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-   -   Where is the Environment Mod ? (https://www.subsim.com/radioroom/showthread.php?t=120932)

WilhelmTell 08-24-07 05:27 AM

Where is the Environment Mod ?
 
Is it stolen ? :doh:
Seriously, I cannot find the thread of Seeadler's Environment Mod 1.0 !:hmm:

Sturm 08-24-07 05:32 AM

Also the WIP thread is gone. :confused:

FooFighters 08-24-07 05:49 AM

Due to some small problems with the mod, it is postponed at the moment..
Seeadler is working on it to fix it !

:up:

Sturm 08-24-07 06:11 AM

But why the threads are deleted? :huh:

FooFighters 08-24-07 06:17 AM

Quote:

Originally Posted by Sturm
But why the threads are deleted? :huh:

Good question.. I don't know the answer :hmm:

sneekyzeke 08-24-07 06:19 AM

I was playing around with it last nite, mostly adjusting my graphics card settings, and something VERY weird happened that i'd never seen before. I won't go into detail unless i'm asked for troubleshooting etc., but i re-booted my PC and started a new campaign and the problem had gone away (theme song from "Twilight Zone"). I have no idea of the cause but i'm sure it'll be fixed soon. I think we kinda leaned on Seaddler too much to get him to release before he was really ready to. "We must learn patience Daniel-Sahn".:rotfl:

Jhereg 08-24-07 07:24 AM

Yeah I noticed that the reflections of all ships in the surrounding water were messed up. My subs conning tower looked like a picket fence in the reflection, also anything above water when viewed from below the water was not right.

I've been playing with it all morning as his water is beautiful!!!!!!:up:

The Sky boxes rule too!:rock:

WilhelmTell 08-24-07 07:33 AM

Quote:

Originally Posted by Jhereg
Yeah I noticed that the reflections of all ships in the surrounding water were messed up. My subs conning tower looked like a picket fence in the reflection, also anything above water when viewed from below the water was not right.

I've been playing with it all morning as his water is beautiful!!!!!!:up:

The Sky boxes rule too!:rock:

The reflexion issue wasn 't a big problem. I fixed it with the minitweaker that I've used on his scene.dat.
If you like you can do it as well until Seeadler comes with the new version.

Apply those 4 values on the scene.dat:

http://img81.imageshack.us/img81/104...nfixbm6.th.jpg

shmall 08-24-07 07:36 AM

Yeah I used the same fix, all reflections seem ok now :)


Simon

sneekyzeke 08-24-07 07:43 AM

Oh yeah, it's all getting superb! I didn't even notice anything wrong with reflections etc.; all was going well but i musta got a corrupt save file or something; it kinda put the graphics in "stoopid" mode; the sky got almost black, everything looked weird, and it slowed to 2 FPS! And no matter what i did (loading other saves, starting new games, exiting and changing card settings, etc.) it wouldn't reset. Re-booted, started new game, it was fine. One of those things i guess but i don't think it had anything to do with the mod. But it's all reversable so i'll just keep playing with it and see what they come out with next!

sneekyzeke 08-24-07 07:53 AM

Question for you WilhelmTell
 
When i try to enter values like number comma number (0,95) all that appears on the left after saving is the last whole number entered. Any ideas?

Edit: Uhhh, never mind; i guess it's supposed to a decimal, but for some reason in some posts it looks like a comma. Anyway, that's what the voices in my head tell me and i always do what they say.:doh: :88)

W_clear 08-24-07 08:42 AM

Don't worry. Please wait .I believe Seeadler is sure to finish his great MOD .:up:

Seadogs 08-24-07 09:19 AM

Hope to hear more on this soon. Really hope this wasn't scraped, looked like it had great promise.

Digital_Trucker 08-24-07 09:27 AM

[OT]
Quote:

Originally Posted by sneekyzeke
When i try to enter values like number comma number (0,95) all that appears on the left after saving is the last whole number entered. Any ideas?

Edit: Uhhh, never mind; i guess it's supposed to a decimal, but for some reason in some posts it looks like a comma. Anyway, that's what the voices in my head tell me and i always do what they say.:doh: :88)

Someone correct me if I'm wrong, but I believe that European notation uses the comma and decimal point in the reverse of what we do on this side of the pond. Kinda like the metric vs imperial thing.
[/OT]

I had no problems with the mod (other than the reflections that I fixed with WilhelmTells' solution : Thanks, WT:up: , BTW). Didn't get to play too long with it though.

Canonicus 08-24-07 09:53 AM

This mod has seafoam texturing problems too. Look at the ocean when the wave state is high and you'll notice repetitive texturing thats probably not what Seeadler had in mind.

I guess he felt a little pressure to get it out. Hopefully all can be fixed soon,cause I REALLY like the seafoam :up:

sneekyzeke 08-24-07 09:58 AM

Quote:

Originally Posted by Digital_Trucker
[OT]
Someone correct me if I'm wrong, but I believe that European notation uses the comma and decimal point in the reverse of what we do on this side of the pond. Kinda like the metric vs imperial thing.

Well, now you know my handle is really "Zeke da sneak from da creek". Hell, I jus' started wearin' shoes last week!:rotfl:

ReallyDedPoet 08-24-07 10:10 AM

Quote:

Originally Posted by Seadogs
Hope to hear more on this soon. Really hope this wasn't scraped, looked like it had great promise.

I am sure it won't be scrapped, if Seeadler needs more time, he has earned it. We can all wait :yep:


RDP

Snakeeyes 08-24-07 10:17 AM

Can it be loaded up through the generic mod loader or do we have to do a load of manual tweaking?

AVGWarhawk 08-24-07 10:38 AM

Mod enabler works fine with this. I used it last night and had no issues.

Seadogs 08-24-07 10:53 AM

Quote:

Originally Posted by reallydedpoet
Quote:

Originally Posted by Seadogs
Hope to hear more on this soon. Really hope this wasn't scraped, looked like it had great promise.

I am sure it won't be scrapped, if Seeadler needs more time, he has earned it. We can all wait :yep:


RDP

Didn't mean to imply otherwise, by all means take whatever time is needed. Just strange the whole thread is gone. Thats all.


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