![]() |
Question on Data Rights Management
Hi!
Jutland looks like a good game, but I have a question about the Data Rights Management (DRM) scheme: does that mean that I can no longer play the game if (Heaven forfend) Storm Eagle Studios goes under and the website is no longer available? Thanks! Pablo |
Quote:
This is a great question that comes up often. In the event of the worst, i.e. Storm Eagle Studios going defunct, With the flick of a compile switch, Storm Eagle can release a final patch that can be applied locally, to remove the DRM. If you think about it, should we did go under, why would we not do this? Since we would be in a situation of not sellling the game any more, why would we care about copy protecting it? Norm Koger, Conductor here at Storm Eagle, is still providing support to people who bought his first game, Stellar Crusade - 1988 SSI, 21 years later! Can you name anyone else in the gaming industry with that kind of record? Jim Rose StormEagleStudios.Com |
RE: Lempereur
Quote:
|
So you found me..
Looks like we cant hide from you no matter where we go...
Ok you got me... Take me to your...... Who do you work for? |
I really do not understand the concern or upset over data rights and protection programs in this game or any game for that matter. :hmmm: Maybe one day someone can explain it to me. Until then, I play the games and not worry about protection programs, etc. :up:
|
Quote:
|
Quote:
|
Quote:
Starforce was a complete abonination, I agree. Besides sinking roots all through your system files that were nearly impossible to get rid of, IMHO the worst part about it was that it poisoned the whole world against the entire DRM concept. When folks hear "DRM", they think of Starforce, or perhaps Spore which is bad in different ways, and go on the warpath. Our DRM has nothing in common with Starforce or Spore's system. It does nothing to your system; it's all within the game itself. If you uninstall our game, there's no trace of our DRM left on your system. And while it's still on your system, it affects nothing else on your system. You have unlimited uninstalls and reinstalls. You download the game onto as many computers as you want and easily transfer the license between them all as often as you want. |
I see nothing wrong with this DRM. It is the nature of games today. They come with a copywrite protection system. There is no way around this as far as I can tell. Oh well, my game fires up and my computer is just fine. What is the worry:06:
|
DRM stands for Digital Rights Management, actually.
Quote:
Quote:
|
Quote:
|
That theft remark was completely unnecessary. What I said was no one has to buy products only because they are in large supply. Living for the moment = be happy that something runs at the moment, without knowing whats really going on.
|
Quote:
|
Not my problem if you think everyone who is advocating to not buy products with DRM must be a a pirate.
Quote:
Other infamous DRM systems limit the number of installs to 3 that's also well known. Of course during the first installs everything will work fine. |
Quote:
Quote:
|
Just for kicks I disconnected my internet to see if this game would start. It started without issue. So what you are saying in 7 days if I have no connection to the net and have not played the game within the 7 days it potentially could not start, correct? Perhaps it may not accept my e-licence, correct? One could wait for the internet to work on their computer again. no? If my e-license is not accepted I can go to customer support, no? I have never been without internet for 7 days. Customer support is willing to help. I think these are minor issues really. No worse then losing a key code on a jewel case or having your cat do a dance on your disc scratching it up. You have stated that "other' DRM have been known to limit the number of installs. Here, the developer, said you have unlimited downloads. So, again, the quote for the dev is what is clear.
|
Quote:
Every time the game starts, it phones home to SES to make sure it's really your copy. When it makes contact, it remembers the date. Now suppose you start the game and for whatever reason it can't contact SES. The game compares the date it last made contact to the current date. If it's been less than 7 days, then the game works fines. IOW, you can go for up to 7 days without an internect connection. But note that this is based on the last time the game made contact. IOW, if you haven't played the game for a week already, and the day you do it again you don't have internet, then it treats this as being more than 7 days. If it's been more than 7 days since the game made contact with SES, 1 of 2 things will happen, depending on whether or not the game can make contact with SES:
Quote:
|
Quote:
|
Jutland
It's DRM is as clean as it can get.
There are some people who do not DRM. We understand and respect that. They choose not to buy. Thats ok. But our solution is the cleanest, easiest DRM on the market. One other feature that our detraftors never mention is that if you have not connected in 7 days, our server automatically releases the License so it can be installed on antoher PC. If autolog back in, the counter starts over. This puts control of the License directly in the hands of the gamer. There are a very small number of people who go more than 7 days without connecting to the internet. TO everyone who has purchased our game, our DRM is invisible to them, and they get extremely excited everytime we release and update! I am sure the developers of Silent Hunter IV would love to release more updates than they are allowed to by the publisher. Thier hands are tied and are at the mercy of the Publisher in most respects. It also has the built in feature of autoupdating. We are about to release version 1.020 in the next day or two. Thats twenty(20) updates in two months. It allows us to maintain uniformity in the code by keeping everyone at the same update level. But if you refuse to purchase because you dont like DRMs, you may find that lack of support of these types of games may result in them vanishing from the market, or, in our case, you miss out on some awesome fun!:yeah: |
Quote:
WE recently tried to count all the PC and board games that we have been involved in over the last 27+ years and we stopped counting at 68! If we were in this strickly for the money, we would be making first person shooter games.:up: |
All times are GMT -5. The time now is 06:50 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.