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-   -   [REL] 1.5 Uboat IXD2 Camo paint (https://www.subsim.com/radioroom/showthread.php?t=134100)

kapitan_zur_see 03-29-08 04:36 PM

[REL] 1.5 Uboat IXD2 Camo paint
 
http://img150.imageshack.us/img150/9955/entireiq8.jpg


AVGWarhawk 03-29-08 04:39 PM

That is sweet! Nice work!

Mast 03-29-08 04:39 PM

Looking great!! Downloading now!!:up: :rock:

Mast

kapitan_zur_see 03-29-08 05:01 PM

thanks to you, guys :know:

MONOLITH 03-29-08 05:05 PM

No, Thank you Kapitan!

Beautiful Job. :up:

Alex 03-29-08 05:15 PM

This camo pattern is looking great Sir. :huh:
Let's see if you can become "SH4's Fubar". :up:

:rock:

Xantrokoles 03-30-08 02:31 PM

Quote:

Originally Posted by Alex
This camo pattern is looking great Sir. :huh:
Let's see if you can become "SH4's Fubar". :up:

:rock:

Na Na!
Modders are no adversaries:)
@ Kapitän zur See

very good Job!

New lack=more BruttoRegisterTonnen

kapitan_zur_see 03-30-08 06:40 PM

yeah,i second that ;)

Suffice to say, Fubar has done some marvelous work on SH3!
Especially considering limitations on SH3&4, due to UVW mapping coordinate (texture mirroring,repeating etc.) for those who know what i'm talking about :know:

BTW, thanks :ping:

Alex 03-30-08 06:46 PM

Quote:

Originally Posted by Xantrokoles
Na Na!
Modders are no adversaries:)

I know, mate... What I meant is "let's see if you can do for SH4 what Fubar has done for SH3" ! :up:

@ KZS : you're welcome, my friend ! :arrgh!:

Quote:

Originally Posted by kapitan_zur_see
(texture mirroring,repeating etc.)

Do these limits are still a part of SH4 ? :huh:

MONOLITH 03-30-08 06:50 PM

Quote:

Originally Posted by Alex
Do these limits are still a part of SH4 ? :huh:

Yes.

Still quite workable; just a little trickier.

Vorkapitan 03-30-08 07:16 PM

kAPITAN,

Another great job!! :D :D

One question....when you post the jpg, they are "thumbnail" size.

Could you post them @ 1024 x 768?

kapitan_zur_see 03-31-08 03:25 AM

Quote:

Originally Posted by Vorkapitän
kAPITAN,

Another great job!! :D :D

One question....when you post the jpg, they are "thumbnail" size.

Could you post them @ 1024 x 768?

thanks mate ;)

Mmmm... i don't see what you mean :hmm:
Have you tried clicking on the thumbnail?? you shoud then be redirected to a 1024 sized screenshots (or is it working for only me?)

Paajtor 03-31-08 04:28 AM

Merci, nice work, love it!:up:

Any plans for a high-res XVIII?

vivieehk 03-31-08 09:04 AM

Nice Skin! :up:
but can make 1 that can use after coating also?

nautilus42 03-31-08 09:19 AM

I like this very nice work:up: , can I use it for my AI-XD2_Sub?

Vorkapitan 03-31-08 11:23 PM

Quote:

Originally Posted by kapitan_zur_see
Quote:

Originally Posted by Vorkapitän
kAPITAN,

Another great job!! :D :D

One question....when you post the jpg, they are "thumbnail" size.

Could you post them @ 1024 x 768?

thanks mate ;)

Mmmm... i don't see what you mean :hmm:
Have you tried clicking on the thumbnail?? you shoud then be redirected to a 1024 sized screenshots (or is it working for only me?)

I clicked on them but nothing happens... :hmm:

kapitan_zur_see 04-01-08 06:51 AM

Quote:

Originally Posted by Vorkapitän
I clicked on them but nothing happens... :hmm:

Uber strange...lol are you sure you got javascript turned on in your web browser? I know it sounds stupid but it works for me...

Quote:

Originally Posted by nautilus42
I like this very nice work:up: , can I use it for my AI-XD2_Sub?

Sure mate, go ahead, i'd be glad ;)
As i say, like it, use it, have fun with it but just give credits for the work :ping:


Quote:

Originally Posted by vivieehk
Nice Skin! :up:
but can make 1 that can use after coating also?

Sure thing, it's planed. But i'd rather gather some info/screenshots of this coating first, to get an idea of what it looked like/ what could be done to look better if it was crappy looking (and it seemed so as far as i guessed :hmm:). Don't want to just do an exact copy to "overwrite" the coating texture except maybe if it's so crappy looking.

Quote:

Originally Posted by Paajtor
Merci, nice work, love it!:up:

Any plans for a high-res XVIII?

Merci à toi, mon ami :smug:
Yes, a XVIII skin is planned also, possibly camo or something else. Hard to figure out since it never really fought during the war

Paajtor 04-01-08 08:31 AM

Quote:

Originally Posted by kapitan_zur_see
Yes, a XVIII skin is planned also, possibly camo or something else. Hard to figure out since it never really fought during the war

Fubar's updated XXI-skin (see GWX2.0) could act as an example, maybe?
It has some lovely details, but I think the flak-stations are hard to edit.

Mast 04-02-08 06:27 PM

New skin won't show. What did I do wrong?
 
Need some help here. Using the generic mod enabler, I activated the new skin and it doesn't show. It's the only mod activated, what did I do wrong? Any ideas? It should work.

Mast

keltos01 04-03-08 06:32 AM

look in the directory of the mod : if you see another directory with the same name and not "data" that's the one you have to select and put in your mods folder before using jsgme to acitvate it. happened to me a couple times...


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