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-   -   Renown? Boring! Experience points better (https://www.subsim.com/radioroom/showthread.php?t=158084)

Greenhornet 11-09-09 03:10 PM

Renown? Boring! Experience points better
 
I'd really like to see the renown thing changed, it isn't realistic as I think any updates in technology would be given to you anyway. Experience points for crew is a far better idea. It would really give you the feeling of getting to know your crew. In SH3 I actually changed crew on what they wore and how they looked even though the choice of characters was limited. You could start off your campaign with an inexperienced crew and add experience points based on the jobs they perform, as in making sure you got in some surface action to improve deck gun firing time and accuracy. Even your stats and exp points could make you better in different areas as Captain :yeah:. I think it would really add to the immersion and you would feel the loss of crew members or see them develop and get better at their skills.

These points could be added in port when they recieve their promotions and medals.

Webster 11-09-09 03:19 PM

i could be wrong but i believe the devs said the system of renown was not being used in sh5 and upgrades and advancements werent "purchased" anymore and they were going to be awarded for your record of performance.

now dont go :woot: too quickly because maybe i got confused by who said it but im pretty sure a dev said something to the effect that they are doing what you are asking for

mookiemookie 11-09-09 03:42 PM

If I see any mention of "experience points" or "unlockable achievements" then I will throw the disc out the window and write off the Silent Hunter series as a simulation forever. :nope:

psykopatsak 11-09-09 03:45 PM

however some crew individuality would be very good, so that the crewmembers doesent become the faceless robots that they were, especially in SH4

Greenhornet 11-09-09 03:50 PM

Quote:

Originally Posted by mookiemookie (Post 1201294)
If I see any mention of "experience points" or "unlockable achievements" then I will throw the disc out the window and write off the Silent Hunter series as a simulation forever. :nope:

:o I thought that would be an awesome change from renown.

Sgtmonkeynads 11-09-09 04:00 PM

What?
No +3 enchanted torpedoes with +2 brass fins of guidance?

Ducimus 11-09-09 04:24 PM

From reading this thread, i can see it now.......

Equipment being unlocked by going up in rank, which is dependant on experience earned. Ye olde "Level" concept yielding new abilities. :O:

DING! :rotfl2:

Oh wait, they already did that with SH4: UBM. :shifty: :haha:

ETR3(SS) 11-09-09 04:29 PM

SH5 isn't going to be called Silent Hunter 5, it will be World Of Silent Hunter. And everyone will call it WOoSH. Much to mookies dismay.:har:

Highbury 11-09-09 04:38 PM

Quote:

Originally Posted by ETR3(SS) (Post 1201322)
SH5 isn't going to be called Silent Hunter 5, it will be World Of Silent Hunter. And everyone will call it WOoSH. Much to mookies dismay.:har:

LVL 50 Type VIIc LFG :damn:

kptn_kaiserhof 11-09-09 05:05 PM

this should be interesting

Sailor Steve 11-09-09 05:08 PM

I don't mind the concept of the crew rising in experience, as long as it doesn't actually say "Ivor Krauss has 232 EP." Having the crew do their job better as they gain experience is only natural. On the other hand, they shouldn't be able to do the impossible. Having an engine room filled with the best technicians available still wouldn't make a Type VII uboat go 22 knots.

Quote:

Originally Posted by Greenhornet (Post 1201269)
I'd really like to see the renown thing changed, it isn't realistic as I think any updates in technology would be given to you anyway.

Not true at all. Once new items became readily available they did indeed go to the boats that were in port, but when they were brand new and there were only one or two available, those one or two went to the captains known to perform well. That is the reason for the renown system, and the reason why it is indeed historical, at least in part.

Kavok 11-09-09 05:21 PM

I quite like the SH3 renown system...!

Rhodes 11-09-09 05:32 PM

Quote:

Originally Posted by Kavok (Post 1201359)
I quite like the SH3 renown system...!

:o:o:o:o :huh::huh::huh::huh::stare::stare::stare::stare: Sorry, could resist!:D

THE_MASK 11-09-09 05:32 PM

The devs seem to be silent hunter fans as well LOL . As if they would make SH5 into something like that . They would probably takesome of this thread as a personal insult .

Platapus 11-09-09 08:50 PM

Quote:

Originally Posted by Sgtmonkeynads (Post 1201304)
What?
No +3 enchanted torpedoes with +2 brass fins of guidance?

Wait for the first time SH5 refers to a convoy intercept as a "quest" :D

Ducimus 11-09-09 08:54 PM

You'll pick up quests in the casino/bar/night club.

Lorient will be the trade hub for equipment.

Your new captain abilities will be displayed in a Top down tree with icons describing what they do.

They'll be a "Local defense" channel for wolfpacks.

And they'll be a 14.99 monthy subscription fee. :O:

karamazovnew 11-09-09 09:30 PM

I agree, renown should be more "invisible".
Upgrades for Uboats should be fitted for "free" as time goes on. New equipment should be awarded on request only to successful Kaleuns and ultra important upgrades (such as the Type XXI) should be secret at first and only be given to veeeery successful ones, as special favours from Doenitz himself. It would be nice to have more upgrades, even just for the sake of customization. Better air filters, tables for the interior, better beds, bigger pots for soup, a fridge, rat-proof cabinets and so on.
Torpedo loadouts should be approved by BdU, depending on availability (not shown) and your renown (again, not shown).

The crew should normally request transfers to other uboats as they increase rank. Maybe renown should count as a "loyalty" bar, so that your favorite chef doesn't start requesting transfers. I mean, would you ask for a promotion and transfer to some new uboat with a green captain? Or stay for a few more patrols with Gunther Prien? Thought so...

Webster 11-09-09 10:10 PM

Quote:

Originally Posted by karamazovnew (Post 1201458)
rat-proof cabinets and so on.


rats werent a problem, they provided the meat for the soup :D

Ducimus 11-09-09 10:16 PM

Since this game is all about Das Boot...

I can see it now, Uboat special soup:
"Hey, anything that grows on this boat we should be grateful for!"

Greenhornet 11-10-09 12:26 AM

LOL, I don't mean a Diablo version of SHV:rotfl2: I was thinking more along the lines of crew being better at their duties with experience! As it is now, I can "buy" a guy that gives me good fuel consumption or has the spell of good hearing for 30mins, or magic torpedo shot:haha: I was thinking more along the lines of watching your crew achive skills...:yeah:


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