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-   -   iced uboat (https://www.subsim.com/radioroom/showthread.php?t=107582)

cobalt 03-14-07 11:24 PM

iced uboat
 
would anybody be interesting in me making an iced uboat model?

just throwing the idea out there...

it wouldnt be too tough to do.

Shepelly 03-14-07 11:39 PM

WHAT the VIIC/41 wasn't enough:o.....Sadist or is it masacist:shifty:

Yes please:up:

panthercules 03-15-07 12:14 AM

Already been some cool work done on this so far - see this thread:

http://www.subsim.com/radioroom/show...=100840&page=1

I'm using that iced Type VIIC now in the North Atlantic in February '44 - very nice looking indeed :up:

Of course, it could use an even heavier coat of ice on it, and somebody really does need to do some iced-up foul-weather crew clothes to go with it as suggested in that other thread - now that would be truly awesome :yep:

cobalt 03-15-07 12:34 AM

nah, those are skins, i'm talking model and skins

Reece 03-15-07 12:35 AM

The only problems are the fact that when you surface after being down for a while the ice would be melted! also it would depend on the time of year, location of patrol & the U-Boat your using.:-? Would still be nice though!;)
If only you could get it to grow on the boat in sub zero temperatures only - not asking for much!:yep:

cobalt 03-15-07 12:37 AM

Quote:

Originally Posted by Reece
The only problems are the fact that when you surface after being down for a while the ice would be melted! also it would depend on the time of year, location of patrol & the U-Boat your using.:-? Would still be nice though!;)
If only you could get it to grow on the boat in sub zero temperatures only - not asking for much!:yep:

if my assumptions are correct, you can add an object that dissappears under water, such as the df antenna in gwx.
I'm not sure exactly how to do this, but it would give me something to do for a couple weeks ;]

Shepelly 03-15-07 12:57 AM

Cobalt, There were doubts about the 41,... and look at the open hatch mod. :shifty:

Mate like you said, the other is a skin only, to have the ice hanging from the guns and wire also would be that much more realistic looking. Also the disapearing object should work as you said.;)

Give it a go mate and put an end to all the doubt's:up:

Venatore 03-15-07 01:32 AM

You will soon have my iced U-Boat series in my drive through. I did about 3 skins sometime ago IIA, IID and VIIC. I have been tinkering with new textures and I will soon start developing. For those of you who downloaded my iced U-Boat earlier you will know what they look like.

leeclose 03-15-07 02:06 AM

Sweet talk steed into doing it or well just plain bribe him:up:

DivingDuck 03-15-07 02:21 AM

Moin,
Quote:

Originally Posted by cobalt
if my assumptions are correct, you can add an object that dissappears under water, such as the df antenna in gwx.
I'm not sure exactly how to do this, but it would give me something to do for a couple weeks ;]

It´s just one byte to change. (VisibleUnderWater - 00)

Regards,
DD

Reece 03-15-07 02:52 AM

Now that sounds promising!:up:

CaptainNemo12 03-15-07 05:34 PM

No snow, No ice.

Shepelly 03-15-07 06:32 PM

Hey, just a thought:shifty:

With the disapearing object could we now add a flag to fly on surface and dissapear under water;:-?

Also connect to a point on the map (Harbour Entrance(as a type of waypoint)) to have the pennants display for returning to base;

Or am I just pullin my pud;)

(Sorry Cobalt Don't want to steal the thread but all the people capable or with the knowledge will hopefully have input on this)

cobalt 03-15-07 09:30 PM

@ shepelly, the flag is possible and I think someone has done it. As for adding a trigger, I don't think thats possible.

Schultzy 03-15-07 09:33 PM

Well you certainly delivered the goods with the VIIC/41 and i've no doubt you'll be able to do this too. So, I say: Yes, i'd like ice with my Uboat please. :)

:up:

Madox58 03-16-07 01:07 AM

Quote:

Originally Posted by cobalt
@ shepelly, the flag is possible and I think someone has done it. As for adding a trigger, I don't think thats possible.

I'm still wondering if we could insert into the scene.dat?
The 1st thing in there is the Seagulls.
That goes to the SH3Controllers.act file which handles birds and bird flock controller.
Amongst other controllers!
I keep meaning to look at this area closer as a possible way to use or add a trigger.
:hmm:

stabiz 03-16-07 09:31 AM

I wish you all the best on this, cobalt! Your 41 is amazing, one of the best things to hit this scene since GWX!

danlisa 03-16-07 09:33 AM

I would love to see textured ice hanging from the conn tower & DG. Good luck with this & I wish you all the best. This would also be a huge addition to the community.

Jimbuna 03-16-07 09:36 AM

Good luck with the work in progress guys :up:

bigboywooly 03-16-07 12:09 PM

Iced boat in the Baltic eh :hmm:

:up:


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