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-   -   Undocumented Keyboard keys!!!! (https://www.subsim.com/radioroom/showthread.php?t=115128)

MudMarine 05-21-07 07:26 PM

Undocumented Keyboard keys!!!!
 
Skippers,
I think this post could be of some small use. So far I have found through other posts two undocument keyboard Keys and thier fuction.

1. Sonar/hydophnes usin home and end keys at deepth
of atleast 60 feet.

2. Set course to periscope heading using the = key.

Are there any other undocumented keys please post them and thier function. This would beof great helptous new skiipers out there.

GnarPow 05-21-07 09:57 PM

wow, setting course to periscope heading is awesome, i was always hoping for that... thx for the info

SteamWake 05-21-07 10:03 PM

:D

The Sonary Home/End keys are old hat.

But the "turn to periscope heading".... sweet...

You learn something every day. :up:

LukeFF 05-21-07 10:26 PM

Quote:

Originally Posted by SteamWake
:D

The Sonary Home/End keys are old hat.

But the "turn to periscope heading".... sweet...

The latter is also old hat. ;) They were added in back in a SH3 patch.

Major Johnson 05-21-07 10:28 PM

One I just recently noticed. The keyboard map has the tab key as the zoom. Well it zooms in, but there's no zoom out. Using the tab key you just have to cycle through the zoom levels until it starts from the max distance again. I found that very annoying. Then just by accident, I left clicked on the magnifying glass in the nav map, and I noticed that it zoomed in. About a minute or two later I right clicked in it and it zoomed out!! It gave me a chubby!! I was like," where the heck was that bit of info?? Then a bit later, also in the nav map, I accidently discovered that if you have the center scroll wheel on your mouse, rolling it one way zooms in and rolling the other zooms out!!! By this time I was at full attention!! :) Doesn't take much to make me happy! Anyway, also on the bridge, the wheel button also toggles the binocs. The person who came up with that manual deserves a good smack down!!! :)

U-Bones 05-21-07 10:59 PM

Quote:

Originally Posted by LukeFF
Quote:

Originally Posted by SteamWake
:D

The Sonary Home/End keys are old hat.

But the "turn to periscope heading".... sweet...

The latter is also old hat. ;) They were added in back in a SH3 patch.

Heading to view "=" and companion key is view to heading, "-" just to the left.

View to heading followed by heading to view is useful to get your heading spoken and printed. Just remember to return to plotted course ;)

Jmack 05-21-07 11:54 PM

= heading to view
- view to heading

those keys are in the key map that comes with the game ... not undocumented

Stew U-582 05-22-07 01:16 AM

If you look at your sh4/data/cfg/commands file using a text editor " notepad " youcan see all the commands.

Reaves 05-22-07 01:51 AM

A good one is shift f2 when in the command room. You get free camera. :arrgh!:

MudMarine 05-22-07 03:47 AM

I missed the View to heading!
 
U-Bones, Jmack and Stew U-582,

I missed that view to heading command. I will check out the cfg later today. WhatI mean by undocumented commands wasthat the these commands did not show up on key card. Those keys are grayed out.

Capt. Shark Bait 05-22-07 06:25 AM

Quote:

Originally Posted by MudMarine
Skippers,
I think this post could be of some small use. So far I have found through other posts two undocument keyboard Keys and thier fuction.

2. Set course to periscope heading using the = key.

Are there any other undocumented keys please post them and thier function. This would beof great helptous new skiipers out there.

didn't know about that one. now i gotta go and re-edit my Fang profile:damn:

Hitman 05-22-07 06:46 AM

home and end keys also serve for sweeping manually with the radar. You must first stop the rotation, then you can sweep around with those keys, exactly like you do with the Sonar:up:

Major Johnson 05-22-07 07:21 AM

Quote:

Originally Posted by MudMarine
WhatI mean by undocumented commands wasthat the these commands did not show up on key card. Those keys are grayed out.

Turn the card around. LOL!!! :p

Anvart 05-22-07 10:23 AM

Quote:

Originally Posted by MudMarine
Skippers,
I think this post could be of some small use. So far I have found through other posts two undocument keyboard Keys and thier fuction.

