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-   -   Out of gas!!!!!! (https://www.subsim.com/radioroom/showthread.php?t=150324)

RyanS7616 04-06-09 09:26 PM

Out of gas!!!!!!
 
Hello i am fairly new at this game and i am running real fleet boat v1.4. My realism is around 60 and i was patroling and i ran out of gas in the middle of the pacific. Is there anyway i can send for rescue? Please help i sunk alot of ships and want to make it back to base.

Thank you

A Very Super Market 04-06-09 09:28 PM

Sorry, but you can't make it back... The game does not simulate that.

Reload to an earlier point, or consider yourself lost at sea..

MonTana_Prussian 04-06-09 10:08 PM

Yer done my friend. As AVSM said,either reload an earlier save,or start a new career.

Frame57 04-06-09 10:12 PM

When you have about 50% of fuel left start heading to another friendly port or base. Steam at about 10 knots for best efficiency.

Webster 04-06-09 10:18 PM

ahead standard is best fuel ecomomy and is about 9 kts

also if you get damaged watch your battery recharge, it will keep recharging damaged batteries and burn up all your fuel.

engines run full speed anytime you need to recharge so run flank when doing so because your burning the fuel anyway.

Schroeder 04-07-09 06:17 AM

Er, you can switch the battery reload off if they are damaged. There is a menu in the control panel that's named "standard propulsion".
It is also very handy if you are sailing in a S-Class sub that only runs on one propeller when recharging and you are trying to catch up to someone (running away doesn't work with this thing:D).

RyanS7616 04-07-09 06:19 AM

Well that really sux. That is not realistic either i mean if one of our boys were stranded in the pacific i would think they would send some sort of rescue. I think this problem needs to be addressed in silent hunter 5. But thanks for all of y'alls help.

Torplexed 04-07-09 06:33 AM

Quote:

Originally Posted by ryan7616 (Post 1079308)
Well that really sux. That is not realistic either i mean if one of our boys were stranded in the pacific i would think they would send some sort of rescue. I think this problem needs to be addressed in silent hunter 5. But thanks for all of y'alls help.

Can't disagree with you there. It's bizarre to be stalled out of fuel 100 miles from home base and they can't bother to send a replenishment tanker or a tow. I've looked to see if there are any historical incidents involving subs running dry near or far from base and needing aid, but haven't found any. They must have always done the math and kept a good eye on the gauge.

Tony845 04-07-09 08:51 AM

Running out of fuel
 
I have no doubt running out of fuel, regardless of cause, was a real career ender in real life.

Sailor Steve 04-07-09 09:33 AM

Quote:

Originally Posted by Tony845 (Post 1079362)
I have no doubt running out of fuel, regardless of cause, was a real career ender in real life.

I'm with you on this one. In Silent Hunter 1 you could call for a tow, but I think you had to be very close to base. They weren't going to send an unescorted surface ship into hostile waters for any reason whatsoever.

Schroeder 04-07-09 11:44 AM

In real life one could have met up with another submarine and "borrow" some fuel. I don't think this would be too unrealistic. Especially if one runs out of fuel after loosing some to damage.

Sailor Steve 04-07-09 12:12 PM

"Could have", yes. But did it happen?

I honestly don't know. It would be interesting to find out.

Frame57 04-07-09 12:14 PM

Damaged boats were escorted in. Such was the case with the Bergall.

Schroeder 04-07-09 12:22 PM

Quote:

Originally Posted by Sailor Steve (Post 1079481)
"Could have", yes. But did it happen?

I don't know.
But let's do the math.

1. One 7,000,000$ Submarine + crew lost

or
2. One sub that is near the stranded one sent to it's location for refuelling, resulting in the safe return of the formerly stranded sub and a shortened patrol for the second one.

I think the Navy would be better of with the second option.:woot:

Sailor Steve 04-07-09 12:50 PM

Quote:

Originally Posted by Schroeder (Post 1079491)
I don't know.
But let's do the math.

1. One 7,000,000$ Submarine + crew lost

or
2. One sub that is near the stranded one sent to it's location for refuelling, resulting in the safe return of the formerly stranded sub and a shortened patrol for the second one.

I think the Navy would be better of with the second option.:woot:

Nice math. But the question is still "Did it ever happen?"

Frame57 04-07-09 01:14 PM

I seriously doubt that Lockwood would have allowed one of his boats to just sit somewhere if they "ran out of Gas". Now if a skipper allowed such an event to take place which would be ridiculous, he would not be a skipper after such a blunder. The Bergall was escorted in after sustaining damage as was the Salmon. Even though the Salmon was deemed cost ineffective to repair . We did not want our technology to fall into the hands of the enemy. Scuttling would be ordered before such a thing would happen. Now I have too read and read (Thanks Steve....) to see if any of the fleet boats ran out of gas.....Where do i start?:salute:

Max2147 04-07-09 02:26 PM

I know that U-boats would refuel at sea, and sometimes they'd get an emergency tanker or a tow if they ran out of gas near a friendly port at the end of a mission. I know that one U-boat captain finished his patrol on batteries because he didn't want the embarrassment of needing a tow into base.

Schroeder 04-07-09 03:00 PM

Quote:

Originally Posted by Sailor Steve (Post 1079517)
Nice math. But the question is still "Did it ever happen?"

Does it matter?
Maybe there has never been a case that a sub ran out of fuel. But that would not mean that no help would have been sent if it had happened. To me it is just logical to help a stranded (and maybe even undamaged) submarine. Besides you have to sent a vessel to get the crew anyway so why not refuelling it?

Sniper31 04-07-09 03:11 PM

This used to happen to me alot in the early days when I first got SH4. What I do now is keep a better eye on my fuel level and watch my speed (as mentioned above, Standard is the best for fuel economy). Also, if on a long mission, during day light hours I will travel submerged to save fuel, then run on the surface in the dark and recharge. This of course also helps with staying undetected, but the fuel savings with this method are not huge by any means. All that surfacing and diving is a good way to work on your incoming air raid drills and emergency diving for sudden surface detections.

Schroeder 04-07-09 03:57 PM

Actually you even loose fuel by doing this because the batteries have to be recharged by the diesel engines once you are on the surface again.;)


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