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[PROB] Walking the deck problem (RESOLVED).
Hi People,
Just wondering if you had the same problems as I do. Walking the deck is great, but I no longer can use the arrow keys for the deck gun elev. or scroll the map. I have used the original command.cfg and carefully made the changes to "Open all torps" and "Walk the deck" mods. Before these changes, everything is ok, but after these changes I lose elevation of the deck gun with the arrow keys and also the scroll map feature. How about anyone that made the "walk the deck" mod? Are you having this problem? Need help! |
that's strange... I've tinkered with the camera file myself and made a "walking the deck mod" adjusted for my personal tastes and my command.cfg hasn't been altered in any way... i'll try using the arrow keys for the purposes you mentioned in a few minutes but i don't see how their function could have been changed by the modifications i made.
unless that other mod uses a completely different approach or does something else i'm not aware of... i can upload my mod for you to use if you want to, but you'll have to tell me which other modifications your are using since there are few others that modify the camera.dat. i built it upon the one provided by TM1.6 but it shouldn't be too hard to make the same modifications to another version. |
l3th4l
I have no mods using camera.dat. (if you, do send send me the link as I have had problems clicking a link ...won't get me there. Yes, if you could upload your mod for me that would be a good starting place. Thanks for looking into this...it's been driving me crazy. :damn: :damn: :damn: |
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anyways - i'm currently trying to make that "walking-the-deck-cam" feel more organic meaning have it sway slightly so you're really feeling like your're watching out of someones eyes standing on the ship instead of the feeling you get by having the camera tightly fixed at some point around the ship. this might not be everyones taste since i mainly started doing this for myself although if others finds this worth a look i'll gladly share :) btw. i just checked. i can still use all my keys as before... dunno how that mod you're trying to use works but for me the keys stay the same. |
Can you upload anything for me to try?
Can there be any mod that could cause this? Weird.... |
Try using a stock commands.cfg and see if the arrow key functionality comes back. If it does, then some change to commands.cfg has caused the problem. I'm betting that's the case.
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sure. here: http://files.filefront.com/Cameramod.../fileinfo.html
be aware that this is only for test purposes. it's not finished in any way and no documentation is included. now did you say the problem occurs once you install the "walking-the-decks-mod" or has it been there even if you uninstalled it? if the second is the case, i suspect there's something wrong in your sh4 install and my dat file won't help you. |
Well originally, I made changes to the command.chg then modified it with "walking the deck" and the problem occured.
I removed the mod and every thing worked as it should but when I re-installed the mod and the problems started again. |
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Thease are the changes I made to the command.cfg
Left: Key0=0x64,Rn,"" (Normal) Key0=0x64,Rsn,"" (Fast) Key0=0x64,Rcn,"" (Slow) Right: Key0=0x66,Rn,"" (Normal) Key0=0x66,Rsn,"" (Fast) Key0=0x66,Rcn,"" (Slow) Up: Key0=0x69,Rn,"" (Normal) Key0=0x69,Rsn,"" (Fast) Key0=0x69,Rcn,"" (Slow) Down: Key0=0x63,Rn,"" (Normal) Key0=0x63,Rsn,"" (Fast) Key0=0x63,Rcn,"" (Slow) Goes without saying, make a backup of Commands.cfg before you do this! This completely fixed the problem of the camera rotating when moving, on my system. I can now move forward/back/left/right and the camera doesn't rotate at all. OK, the problem of the "jerky" mouse views I fixed by editing Cameras.dat. I used skwasjer's awesome Silent 3ditor for this. Maybe you could also use SH3 MiniTweaker, I didn't try so I can't say... Naturally, back up your Cameras.dat before you start! Run Silent 3ditor and load C:\Program Files\Ubisoft\Silent Hunter Wolves of the Pacific\Data\Library\Cameras.dat. Open the node "_Dummy_Cam_ConningDeck", then open "FreeMove" under that node. Click "Properties". In the right-hand pane, expand the "FreeMove" branch if it's not already expanded. You want to change 3 values. The original values are: RotationSpeed=120 mine was 60 RotationInertia=0.05 mine was 0.2 RotationRun=2 Change all 3 of these values to 0: RotationSpeed=0 RotationInertia=0 RotationRun=0 |
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Rotationspeed = how fast can you turn? Rotationinertia = the higher that value the more inertia plays a part in the speed of the rotation i.e. no instant acceleration but a smoother movement rotationrun = by how much gets rotationspeed multiplied when you press the "run" key (shift here) and those keys? i have no idea why they are recommended to be changed. i simply press the mouse as if i wanted to look around but instead of rotating the view the arrow keys automatically initiate movement. |
Ok, I understand now. I never had the rotating camera problem with the mod, so I never had to do anything to commands.cfg.
