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-   -   [REL] Ny Hydrophone on Surface (https://www.subsim.com/radioroom/showthread.php?t=163213)

sergei 03-04-10 04:37 PM

[REL] No Hydrophone on Surface
 
Version 2. Tested with SH5 v 1.1.5
Just a little tweak that stops the hydrophone from working on the surface.
Should kick in at about periscope depth.

http://www.subsim.com/radioroom/down...o=file&id=1565

EDIT: Have tweaked the value slightly so you should still get contacts at 10-11 meters depth.

Heretic 03-04-10 04:47 PM

Good man. Been wanting that.

sergei 03-04-10 04:53 PM

Damn, managed to spell the word 'No' wrong in the thread title!
Can't figure out how to edit the post title.
You get the idea though!

Highbury 03-04-10 06:21 PM

Thank you :up:

TopcatWA 03-04-10 11:51 PM

Thanks M8.:up:

CCIP 03-05-10 09:08 PM

Very handy, thanks a lot!

gutted 03-05-10 09:56 PM

Are we playing the same game?

My hydrophone doesnt work on the surface. I also have to shut the engines off, because it seems like someone installed the hydrophone in the electric motor room LOL.

sergei 03-06-10 05:20 AM

Maybe it depends on whether you have upgraded the hydrophone on your boat, the 2 different types are in 2 different positions.
Or something to do with morale? Maybe below a certain level they become hopelessly inefficient at their jobs?
I'll check.
But in stock, my hydrophone definitely works whilst surfaced, and my operator picks up contacts way before my watch crew spots 'em.

Decoman 03-06-10 05:51 AM

This topic have a spelling error, can the OP please change it?

sergei 03-06-10 05:55 AM

I've tried. Can't figure out how to edit a thread title!

etheberge 03-06-10 11:33 PM

I think only mods can do that.

PL_Cmd_Jacek 03-08-10 01:45 PM

I like your mod very much, but see problem, when I am on 12 meters (standard periscope depth) hydro does not work. I have to be at 12,5 or deeper. How to change it, that hydro will work on 10 meters ?

sergei 03-08-10 01:58 PM

Thanks, I'll tweak the file a little bit when UBI decide I can play again.

Frederf 03-08-10 02:29 PM

The GHG gear was mounted blow the waterline so should be able to hear some contacts while the boat is surfaced. Only the KDB gear is mounted above deck and has to be used submerged.

http://www.uboataces.com/hydrophones.shtml

The GHG should work at all times, the KDB should need to be submerged.

marcel1980 03-09-10 07:31 AM

After reading this forum, im now a bit confused of how the game simulate hydrophones (of course there's no important information from the poor manual!) - it happened to me aswell that my crew picked up sound contact when on surface. I would like to know if there's still a reason to do submerge sweeps for sound contacts? I hope yes :)

Pablo 03-09-10 05:11 PM

Quote:

Originally Posted by marcel1980 (Post 1304130)
After reading this forum, im now a bit confused of how the game simulate hydrophones (of course there's no important information from the poor manual!) - it happened to me aswell that my crew picked up sound contact when on surface. I would like to know if there's still a reason to do submerge sweeps for sound contacts? I hope yes :)

Hi!

I suppose it would still make sense if you have the KDB hydrophone, which is supposed to be more sensitive than the GHG hydrophone but only works when you are submerged.

Pablo

sergei 03-09-10 05:36 PM

Yep. Played the game a bit more today, and it seems they got that right.

If you have the GHG installed you will pick up contacts on the surface.

If you install the KDB you will not pick up contacts on the surface.

The game is modeling this correctly, so I do not think my mod is needed.

I'll leave it in downloads in case anyone wants it, but personally, I am now running my game without it.

LukeFF 03-10-10 03:40 AM

Quote:

Originally Posted by Frederf (Post 1302427)
The GHG gear was mounted blow the waterline so should be able to hear some contacts while the boat is surfaced. Only the KDB gear is mounted above deck and has to be used submerged.

...except that the KM developed Balkongerat for the express purpose of seeing if a hydrophone array could be developed that could pick up sound contacts on the surface.

Frederf 03-10-10 05:41 AM

Pardon my ignorance, but what is Balkongarat? Is it either of the two hydrophone systems in SH5?

LukeFF 03-10-10 09:17 PM

Quote:

Originally Posted by Frederf (Post 1305726)
Pardon my ignorance, but what is Balkongarat? Is it either of the two hydrophone systems in SH5?

Balcony Apparatus. It came into use in 1944. It's currently not used by the game but the files for it do exist.


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