![]() |
[TEC] Modifying the watch crew's spotting range
Quite honestly, I'm really getting tired of this. Calm seas, a rested watch crew, and my watch officer tells me he can't see this: :roll:
http://img.photobucket.com/albums/v2...-6-2007_21.jpg Frankly, this 8km visibility limit has got to go. |
Like Sh3 then. :shifty:
|
Just add it to the very long list.
|
Just use the submarine sensors tweak file with Mini-Tweaker and set the crew spotting distance as far or a bit more than your horizon. I have horizon at 24000 yards and crew spotting range at 26000 yards.
We both see ships at the same time now:up: |
26k yards??? what is the stock visibility range?
|
About 10000 yards, i.e. the same as the player can see rendered in screen in stock (I modded mine to see up to 24000 yards). But since the crew has been intentionally programmed to have a bit less ability than the player (To encourage the player to search himself with binoculars) it works better if they have a bit more visual range than the player :up:
|
Quote:
|
Is there any way to do this without the mini tweaker? I havent been able to figure out how to work it....:oops:
|
Bump
|
Nobody??
|
Quote:
Didn't want to waste time experimenting until I get patch 1.3 and see the final status of the game :hmm: Quote:
Anyway, if you are interested I can upload for you the files already updated with whatever values you want:yep: :up: It's a matter of minutes:) |
Is it possible to get the Watch Officer (crew) to call out the approx range to the target you're looking at through binnocs or locked onto via targeting binnocs ?
|
I think Trigger Maru implemented back the "Report nearest visual contact" key combo and when doing so, your IWO would tell you bearing and distance to closest target. But in stock SH4 it is not available AFAIK:hmm:
|
Thanks for reply Hitman, problem is that its not always the closest target I want a range estimate for. Just wondering whether its possible to get range for any target as long as its locked onto via target scope. This would allow me to sweep a convoy or task force and get fast approx ranges for each target without having to identify each ship manually and use stadimeter....makes sense I think ?
|
Isn't that option available already when you uncheck the realism option "No weapons officer assitance"? :hmm:
Speaking just out of my head, since I play 100% realism and never bothered studying what the realism options were for :88) |
Quote:
|
Quote:
|
Quote:
Do you want it to be compatible with one of those? If so, tell me so I can grab the proper files to start from. Give me an e-mail address per PM in that case so I can send it to you (I don't want to share publically as it would require permission from Beery and/or Ducimus). If you are using stock SH4 or mods that do not affect Scene.dat and US_Subs_Sensors, then I can make it public :up: |
Quote:
|
Quote:
|
All times are GMT -5. The time now is 01:04 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.