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soak this in
ok so far we got
highly detailed type 7:up:-----no type 2/9:down::down: dynamic campain-:up:---------but only to 1943:down::down::down: sounds like this sim or --part sim-- in my opion should be delayed looks like things will be left To modding------WTF:down: O WELL LETS NOT FORGET UBI IS A PUBLIC TRADED COMPANY---------------------------SELL!!!!!:rock: |
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Unless they hide a big surprises or can squeeze in some of this stuff in the next weeks i dont see how they can put more than what they have said in the interview.
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thanks :up: |
sounds like a great base game to mod on is what i got outta that interview.. 1943 end tho?? lots and lots missing not saying i wouldnt buy it its a definate buy but it will be done 1 year after realease ((mod)) so my 1x patrol will be dalayed
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Very very very very disappointed in the 1943 ending.
the game ENDS abruptly right when things get interesting? I'm not liking the sound of that |
modders will be busy that's for sure. :yep:
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Game end 1943 and only the VII???? That did it for me. This is just too lame... I ain't hurrying out to buy it, as I did with SH3+SH4, I even preordered the deluxe SH4, not this time...:nope: |
*sigh* i was hoping for some realistic merchantmen behavious...
such as... opening fire across the bow to force the ship to stop, then ask for it's papers. Of course the enemy ship could either be nice and obedient or try to ram me, out run me or start an SSS transmission. :wah: |
1943??? WTH??? That and the fact that the periscope screen looks like crap, I am not overly pleased. May wait to buy it actually till I read reviews on it. I mean SH $ with the Trigger Maru mod is now a great game, more than happy with that and if I want to go German I can always install SHIII still.
Why does UBI do this?? |
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Still too early to call this one.
I really like a lot of the things im reading about SH5. but there are almost equally as many things about SH5 that leave me scratching my head. How do you end the game ? does a letter come in? do you die uncontrollably in a scripted event? does it just say... "Congladuration... you have ciompleted a great game and prooved the justice of our culture, now go and rest our heroes." im curious as to what end the game may meet with. how does the story end with 2 furious and challenging years of World War Two still ahead??? |
Maybe just a transfer to a deskjob at BdU, or the command of a flotilla like many real captain did. With some cool 2D art prop or a cut-scene it would beat the hell out of SH3's "the war ended - ok" pop up :)
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Summing it up, based on the info released so far, as I can understand:
We gain: - snow and better weather - better hydro behavior of units - full interior (for the type VII) - interaction with the crew - submarine AI (remains to be seen how competent will it be) - various eyecandy We lose: - the last years of war (except if some skilled modder takes on the difficult task of completing the campaign) - all other types of submarine, except VII - the old (and much enjoyed) type of periscope and UZO interface - once again, we miss the oppportunity to have fully-functional wolfpacks (with radio comms, convoy shadowing, reports and everything else) Still under a big question mark: - will we be able to bring other sub types in the campaign (how moddable will this part of the game be)? - what kind of interaction will the submarine AI allow for? Just reacting to contact reports, like the planes in SH3, or will it be more complex? - will there be any kind of improvement in the AI behavior of surface ships, so that we no longer see the convoys stopping in place and going into a mess when attacked, as was the case in SH4? - will ships still accelerate and turn in place like sports cars, or do we get better physical behavior? - even the idea of releasing subsequent DLCs is put under a big question mark, depending on the "feedback," as mentioned in the interview. What if the said feedback is not to the expected level? will the game remain in its present stage (incomplete IMO)? On a side note, there were so many great ideas planned for SH3 (some audio files and other inactive elements in game hint to them), which did not make it into the final game, that I am surprised not to find at least some of them included in the fifth game of the franchise. |
Only the type VII? No Einbäume? No long-range patrols witha type IX? And a campaign that ends in 1943?
Consider me disappointed. Oh, and I still think the periscope view looks like crap. I'm still giving SHV the benefit of doubt, but my initial enthusiasm has certainly suffered a bit lately. |
hmm, I think people are overdoin it... I seriously doubt the campaign would stop at 43... Cause that would just be stupid... (unless the game is story driven... which im thinking now.)
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