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passive detection range comparison between LWAMI and SC
I just installed SC again and realized that the average detection range in SC is far further out than in LWAMI 3.08.
For example Akula II traveling at 5 knots could detect with her passive towed array A US sub traveling at 2 knots at 43 km range. has anyone ever detected a slow moving sub at that far out distance in DW with LWAMI(or stock)? I believe you can't. I never detected anythong that far out especially a slow moving sub. I've read that a 20 km direct sound contact detection is no special thing but in DW it seems unlikely. Hmm this got me thinking to increase the overall passive detection range in DW. Anybody got any suggestion on how to do that? Which parameter do I need to change to increase passive sensor detection range? Of course without having to increase the noise level of the platforms. |
Considering what I have readed so far, I would say that SCX had a much more accurate true-to-life detection range than LWAMI 3.08, however I believe that in DW it was purposedly left low to allow a better playability of all platforms. If you increase the detection range and sensitivity dramatically, the Kilo becomes unusable, and the air units can make your life much thougher than it already is.
SC was a sub vs. sub game, hence it didn't matter as long as it was balanced. However, even so the fast and long range weapons of the Akula unbalanced the game a lot (The fact that a US sub can detect a russian one first is irrelevant if he needs to shoot his ADCAPs from a far range that gives the enemy a good chance of evading them, and replying with a snapshot that will get the US sub way before the ADCAPs are 1/3 on his way to the enemy). |
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Bringing this back to modding, DW leaves us very few variables in the (very abstracted) acoustic model to play with. So, there is no set of values for sonar sensitivity and PSL's that will yield an accurate detection ranges for all acoustic conditions--no matter what you're going to be too high to be realistic in some cases and too low in others. So which ones values should we use? I would argue, choose the subset that makes the sim most competitive. |
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SC sonar model doesn't take into account speed of target. The only difference in signal level will be if the target is cavitating.
PD |
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Scenarios would need to be readjusted in order to reflect the changed parameters though. I for one perhaps a few more out there wish there is a mod out there that address this realism issue in passive detection ranges in DW. I believe they are rather short at the moment. I as long as I can remember never once used the ASROC unless tha data came from radio link when playing the Akula. Or attacking a warship with ASM at long ranges unless it was emitting its radar or was pinging. Furthermore on few occasions I've felt I'm cruising too blind(or deaf) so that enemy warships could get into dangerously close ranges with me only realizing it almost too late. |
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If it sim - in him can not be of any balance. If DW is sim. LOL I simply enjoy by the order - "Full Ruder Left" or "Full Rudder Right". Excellent sim, excellent Physics! The sub is floating where it would be desirable her, but not there where I wish. |
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PD |
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If your evaluation of the realism of the detection ranges is based on the experiences you've related here, then you're going to have to go back and look at the sim and see what's really possible. |
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Some people like to quote the bible just like that short, simple and wrong. |
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Perhaps you should review this: http://www.albinoblacksheep.com/flash/posting |
the first one was just a little semi perverted joke.
the second one... probably also a joke but i don't understand its relevance either. |
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He concluded with "So I would say that the SC speed/noise relation was quite good and I would be absolutely happy if I had the same relation restored in DW :-)." http://www.subsim.com/phpBB_archive1...r=asc&start=60 |
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Bishop, I guess I stand corrected. Reading that thread again was fun. Ah, back in the heady days of DW. :) PD |
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http://www.atomicarchive.com/Effects/Images/WE01.jpg But underwater its diffrent. The SUBROC only had a 5kt nuclear depth bomb, even for a tactical nuke that is tiny. Water helps to decrease the effects of the blast, the deeper the less effective the blast (which is why Russian subs were always being made to go deeper) and the blast is spread out over the entire hull of the sub rather than just one part as with a torpedo warhead or a depth charge so a sub is better able to survive a nuclear blast than a depth charge attack. Just to give you an idea how small a punch the SUBROC delivered here is a pic of a live test of a ASROC with a 10kt W44 warhead. Not that big of a blast (the ship is no more than 5 nm away.) Now imagin that much deeper at half the yeld, and you don't have a fancy BSY-1 fire control computer to help you do TMA (All OHP style DRTs). You miss judge the solution and you've got a really ticked off Russian sub out there possably with his own SUBROC getting ready to launch. http://upload.wikimedia.org/wikipedi...ocnuke1962.jpg |
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