1. Sonar/hydophnes usin home and end keys at deepth
of atleast 60 feet.

2. Set course to periscope heading using the = key.

Are there any other undocumented keys please post them and thier function. This would beof great helptous new skiipers out there.

He, He.
There are old features (document.) from SH3 ...
:rotfl:
All commands in SH4:
CMD_Unknown,CMD_User_commands, CMD_Help, CMD_Console, CMD_Pause_game, CMD_Time_compr_reduce,
CMD_Time_compr_increase, CMD_Time_compr_normal, CMD_Go_back_to_prev_cam, CMD_Free_camera, CMD_User_free_camera,
CMD_Replay_camera, CMD_Interior_fore_camera, CMD_Interior_aft_camera, CMD_Interior_radio_camera,
CMD_Conning_tower_camera, CMD_Conning_tower_periscope, CMD_Conning_deck_camera, CMD_Periscope_camera,
CMD_Obs_periscope_camera, CMD_UZO_camera, CMD_Binocular_camera, CMD_Deckgun_camera, CMD_Flakgun_camera,
CMD_A01gun_camera, CMD_A02gun_camera, CMD_Watch_Aft_camera, CMD_Watch_Shears_camera, CMD_Watch_Opposite_camera,
CMD_TDC_camera, CMD_ObsScope_Out_camera, CMD_TBT_Out_camera, CMD_Pelorous_camera, CMD_Cycle_flak_cam,
CMD_Final_page, CMD_Net_Final_page, CMD_Net_Spectator_page, CMD_Activate_event_cam, CMD_Deactivate_event_cam,
CMD_Try_deactivate_event_cam, CMD_Close_event_cam, CMD_Focus_on_event_cam, CMD_Navigation_map,
CMD_Navigation_2D_map, CMD_Attack_map, CMD_Attack_2D_map, CMD_Helmsman_view, CMD_Navigator_view,
CMD_Weapons_officer_view, CMD_Hydrophone_view, CMD_Toggle_hydrophone_view, CMD_Radar_view, CMD_Radar_view_ascope,
CMD_Toggle_radar_view, CMD_Watch_view, CMD_Captains_bed_view, CMD_Crew_control, CMD_Systems_control,
CMD_Guns_control, CMD_Captain_log, CMD_Toggle_captain_panel, CMD_Toggle_captain_log, CMD_Mission_order,
CMD_Radio_messages, CMD_Toggle_radio_messages, CMD_Recognition_manual, CMD_Activate_hydrophone,
CMD_Deactivate_hydrophone, CMD_Toggle_hydrophone, CMD_Rotate_hydrophone, CMD_Activate_radar,
CMD_Deactivate_radar, CMD_Camera_on_unit, CMD_Camera_on_next_unit, CMD_Camera_on_prev_unit, CMD_Remote_camera,
CMD_Command_room_free_camera, CMD_Radio_room_free_camera, CMD_Conning_tower_free_camera, CMD_Museum_camera,
CMD_Weapons_mng, CMD_Display_objectives, CMD_CareerStartPatrol, CMD_SaveGame, CMD_LoadGame,CMD_ShowOptionsPage,
CMD_LeaveCaptainRoom, CMD_Adv_Binocular_camera, CMD_Show_Transfer_base, CMD_Show_Top_aces,
CMD_View_previous_convoy_unit, CMD_View_next_convoy_unit, CMD_View_previous_escort_unit,
CMD_View_next_escort_unit, CMD_Show_multiplayer_status, CMD_Toggle_Propulsion_Recharging,
CMD_Toggle_activate_torpedoes_auto_loading, CMD_Toggle_RiseLower_whole_periscope,
CMD_Toggle_RiseLower_whole_obs_periscope, CMD_Toggle_Activate_Clock, CMD_Toggle_Activate_UserRadio,
CMD_Toggle_Activate_Gramophone, CMD_Adversarial_Navigation_2D_map, CMD_Play_Death_Effect,
CMD_DisplayMedalDetails, CMD_FinalPage_From_DeathEffect,CMD_Is_Interior_for e_camera_station_Active,
CMD_Is_Propulsion_Recharging_Active, CMD_Is_Silent_mode_Active, CMD_Is_Navigation_2D_map_station_Active,
