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I need better fuel economy here, a 4 cyl would help!!
Ok so I've gotten into the bay, took the pictures of the subs, snuck out and half way home out of gas.
I've gone into the bay, did the recon of merchants, killed a few, haf way home out of gas. Now it was obvious I wasn't going to make it home because it took more than 50% fuel to get there. I was at 2/3 speed and and standard and making sure that as soon as my batteries were charged I would go to periscope and run off batterythus maximizing my fuel, and it still took a bit over the 50% to get to the objective. Silent running was not an issue cause I don't do that much. I even went as far as coming to a complete stop to recharge my batteries so I wouldn't burn gas and still didn't make it. Someone have a reason for this?. I keep thinking when you compress time it screws the economy up, and I run alot of compresion to and fro. I keep it around 1000. Any help would be appreciated. Oh yea, running 1.5 with no major mods, just green bulbs, the compass rose and clearer torpedo wake. |
Where is your home port? And also where was the photo recon mission. On a side note I only run submerged when absolutly necessary, and run at standard bell except when recharging batts at 2/3. I have never run out of diesel except when damage was taken.
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surfaced you should run at 1/3 speed, Ive gotten over 9,000 in a S boat and over 10,000 in a fleet boat.;)
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I agree with Task Force. You should not be using anything higher than 8-9 knots when on long missions and you're not chasing a target. You should be charging batteries at 1/3 speed so they charge at a fast rate, thus when they are charged, you will get maximum speed. Also, mods which try to lower the sub in the water to reduce the visual effect of wave striding, also reduce the sub's range to less than historical.
-Pv- |
Assuming you're in a Gato or a Balao, your most efficient speed on the surface is between 9 and 10 knots. I can go from Midway to the East China Sea, patrol there for two weeks with intercepts along the way and make it back to Midway with plenty of fuel to spare.
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I leave from Pearl, go to Midway, refuel, went to the Tokyo bay, saw the 7 subs, took some pics and was already past 1/2 fuel on the way there.
As far as speed, I have it at 2/3 and standard....neither have done it for me. So in short I figured out how to kill stuff :up: I just suck at driving the thing :damn: CD |
I did the math on this a few weeks ago. If I understand you corectly, you are travelling mostly at PD.
However, unlike SH3, where this method works, in SH4 it actually uses almost twice the fuel. Do not run on battery, run on the surface at best range speed (9-10kts) and you will get much better range. Submerge only when necessary, and you will find the range and fuel economy you are missing. |
Ditto what jamz said. Keep it on the surface and batteries on full charge most of the time. 9 knots is the sweet spot for fuel economy, and that should be 2/3 throttle in stock, ahead standard (thanks for the correction claybirdd) in RFB and TMO. If in doubt, click the button under the engine annunciator and just click 9 knots.
A World War II submarine is a surface vessel which has the ability to submerge in an emergency for a limited length of time. Working it that way saves fuel, develops more targets and puts more enemy steel on the bottom. |
Couldnt you take the distance you traveled( times that by two) also you might want to add in 600 km to that. Then see what your range at that speed is, and see if you can make it. ( always use ahead standard when on long crusies);)
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In TMO standard bell is 9 kts. 2/3 is about 6 kts.
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If you go slower than the standard bell you use up more fule cause your motors are useing fule at a higher rate than you are moveing.;)
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9.5 knots... best range for all but the S boat :know:
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Learn and use Shift G and Ctrl G these keys are key...they are your fuel friends.
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Seriously neve used them... range at current speed perhaps? If so I just click the buttons or are those buttons just an RFB thing. |
They're in TM too I think. You can edit your own Commands.cfg with a text editor like Notepad. It's in Data\Cfg\Commands.cfg
Find Cmd257 and edit to look like: [Cmd257] Name=Report_time_to_turn Ctxt=1 MnID=0x3F250002 Key0=0x47,s,"Shift+G" I even edited in a new button on the Nav HUD in OrdersBar.cfg to use instead. Why not? It's in Data\Menu\cfg\OrdersBar.cfg In [Station2] in that OrdersBar.cfg file if Button7 is your last button add a button 8: Button8Command=Report_time_to_turn Button8IconRowColumn=2,3 Button8Tooltip=Maximum range at current speed If Button8 is already used make the new button - Button9 etc. I don't use the Ctrl + G function. I think I "borrowed" the above edits from TM. The max range at current speed is very useful. And he's right 9.5 kts - 10 kts is the most economical speed. Art |
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Allowing you to recharge at a complete stop without consuming fuel would amount to a free lunch. |
Comming to a complete stop to recharge?!
What is that supposed to accomplish. Your batteries are going to recharge wether or not you making headway. |
For one thing..you don't burn any fuel while the batteries recharge...and even though it is most unrealisitc to reharge while the diesels are idle .....it is a fact of life in SHIV World...sorta like the stars being closer to earth than the clouds...:yep:
Oh..forgot to add...after you are fully recharged you can then resume steaming with recharge batteries "off" which increases fuel range efficiency...enormously. You could of course simply turn off recharging but some skippers don't feel at ease traveling with batteries not fully charged. |
OK groomsie, Seminole and SteamWake.
Please put your cards (mods) on the table. The battery recharging at zero surface speed and an empty diesel tank was a supposed to be an early stock version bug! Am I right? The ability to recharge at zero surface speed with no fuel consumption is still a bug! Groomsie how did you deduce there is no fuel consumption? @ Seminole & SteamWake, there are posts which state that during battery recharge all diesel engines work at "maximum". If you're static your batteries charge faster. If you're moving the highre your speed the lower the battery recharge rate! DID YOU LIE AT ME! :damn: :damn: :damn: :damn: :damn: I think I must walk the I-must-experiment-plank!:yep: |
Nope, my point was I thought you always burned fuel on a recharge, irrespective of speed. That would be realistic (after all, the battery is simply storing the energy generated by--you guessed it--the generator, which is turned by (surprise) the diesels).
I understood that recharging at all stop with no fuel consumption was a bug in older SH versions (prior to IV), but I thought it was corrected here. If that bug is still present it is certainly unrealistic and would be nice to have corrected. Bottom line, it should cost you a certain amount of fuel to place a certain amount of energy into the batteries. Period. |
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