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[REL/WIP] speech overhaul
trying to get a more navy chain-of-command-like
repeated orders, i started with the helmsman. he will confirm and repeat now (lipsynched) any maneuver orders and uses the terms degrees, knots, port, starboard. also changed (speech): -'contact' to 'sonar contact' -'single contact' to 'radar contact' -added telegraph bell sound (hellcats of the navy) *update 6.5.21* -helmsman now randomly working on the rudder to hold the boat on course -added random 'aye sir' -added 'pressure in the boat' from ballast control -added random crew sounds found in the speech folder should work with any mods. http://www.subsim.com/radioroom/down...o=file&id=1453 |
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Hi, another nice job !! 'love this "real" way to copy orders...very good, thanks !! (i just tested it a few minutes ago, great !!) Ar Nahud II The Green Power |
Thanks! Gonna try ASAP! I'm assumeing "any mod" means RFB too I hope.
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Vickers, can't remember, but didn't u release the EAX sim mod...I love that one, the sound depth is as real as it gets. I have no other sound mods loaded but noticed new voices at the deck gun, I assume it's that mod. Not sure of the first word, but sounds like bolt, then ready, fire.. love it.
I assume these will work together. |
speech overhaul
thanks vickers we need something like this.:yeah::yeah:
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Vickers: one thing will make you an immortal. Fix "rudder.....rudder!":woot:
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Whenever you order rudder amidships, with "'" key.
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Any progress on this mod? I've been playing RFB and it needs a speech overhaul BAD! :)
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*update 6.5.21*
-helmsman now randomly working on the rudder to hold the boat on course -added random 'aye sir' -added 'pressure in the boat' from ballast control -added random crew sounds found in the speech folder |
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Nice! :Kaleun_Salute: |
Man, this is what I have been looking for! Now that I know that when a superior tells you to do something (Helmsman, make your depth six-zero feet) the helmsman doesn't respond "Yes, sir!" they instead say "Aye, sir...", I've been wondering how I could fix this possibly in SH4.
Thank you for the sound mod (albeit this 'thank you' is 12 years too late! :subsim::up:) |
I like the new visuals and sounds :up: ..but for some reason I seem to have lost my "Rudder Amidships" sound from FOTRSU 1.46 ,even though it was not over-ridden. Perhaps an incompatability somewhere in the maze of AnimGraphs dat files
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Great job and many thanks! Fitzcarraldo :Kaleun_Salute: |
Really like the update, in particular the the crew says "we've been detected" , "identifying target" etc but think may have compatibility issues with TMO, hopefully can be corrected/ One is the "yes, sir" gets stuck on a loop when click on the sonar command to give nearest warship bearing, which is highly necessary when evading during depth charge attack. Sonar man gets stuck on the Yes, sir loop, to the point I exited out and will restart patrol, fortunately it was first attack and not much time wasted.
When I hit the radar depth hot key, the voice says "planes on deep dive" seems to start the yes sir loop as well. |
thanks for the input, will look into that.
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Found out why i wasn't hearing "Rudder amidships".
The fault lies in the SO.dat in AnimGraphs file found in the Library Here's how to fix it.... Open SO.dat> State Entries> [6] Stalker_Idle_Execute_Order> Conditions> [11] Order> Actions> (0) PlayMsg.... Change ChE_K_,Rudder to ChE_K_,Rudder Amidships Delete (1) PlayNumber... or you'll hear "Rudder Amidships Zero" Repeat procedure for [16] Hunter (ChE_P_,Rudder)...and [26] Prey (ChE_S_,Rudder) |
Re: order confirm, weird on a couple of items...
Ahoy vickers03.. :Kaleun_Cheers:
1st off, loving the work you have put out & eagerly looking forward to further updates/work done. :yep: Have noted, like Bubblehead1980.. that 'odd' discrepancy with giving the order to go to 'radar depth', as well.. weird, as boat does as it should, which is to go to its radar depth.. yet strange hearing the guy saying dive planes set for deep dive... :doh: :o :06::hmmm: ... :timeout: sayyy whaaa...??? :D Just notating it, not complaining, mind ya.. :shucks: 1 other thing, & not sure if you would be the 1, to advise about it so as to figure out a solution or not, but.. have noted, using the "/' key, to order 'rudder amidship' basically zeroing out the rudder to not induce a turn either port or starboard.. seems to induce a weird, strange repeat in the text box... the 1 with: timestamp Chief: Radar depth timestamp weapons officer: torpedo in the water/torpedo impact/torpedo missed, Sir. For some odd reason, using that key, ends up with seeing: timestamp Helm Officer: Rudder amidships timestamp Helm Officer: Rudder amidships A double text input of the order being confirmed textually... yet... vocally, only hearing that order confirmed, just once... As I said, not sure if that should go to you, so as to figure out why it's doing so... or to send off a flash traffic message to the FotRS team... or who exactly... only 1 I know not to send that to, would of course be Ubi... If not you, then.. a 1k apologies & if you'd be so kind as to point Me in the right direction... will appreciate it.. just don't shoot Me or keel haul Me, good sir. :D :shucks: Thanks. M. M. :Kaleun_Salute: |
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