CMD_Is_Attack_2D_map_station_Active, CMD_Is_AnyPeriscope_camera_station_Active,
CMD_Is_AttackPeriscope_camera_station_Active, CMD_Is_AttackPeriscope_risen_at_all,
CMD_Is_ObservationPeriscope_camera_station_Active, CMD_Is_ObservationPeriscope_risen_at_all,
CMD_Is_UZOTBT_camera_station_Active, CMD_Is_Clock_Active, CMD_Is_TakePhoto_Available,
CMD_Is_Conning_deck_camera_station_Active, CMD_Is_Binocular_camera_station_Active,
CMD_Is_Rescue_Survivors_Available, CMD_Is_Deckgun_camera_station_Active, CMD_Is_M01_Available,
CMD_Is_DGuns_Firing_at_will, CMD_Is_DGuns_Holding_fire, CMD_Is_DGuns_Short_range_Active,
CMD_Is_DGuns_Medium_range_Active, CMD_Is_DGuns_Long_range_Active, CMD_Is_DGuns_Aiming_hull,
CMD_Is_DGuns_Aiming_cmd_deck, CMD_Is_DGuns_Aiming_weapons, CMD_Is_DGuns_Aiming_waterline,
CMD_Is_Flakgun_camera_station_Active, CMD_Is_A01_camera_station_Active, CMD_Is_A01_Available,
CMD_Is_A02_camera_station_Active, CMD_Is_A02_Available, CMD_Is_AAGuns_Firing_at_will,
CMD_Is_AAGuns_Holding_fire, CMD_Is_AAGuns_Short_range_Active, CMD_Is_AAGuns_Medium_range_Active,
CMD_Is_AAGuns_Long_range_Active, CMD_Is_AAGuns_Closing_targets, CMD_Is_AAGuns_Any_targets,
CMD_Is_Hydrophone_view_station_Active, CMD_Is_Radar_view_station_Active, CMD_Is_RadarAScope_view_station_Active,
CMD_Is_RadarStation_Usable, CMD_Is_Radar_On, CMD_Is_Radar_ContinuousSweep_On, CMD_Is_Radar_OneSweep_Available,
CMD_Is_Crew_control_station_Active, CMD_Is_Battle_stations_Active, CMD_Is_AAgun_Team_Active,
CMD_Is_DECKgun_Team_Active, CMD_Is_Damage_Team_Active, CMD_Is_Systems_control_station_Active,
CMD_Is_Guns_control_station_Active, CMD_Is_torpedoes_auto_loading_Active, CMD_Is_User_free_camera_Active,
CMD_Is_Underwater, CMD_Is_UserRadio_Active, CMD_Is_Gramophone_Active,CMD_Cam_zoom_in, CMD_Cam_zoom_out,
CMD_Cam_zoom_cycle, CMD_Cam_wheel_zoom, CMD_Cam_tight_toggle, CMD_To_left, CMD_To_left_fast, CMD_To_left_slow,
CMD_To_right, CMD_To_right_fast, CMD_To_right_slow, CMD_To_up, CMD_To_up_fast, CMD_To_up_slow, CMD_To_down,
CMD_To_down_fast, CMD_To_down_slow, CMD_Move_forward, CMD_Move_forward_fast, CMD_Move_backward,
CMD_Move_backward_fast, CMD_Strafe_left, CMD_Strafe_left_fast, CMD_Strafe_right, CMD_Strafe_right_fast,
CMD_Strafe_up, CMD_Strafe_up_fast, CMD_Strafe_down, CMD_Strafe_down_fast, CMD_Rot_left, CMD_Rot_right,
CMD_Rot_up, CMD_Rot_down, CMD_Rise_periscope, CMD_Rise_whole_periscope, CMD_Lower_periscope,
CMD_Lower_whole_periscope, CMD_Stop_periscope, CMD_Rise_obs_periscope, CMD_Rise_whole_obs_periscope,
CMD_Lower_obs_periscope, CMD_Lower_whole_obs_periscope, CMD_Stop_obs_periscope, CMD_Lock_target,
CMD_Unlock_target, CMD_Toggle_lock_target, CMD_Lock_guns_target, CMD_Set_tgt_sel_value, CMD_Set_telegraph,
CMD_Set_telegraph_by_off, CMD_Get_depth_under_sub_keel, CMD_Toggle_TDC_autoupdate, CMD_Sonar_rotate,
CMD_Radar_rotate, CMD_Radar_toggle_on_off, CMD_Radar_toggle_sweep_focus, CMD_Radar_toggle_range,