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What I posted does break a few things involving cursor keys and scrolling the map is one of them. I never used cursor keys for that, only mouse. Also I never used cursor keys for deck gun elevation, again only used mouse. So I didn't notice something was broken until someone pointed out to me the prob with scrolling the map. It is quite possible that deck gun elevation/rotation was bound to cursor keys as well, if so then my changes you quoted will break that also. Never tried it so I don't know ;) What I do know is, after making changes to commands.cfg that I gave, you can scroll the map using KP2, KP4, KP6 and KP8. If deck gun elevation was originally bound to cursor up/down, you should be able to use KP2/KP8 with my changes, to do the same thing. DH |
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DirtyHarry3033
I do remember now.... yes I had the up-down problem....jerkyness. The scrool keys only work left and right ..not all directions. The gun elevation will not work with arrow or keypad keys. You mentioned that you only use the mouse for "gun elevation". How? |
l3th4l,
I had asked another member if they had the problem about the scrolling and gun elevation, but they never got back to me. I hope you did not think that your mod caused the problem. There were several of us that had the initial problem of jerkyness and arrow keys going straight up etc. That's when I got the code for the command.cfg. Mystifies me why some have this problem but not everyone. Is there a way to map the gun elevation to different keys? :huh: |
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As far as gun elevation with mouse, just go to gun and left-click so cursor disappears, then you can rotate the gun with left/right mouse movement, and increase/decrease elevation by moving mouse forward/back. At least that's how it's always worked on my system ;) DH |
If you guys are running a changed key board mod
like I am it might create a problem! I am using one that brings a lot of the SHIII keyboard functions back into play and that causes a couple of problems with some camera mod's. If that helps anyone out.
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DirtyHarry3033,
Well thanks anyway Harry....at least I'm not alone ...maybe just crazy :doh: LeoVampire. Leo, I tested with and without the "walk the deck" mod with your mod. Your mod did not cause this problemI'm sure. :D |
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What I know is this, I had the problem of the view being rotated left/right and pitched up/down at the same time as using cursor keys to move around the deck. I experimented, uninstalled the mod to see what the cursor keys did on the conning tower view without the mod. Well they rotated the view left/right without moving the camera, and pitched the view up/down without moving the camera. It seemed to me that Sergbuto's mod was retaining this "rotational" aspect of the cursor keys, in addition to causing the cursor keys to "move" the camera around. It was possible to counter the rotation by moving the mouse forward/back when using the up/down arrow keys, or moving mouse left/right when using the left/right keys. But that was driving me bat-sh*t so I tried re-mapping in commands.cfg as mentioned above. That fixed the problem 100% for me. Why everyone doesn't get that same effect I don't know. Unless there are 2 versions of the mod, and some of us got the "bugged" one and later ones got a "fixed" one? All I know is I had the problem mentioned, and the changes I made in commands.cfg fixed it for me, so arrow keys would only move the camera without rotating the view. As far as Cameras.dat, whenever I would use the mouse to look around it was shaky/jittery as crap. When I made the changes mentioned it was smooth as silk. Again, I don't know why some would experience a prob and others don't. I'm not a modder, and I don't understand these things. All I know is that I'm hard-headed and if I have even a clue where to start, I'll beat my head against a wall repeatedly trying to fix a problem. And the mods I made to Cameras.dat cured the "shakes" 100% for me. Don't have any idea why others never had the "shakes" to begin with... DH |
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