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REL - Rusty/used looking interior's
EDIT: I've had to take these files down for a little while. They were pulling a bit more bandwidth then i'd have liked. Sorry folks. Ill put them back up again later though.
--------------- I know i said im done modding, and technically this isnt anything new. I've been sitting on it for awhile, and almost deleted it the other day with alot of other stuff.. you know.. clearing out the garbage i wont be using anymore. Anyway, i figured id share the wealth. This isnt an orginal work, just a replacing of layers here or there, particuarlly in the radio room. Item of note: Type 7 interior is from NYGM with the location of the observation periscope fixed. ( Note location of obs scope in U-995) http://uboat.net/gallery/index.html?...995A&img=9 Part of this fix they moved the cheif to be at the ready stance all of the time. Im not particuarlly sure why they did this, i can only guess its because the diving officer position had, i beleive, some sort of bicycle seat or something else to sit on. I dont think they STOOD the entire time while at station. This is conjecture on my part. Type 7 control room: http://www.ducimus.net/sh3/release/r...terior7_01.jpg . http://www.ducimus.net/sh3/release/r...terior7_02.jpg . http://www.ducimus.net/sh3/release/r...terior7_03.jpg Type 9 control room: (sorry guys, not as much to see here, the CR is acutally smaller then the type 7's CR) http://www.ducimus.net/sh3/release/r...terior9_01.jpg . http://www.ducimus.net/sh3/release/r...terior9_02.jpg Didnt take any pictures of the conning tower, needless to say, its of the same color theme as the CR. Radio room, same for both type 7 and type 9. http://www.ducimus.net/sh3/release/rusty_rr_01.jpg . http://www.ducimus.net/sh3/release/rusty_rr_02.jpg . http://www.ducimus.net/sh3/release/rusty_rr_03.jpg . http://www.ducimus.net/sh3/release/rusty_rr_04.jpg (ALL textures are packed into their prospective DAT files) D/L Links: Type7: (31.7 MB) http://www.ducimus.net/sh3/release/R...erior_Type7.7z Type9: (29 MB) http://www.ducimus.net/sh3/release/R...erior_Type9.7z |
Nice Ducimus:up: Thanks for this.
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Nice!
Nice Ducimus,
I love this mod! KUrtz. |
I bet you had fun messing up the place.:up:
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This job looks good, mate ! :cool: Can't wait to see it in game.
:up: :|\\ |
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But yeah, it looks nice in game. Not so hospital clean now! |
Ducimus, Is there a way to get into the radio room desk to mess it up with papers etc?:hmm:
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SH4, 5, 6, etc. can come, there's still something to add/mod.... SH3 WILL NEVER DIE. SH3 FOREVER. :rock: :88) |
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Are you having a garage sale ? if so what time do you open for selling all your stuff ?:88) |
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Im not sure the textures in that dat can be packed. At any rate, im not touching that mod with a 12 foot pole, working on that mod is WAY beyond me - and yes im done monkey'ing around with sh3 files. |
Ducimus, I just installed the 2 "Rusty" files and they look great. Once again... JWD! :up:
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" WTF " am I doing. RDP |
Nice, I'm gonna use this.
Cheers Ducky:up: |
Hm.looks good.But i think this work is from donots76 Bordinstrumente 1.02.Look here:
http://www.subsim.com/radioroom/show...t=93432&page=2 |
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The mods are not the same at all. |
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edit: the ONLY thing i did do, was two things: a.) i redid some of the texture formatting so they could be packed into a dat. b.) retouched some of the Radrio room because i thought the orginal white cabinent trim wasn't desierable, so i took some of GWX's textures and overlayed them onto some of the radio room texture files. edit: Frankly, being accused of "doing a donuts" is why i say time and time again that when something isnt an orginal work, i make sure i say so. It's not like i went here and said "Hey, I created these from scratch! Ain't my worki bad ass?!" No.... thats what donuts did. There are few things i can claim "intellectual rights" to, and texture's of any shape or form aint it. So thats THREE times (or is it four?) that ive said i didnt create it. |
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:o :o Dirty crew and quarters!
:rock: :rock: Love the real look Duc!!!:sunny: Superb! |
Great as always Ducimus.
Please don't stop mate! A big Thanks!:arrgh!: Rubini. |
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