CMD_Order_maintain_depth, CMD_Change_hydrophone_volume, CMD_Sonar_ping, CMD_Sonar_pong, CMD_Heading_to_view,
CMD_View_to_heading, CMD_Camera_on_current_unit, CMD_User_cmd_end,CMD_Crew_cmd,CMD_Maneuver_officer ,
CMD_Propulsion_standard, CMD_Propulsion_recharge, CMD_Rise_snorkel, CMD_Lower_snorkel, CMD_Toggle_snorkel,
CMD_Rig_for_silent_running, CMD_Secure_from_silent_running, CMD_Toggle_silent_running, CMD_Maneuver_dive,
CMD_Precision_dive, CMD_Set_speed, CMD_Set_throttle, CMD_Ahead_slow, CMD_Ahead_one_third, CMD_Ahead_standard,
CMD_Ahead_full, CMD_Ahead_flank, CMD_Back_slow, CMD_Back_standard, CMD_Back_full, CMD_Back_emergency,
CMD_All_stop, CMD_Set_course, CMD_Set_rudder, CMD_Rudder_hard_to_port, CMD_Rudder_hard_to_starboard,
CMD_Rudder_amidship, CMD_Set_depth, CMD_Set_depth_dial_international, CMD_Maintain_current_depth, CMD_Dive,
CMD_Surface, CMD_Periscope_depth, CMD_Snorkel_depth, CMD_Knuckle_port, CMD_Double_knuckle_port,
CMD_Knuckle_starboard, CMD_Double_knuckle_starboard, CMD_Deploy_decoys, CMD_Crash_dive, CMD_Emergency_surface,
CMD_Depth_changing, CMD_Maneuver_officer_end,CMD_Navigation_officer, CMD_Choose_destination_point,
CMD_Plot_course, CMD_Return_to_course, CMD_Search_pattern_1, CMD_Search_pattern_2, CMD_Search_pattern_3,
CMD_Report_time_to_turn, CMD_Report_time_to_course_end, CMD_Report_range_to_course_end,
CMD_Report_depth_under_keel, CMD_Report_weather, CMD_Navigation_officer_end,CMD_Weapons_officer,
CMD_Activate_deckgun, CMD_Activate_flakgun, CMD_Activate_A01gun, CMD_Activate_A02gun, CMD_Deactivate_gun,
CMD_Gun_manual_mode, CMD_Fire_gun, CMD_Open_torpedo_tube, CMD_Close_torpedo_tube, CMD_Open_sel_torpedo_tube,
CMD_Close_sel_torpedo_tube, CMD_Toggle_open_close_torpedo_tube, CMD_Fire_torpedo, CMD_Select_torpedo_tube,
CMD_Select_tube_1, CMD_Select_tube_2, CMD_Select_tube_3, CMD_Select_tube_4, CMD_Select_tube_5,
CMD_Select_tube_6, CMD_Select_single_tube_index, CMD_Select_salvo_tube_index, CMD_Cycle_torp_tube,
CMD_Cycle_fore_torp_tube, CMD_Cycle_aft_torp_tube, CMD_Set_salvo_mode, CMD_Set_torpedo_depth,
CMD_Set_torpedo_depth_international, CMD_Set_torpedo_speed, CMD_Set_torpedo_pistol,
CMD_Set_torpedo_straight_run, CMD_Set_torpedo_2nd_gyroangle, CMD_Set_torpedo_leg_length,
CMD_Set_torpedo_pattern_angle, CMD_Set_TDC_bearing, CMD_Set_TDC_target_range, CMD_Set_TDC_angle_on_bow,
CMD_Set_TDC_target_speed, CMD_Set_spread_angle, CMD_WP_Target_nearest_merchant, CMD_WP_Target_nearest_warship,
CMD_WP_Target_nearest_ship, CMD_WP_Target_recommended, CMD_WP_Identify_target, CMD_WP_Solution_to_target,
CMD_WP_Fire_torpedo, CMD_WP_Compute_solution, CMD_WP_Solution_on_map, CMD_WP_Report_tubes_status,
CMD_WP_Report_damage, CMD_WP_Take_photo, CMD_Set_realspread_angle, CMD_Set_tgt_mast_height_international,
CMD_Rescue_Survivors, CMD_Weapons_officer_end,CMD_Watch_officer, CMD_WA_Target_nearest_merchant,
