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[REL] All US-Airplanes from SH3 now avaible
Download
http://hosted.filefront.com/Ottfried/ [img=http://img13.imagevenue.com/loc1186/th_43858_image1_123_1186lo.jpg][img=http://img142.imagevenue.com/loc573/th_43863_image2_123_573lo.jpg][img=http://img37.imagevenue.com/loc338/th_43868_image3_123_338lo.jpg][img=http://img37.imagevenue.com/loc527/th_43873_image4_123_527lo.jpg] [img=http://img173.imagevenue.com/loc514/th_43878_image5_123_514lo.jpg][img=http://img132.imagevenue.com/loc577/th_43879_image6_123_577lo.jpg] The B-24 Skin is changed, Regards Rolf |
About time. :yep:
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Please, remove Wildcat from your download file since you did not give any credits and did not ask for permission to distribute it. This plane does not come with vanilla SH3 and it took hours/days for me and other people to make and introduce it to SH3. Also I have some plans for this plane.
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Hi Sergbuto,Im so Sorry that I forgot the Credits.I hope,that You will allow me to let the Wildcat in the Folder,when i make a Credit that says its Your Airplane and its made by You.
Again,Im do sorry! I put this in the Folder :::::::::::::::::::::::::::::::: The AFB_Wildcat was made by Sergbuto,also the Sound Files for this Plane. I took the Files from his Air-Attack Mod. Regards Ottfried ::::::::::::::::::::::::::::::::::::::::::: I hope thats OK for You Regards Rolf |
Yes, it is okay as long as appropriate credits are given. Please notice that
Mauro Giacomazzi and Bob Chicilo need to be acknowledged for this plane too. Also, I think psy06 needs to be credited for Hudson. |
I reworked it
:::::::::::::::::::::::::::::::::::::::::::::: The AFB_Wildcat was made by Sergbuto,Mauro Giacomazzi and Bob Chicilo also the Sound Files for this Plane.I took the Files from his Air-Attack Mod. ---------------------------------------------- ALB_Hudson was made by psy06 ---------------------------------------------- B-24 Skin by macstu23 ---------------------------------------------- Catalina Skin Unknown Regards Ottfried ::::::::::::::::::::::::::::::::::::::::::::: I hope that I dont forget any more People, Rwegards Rols |
Hmm don't these need to be placed in the campaign though?
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They need to be added to airbases or scripted
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The catalina skin is one I made for the old Airpower mod, the B24 skin looks like it was made using my US B24 search plane skin and reworked into a coastal command skin.
Need to add Roundels to them and they would look good I think... I will dig out the old B-24 search plane skin Excellent!!! I have found the original PSD's on my hard drive.. maybe I will add some roundels... |
F4F Wildcat Sound Problem
Can't get the .wav files to work for the Wildcat in the Museum.... they're in the Sound folder along with all the other airplane files.... any suggestions? Maybe they are labeled incorrectly?
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Thank you very much for your efforts!
One thing I noticed though is the .cfg file for each aircraft, located in the data\air folder, has the renown listed as a positive number. Shouldn't this be listed as a negative? If you shoot one or more down you should lose points, no? |
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It's sick of the modder attitudes in the SH4 mod forum :nope: |
It appears 'no Wilcat sound' problem is caused by the sh.sdl hex-file. Wilcat sound works great with the sh3.sdl, but if the sh3.sdl is pasted into the SH4 directory, then it screws up all the other SH4 sounds. Looks like a merger of the sh3.sdl file (i.e. the Wildcat part) into the sh.sdl file (for SH4) is needed.
It's definitely a .sdl problem. All the other imported airplane sounds work, except for the Wildcat (?) which is not mapped in the SH4 .sdl file..... and I cannot get the SH4 and SH3 .sdl files to merge successfully with hex edit copy/paste... really need some help or advice... Otherwise, a very, very good mod to compliment the Zero. |
Anybody plan to script those new planes to see it in campaign mode?
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I get a platform not found in library for wildcat and avenger when i try and run the editor. Note that I tried to change a few airbases to dump the fake planes first...
hmmm |
Crap. I changed the 1 base and 1 CV back to the way they were, and i still cannot run the editor even after uninstalling the mod with JSGME.
Anyone know wtf this mod screwed up? |
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here are three files that you have to look into here. These files are: DATA/LAND/LAB_SmallAirBaseUS/LAB_SmallAirBaseUS.cfg DATA/LAND/LAB_MediumAirBaseUS/LAB_MediumAirBaseUS.cfg DATA/LAND/LAB_LargeAirBaseUS/LAB_LargeAirBaseUS.cfg Opening one of these, forexample LargeAirbaseUS you will see something similar to this: Quote:
These lines corresponds to the planes that would be possible to meet when playing campaign mode, but only for the LARGE airbases. After installing the planes you have to take a look in the DATA/ROSTER/AMERICAN/AIR directory If you add a new airgroup or change a existing you have to add one of the new installed squadronclasses based on the name in the corresponding CFG file in the DATA/ROSTER/AMERICAN/AIR and the new installed airplane.. The airbases come in different sizes so in order to add the planes to all the different types of airbases you have to add or change the airgroups in all the three files (LARGE, MEDIUM and SMALL) Uhhm.. I hope someone understands what I mean! Do you?;) |
No, the latter part confuses me. I installed the US planes mod. I opened the large US airbase and changed the planes to real planes. No problems. I changed the CV's airgroup to have real planes, too. Tried to launch editor and it crahed. changed the files back the way they were before, uninstalled US planes mod, and still the editor is now dead saying that the wildcat and avenger have platforms not found in the platform library.
Argh. |
OK, this mod doesn't add plane classes to Names.cfg inside Roster.
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