SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [REL] OLC GUI v1.2.7 (https://www.subsim.com/radioroom/showthread.php?t=124639)

onelifecrisis 11-05-07 08:28 PM

What title?
 
OLC was here!
:|\\

U49 11-05-07 08:35 PM

WHOW!
 
Great job, mate! :up:

I must recommend you for the Ritterkreuz now :)

TheDarkWraith 11-05-07 08:35 PM

Excellent work my friend! :rock: :rock: :up:

looney 11-06-07 12:26 AM

Kewl am d/l ing it now. and now I got to wait till after work :( To try it out.

Wolfehunter 11-06-07 12:42 AM

:o That's masters work dude!:rock:

Koondawg 11-06-07 01:46 AM

SIMPLY OUTSTANDING!!!!...:up:

Paco 11-06-07 01:47 AM

:o Great Work :up:

Thanks a lot!

Paco

Tobus 11-06-07 02:53 AM

No words can describe my feelings, so:
:up: :up: :rock: :rock:

Friedl9te 11-06-07 03:41 AM

Quote:

Originally Posted by U49
Great job, mate! :up:

I must recommend you for the Ritterkreuz now :)

At least with Eichenlaub !:up:

KrvKpt. Falke 11-06-07 04:36 AM

A brilliant job with the dials, OLC. And with entire mod. :up:

Einsman 11-06-07 06:32 AM

¡¡Excellent work!! ¡¡Bravo!!:up:

Downloading....

Trefoil 11-06-07 07:00 AM

Many thanks for the tremendous work - Fantastic!!!

:up: :up: :up:

don1reed 11-06-07 07:48 AM

OLC...Superb!

KrvKpt. Falke 11-06-07 08:23 AM

OLC, but what "English.cfg" in data/Roster is for?

onelifecrisis 11-06-07 08:25 AM

[deleted]

KrvKpt. Falke 11-06-07 08:30 AM

I just noticed that my German.cfg is already without names...

onelifecrisis 11-06-07 08:37 AM

Quote:

Originally Posted by KrvKpt. Falke
I just noticed that my German.cfg is already without names...

Yeah, I think the GWX German file already contains the fix (but not the English file). :roll:

Mikey_Wolf 11-06-07 08:55 AM

Good god sir, that is a very impressive HUD you have developed there. Its quite SH4esque.

Is that deliberate, or just happenstance, do you mind me asking? :)

onelifecrisis 11-06-07 09:03 AM

Quote:

Originally Posted by Mikey_Wolf
Good god sir, that is a very impressive HUD you have developed there. Its quite SH4esque.

Is that deliberate, or just happenstance, do you mind me asking? :)

Happenstance I assure you. I don't have SH4 and I'm not familiar with it's HUD. The idea of doing SH4-style dials in my GUI was suggested by a player here at subsim, otherwise I doubt I'd have thought of it. :oops:

If you mean it is SH4-style in terms of function, well that's coincidence. When I designed the GUI I had certain objectives in mind, and this was the best design I managed to come up with, where everything fits together nicely. To some extent, the layout was dictated by the game, not by me. There's really a very limited number of ways that one can arrange things. The console bar, for example, is (in effect) hardcoded to be at the bottom of the screen.

If you mean it's similar in graphical appearance, again, that wasn't intended. I'm no painter, so all the images in this GUI were either created by other people (e.g. joegrundman's U-Jagd tools) or created by me by cutting and pasting bits of other people's images together (e.g. the console, which is built up of images cut-and-pasted from the Stock and GWX GUI tga's).

skookum 11-06-07 10:24 AM

I hope UBI pays attention to these forums from time to time. They'd learn a lot about how to make a game "supreme" instead of just "great." Thanks for your excellent mod OLC!


All times are GMT -5. The time now is 10:01 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.