CMD_WA_Target_nearest_warship, CMD_WA_Target_nearest_ship, CMD_WA_Target_recommended, CMD_DGuns_Fire_at_will,
CMD_DGuns_Hold_fire, CMD_Toggle_DGuns_Fire_at_will, CMD_DGuns_Short_range, CMD_DGuns_Medium_range,
CMD_DGuns_Long_range, CMD_Toggle_DGuns_range, CMD_DGuns_Aim_hull, CMD_DGuns_Aim_cmd_deck, CMD_DGuns_Aim_weapons,
CMD_DGuns_Aim_waterline, CMD_DGuns_Update_target, CMD_AAGuns_Fire_at_will, CMD_AAGuns_Hold_fire,
CMD_Toggle_AAGuns_Fire_at_will, CMD_AAGuns_Short_range, CMD_AAGuns_Medium_range, CMD_AAGuns_Long_range,
CMD_Toggle_AAGuns_range, CMD_AAGuns_Aim_fighters, CMD_AAGuns_Aim_bombers, CMD_AAGuns_Aim_any,
CMD_AAGuns_Closing_targets, CMD_AAGuns_Any_targets, CMD_Toggle_AAGuns_Closing_targets, CMD_AAGuns_Update_target,
CMD_Man_the_deck_gun, CMD_Man_the_flak_gun, CMD_Man_the_deck_and_flak_guns, CMD_Watch_crew,
CMD_Toggle_battle_stations, CMD_Toggle_activate_damage_control_team, CMD_Toggle_activate_aa_gun_team,
CMD_Activate_aa_gun_team, CMD_Toggle_activate_deck_gun_team, CMD_Activate_deck_gun_team,
CMD_Report_nearest_visual_contact, CMD_WA_Report_damage, CMD_WA_Engage_target, CMD_Watch_officer_end,
CMD_Radio_operator, CMD_Report_nearest_radio_contact, CMD_Send_contact_report, CMD_Send_patrol_report,
CMD_Radar_one_sweep, CMD_Radar_continuous_sweep, CMD_Radar_turn_off, CMD_Gramophone_toggle, CMD_Gramophone_play,
CMD_Gramophone_stop, CMD_Gramophone_prev, CMD_Gramophone_next, CMD_Radio_operator_end,CMD_Sonar_operator,
CMD_Repeat_last_report, CMD_Report_nearest_sound_contact, CMD_Report_nearest_warship_sound_contact,
CMD_Hydrophone_normal_sweep, CMD_Follow_nearest_sound_contact, CMD_Follow_nearest_warship_sound_contact,
CMD_Estimate_range_to_contact, CMD_Precise_range_to_contact, CMD_Send_sonar_range_to_TDC,
CMD_Send_sonar_bearing_to_TDC, CMD_Sonar_operator_end,CMD_Crew_cmd_end,CMD_Enter_ Adversarial_mode,
CMD_Set_escort_throttle, CMD_Set_escort_course, CMD_Set_escort_position_fore_far,
CMD_Set_escort_position_fore_near, CMD_Set_escort_position_aft_far, CMD_Set_escort_position_aft_near,
CMD_Set_escort_position_left_far, CMD_Set_escort_position_left_near, CMD_Set_escort_position_right_far,
CMD_Set_escort_position_right_near, CMD_Set_escort_defensive_mode, CMD_Set_escort_aggressive_mode,
CMD_Set_escort_search_mode_on, CMD_Set_escort_search_mode_off, CMD_Set_escort_attack_with_side_ASW,
CMD_Set_escort_attack_with_aft_ASW, CMD_Set_convoy_zigzagging_on, CMD_Set_convoy_zigzagging_off,
CMD_Set_convoy_throttle_slow, CMD_Set_convoy_throttle_fast, CMD_Show_AdversarialMode_Dials,
CMD_Hide_AdversarialMode_Dials, CMD_ActivateEscortTab, CMD_ActivateConvoyTab, CMD_ActivateCameraTab,
CMD_Is_Any_Escort_Unit_Alive, CMD_Is_Any_Convoy_Unit_Alive, CMD_Is_Selected_Escort_In_Defensive_Mode,
CMD_Is_Selected_Escort_In_Search_Mode, CMD_Can_escort_attack_with_aft_ASW, CMD_Can_escort_attack_with_side_ASW,
CMD_Is_Convoy_Performing_An_Evasive_Course, CMD_Toggle_Escort_Defensive_Mode, CMD_Toggle_Escort_Search_Mode,
CMD_Toggle_Convoy_Evasive_Course

