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[REL] Ship Conversions SH3 merchants to SH4, Beta Release
THE RELEASE OF THE MERCHANT POWER PACK V0.1 BOATS ADDED: AMM=Pyro Ammunition FreighterCHT=Small Troop Transport NCOT=Coastal Tanker NCVW=Converted Whale Factory Ship NECT=Flush-Decked Tanker FishingBoat1=Coastal Trader C3Cargo=C3 Cargo NKSA=Coastal Freighter NKSB=Small Freighter NKCA=Small Passenger/Cargo NKLS=C2 Cargo OTMST2=T2 Tanker NOTSF=Patapsco Tanker NPPL=Large Passenger Liner CVIllustrious=Illustrious Carrier DDCClass=C&D Class Destroyer DDJClass=J&K Class Destroyer NPTR=Heavy Transport NKGN=Large Freighter Added countries: Greece, Romania, Italy, Brasil, Sweden Norway, Poland and SouthAfrica - All hex editing completed by jmjohnson. - All .cfg changes and file structures by AG124. - AMM, CHT, COT, CVW, ECT, KCA by AG124, with UV Mapping by Ref, deck textures by Boris, and GWX damage models by Von Helsching. - C3 – multiskin .dat by Sergbuto. - NPTR and NKGN by Sergbuto. - J class DD, C/D class DD, Illustrious CV, Coastal Trader – multiskin .dat by UBOAT234. *************Corrected the SouthAfrica flag issue |
ships might not show up on the ID book
In the next release I will have the ID book ready for this...
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Ships in Package
@ Boris - It contains most of my kitbashed ships, with the exception of the Belize (too much like the Coastal Merchant), the Rose Castle, and the Proteus (neither of them have been UV Mapped). It also does not contain the Lightship (lighted by Anvart for me) or either of the two cruisers I built in GWX with Ref.
In addition to these, it contains the two original cloned merchants from Sergbuto (I got permission from him first and credited him for them). The rest of the ships were stock though. |
Answer
Well looks like modded ones from AG124...Im just converting the files.
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report errors
this was installed on a clean copy and works fine...might have issues if you install the newer ID book...but not sure...
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I got a single error loading up the mission editor. It said:
The unit class NCOT from country Japan not found in the platforms library |
made a quick mission with new ships, got CTD on loading. Yep, every time, ctd
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Are these ships for mission development or will they be cruising the ocean?
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OK, the NCOT.cfg file has the class name as just COT. I changed it to NCOT, and the mission editor stopped giving the error. will load up game and see if that fixes it.
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OK caught it tooo
changing it in the download as we speak
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Ok
Hmmm they should be ready for both...this is Ag124 department more than mine.
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Errors
let me know how its going now...
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Changing the class to NCOT fixed all the problems.
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Great. Fantastic.
I hear these will be on the ocean in a campaign. If so, that will sure add some VARIETY. Maybe we can sink some Kraut ships over in the eastern area. Excuse being, they were in the Indian Ocean. We know that. And maybe we can have a few Nazi tankers loading up on the IndoChina Southeast Asia oil. Optional for those of us who can play a hypothetical game. Maybe the SH4 game engine can't deal with any more enemy nations than the Japs. I don't know. Though i hear Thailand was on the Japanese side of the war. |
"Church of SH4
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A couple of questions re this mod
Hi to all, and thanks to the moders who have made this possible.
Will the ships in this mod have the same damage profiles as the native SH4 ships, will they smoke and explode the same, will they exhibit 3d damage. Will these ships skins look like the native Sh4 ship skins, or will they look like sh3 skins sticking out in sh4, will they exhibit the same lighting and environmental characteristics as native sh4 ships |
Many Thanks !! :up:
But... are you sure they will be automatically included into the campaign as random units ? Or are they ready only to use into single mission up to the campaing files be modified ? Best regards, Red. |
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The one liner that is white on top totally disappears against the sky right now, other than that they seem to look pretty much like other SH4 ships to me. |
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