I want undocumented features ...

wetwarev7 05-22-07 10:55 AM

I'm surprised noone has mentioned the "crash to desktop" a key before the patch...

There are a lot of commands that got left out also, but you have to re-add them in the commands.cfg file. My favourite being WP_Identify_Target....(I hate trying to ID a ship at 0/180 degrees AOB)

LukeFF 05-22-07 03:59 PM

Quote:

Originally Posted by Hitman
home and end keys also serve for sweeping manually with the radar. You must first stop the rotation, then you can sweep around with those keys, exactly like you do with the Sonar:up:

You can also use the mouse wheel to rotate the radar, which to my knowledge, is something new.

Jmack 05-22-07 07:20 PM

Quote:

Originally Posted by MudMarine
U-Bones, Jmack and Stew U-582,

I missed that view to heading command. I will check out the cfg later today. WhatI mean by undocumented commands wasthat the these commands did not show up on key card. Those keys are grayed out.

on the keyboard layout they are not displayed but on the back list they are

MONOLITH 05-22-07 07:28 PM

Quote:

Originally Posted by wetwarev7
There are a lot of commands that got left out also, but you have to re-add them in the commands.cfg file. My favourite being WP_Identify_Target....(I hate trying to ID a ship at 0/180 degrees AOB)


Okay, hang on....

This is becoming a really useful thread.


Are these listed there, but just not assigned with a key? Or do we have to manually type in the command?

If so, can we get a list of possible commands we can add?

Please and Thank You.

PS: I suppose the response to the WP_identify _target is text that appears in themessage box? (no audio)

jmr 05-22-07 08:16 PM

Monolith, check out this thread to impliment that command.

http://www.subsim.com/radioroom/showthread.php?t=112811

jhelix70 05-22-07 08:45 PM

Here are three commands I put into my commands.cfg file that others might find useful. The first assigns the enter key to returning time comp to normal, replacing torpedo firing (too easy to do accidentally, its now ctrl+enter):

[Cmd6]
Name=Time_compr_normal
Ctxt=1,2,6,9
Key0=0x0D,,"Enter"

[Cmd313]
Name=Fire_torpedo
Ctxt=1
Key0=0x0D,c,"Ctrl+Enter"

And these two allow radar to be turned on/off, and to order the sub to radar depth (called snorkel depth in the game):

[Cmd142]
Name=Radar_toggle_on_off
Ctxt=1
Key0=0x52,,"R"

[Cmd195]
Name=Snorkel_depth
Ctxt=1
Str=1033
Key0=0x52,c,"Ctrl+R"


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