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-   -   Shooting air target with gun (https://www.subsim.com/radioroom/showthread.php?t=105463)

Mau 02-09-07 09:19 PM

Shooting air target with gun
 
Hi all,

A little bit earlier (think last week) I heard that people tried to shoot their own helicopter to see if the 76mm can shoot air target. I think the results were negative.
Did anybody tried with an air target other than their own helicopter.
Ever been successful?
Now if that doesn't work, hopefully that can be fix, because that gun (even though not that effective) is suposed to shoot air target.

Thanks

goldorak 02-10-07 06:26 AM

If you don't like the helo pilots you can allways resort to using the ciws.
Its quite effective. :rotfl:

Dr.Sid 02-12-07 04:16 AM

Quote:

Originally Posted by Mau
Hi all,

A little bit earlier (think last week) I heard that people tried to shoot their own helicopter to see if the 76mm can shoot air target. I think the results were negative.
Did anybody tried with an air target other than their own helicopter.
Ever been successful?
Now if that doesn't work, hopefully that can be fix, because that gun (even though not that effective) is suposed to shoot air target.

Thanks

Yah .. that would be nice ..

Dr.Sid 02-12-07 04:17 AM

Quote:

Originally Posted by goldorak
If you don't like the helo pilots you can allways resort to using the ciws.
Its quite effective. :rotfl:

Manual guns are much more fun. Did you know you can actually kill whales with those ?

Looney11 02-12-07 02:04 PM

You can kill whales without spending ammo, just use the sonar bulge in front of a frigate :up:

GakunGak 02-12-07 03:16 PM

Quote:

Originally Posted by Looney11
You can kill whales without spending ammo, just use the sonar bulge in front of a frigate :up:

And I thought that NAVY is concerned with biologics....:damn: :rotfl:

Morts 02-12-07 03:49 PM

Quote:

Originally Posted by GakunGak
Quote:

Originally Posted by Looney11
You can kill whales without spending ammo, just use the sonar bulge in front of a frigate :up:

And I thought that NAVY is concerned with biologics....:damn: :rotfl:

seems like you where wrong:rotfl:

GakunGak 02-12-07 03:52 PM

Damn, I hate being right!!
Anyway, from which movie is your sig?:smug:

Looney11 02-12-07 04:05 PM

Well, we're watching out for our little and bigger biological friends...

But as I found out that day, when the bulge of a whale appears 30 feet in front of a ship doing 15 knots, there's nothing you can do, even hard rudder to starboard wasn't enough to steer clear.. one loud BAM and one cracked polyester dome.. (hole roughly 6 feet in diameter).

When we got back to port, the hole had grown to almost 30 feet, transducers were broken by the salt water, we had to pump water out of the room abow the sonar dome continiously as the hatch was not sealing properly.. all in all, the sonar took a hit so to speak..

Never saw the whale again, we even did a 180.. nothing.. poor sod..

GakunGak 02-12-07 04:10 PM

I read it somewhere that active sonar confuses their orientation and they end up on beaches....:cry:

Looney11 02-12-07 04:13 PM

yeah, it's sad.

Halifax harbour has a designated sonar unit to keep whales from entering the harbour I heard. From my old shipmates I heard tales of horror trying to sleep onboard when the frigate a jetty away goes PING>>>>>..... <<<<<<<.......

Worse are some "advanced" sonars.. Ping..BRIEIREUEUEEEe....

I'm glad I never went through that experience :)

GakunGak 02-12-07 04:17 PM

Quote:

Originally Posted by Looney11
yeah, it's sad.

Halifax harbour has a designated sonar unit to keep whales from entering the harbour I heard. From my old shipmates I heard tales of horror trying to sleep onboard when the frigate a jetty away goes PING>>>>>..... <<<<<<<.......

Worse are some "advanced" sonars.. Ping..BRIEIREUEUEEEe....

I'm glad I never went through that experience :)

Poor creatures... Should't they stick to passive only, as active gives away position?

Morts 02-12-07 05:08 PM

Quote:

Originally Posted by GakunGak
Damn, I hate being right!!
Anyway, from which movie is your sig?:smug:

my sig ?
its not from a movie
but from the "Chapelle's Show"

Mau 02-12-07 05:59 PM

Ok now back to the topic I started.....

So I guess nobody tried to shoot an air target with gun (76MM) other than own helicopter.
If I have time then I will try to make a scenario with a slow mover coming on top of a frigate and try to shoot at it.

Dr.Sid 02-12-07 06:34 PM

Quote:

Originally Posted by Mau
Ok now back to the topic I started.....

So I guess nobody tried to shoot an air target with gun (76MM) other than own helicopter.
If I have time then I will try to make a scenario with a slow mover coming on top of a frigate and try to shoot at it.

I tested it now .. it seems that 76mm does not take ballistic trajectory into account. And then it does not take projectile speed into account. That's why it can't hit.

CIWS seems to shoot in straight line, not parabola. It also has much much faster bullets. That's why it can hit. It's just my theory at the moment, I'm doing more tests.

Edit: I did some more test .. CIWS shoots nice ballistic curve .. and it leads the shot nicely .. so it just hits. I just can see the difference in the database.

Dr.Sid 02-12-07 07:12 PM

So .. the parameter which controls trajectory is Object type for '0496: 76 mm shell' object. If it's 'shell' type, it uses high trajectory, shell itself is dark and leaves no trace. Such shell can't hit flying target. But if you change the object type to 'bullet', it uses much flatter trajectory (although speed is the same slow), there is a visible tracer (like CIWS) and it actually hits flying targets quite easily. It's not 100% effective even against hello if it moves fast. But once the hello is slow or close, it can be hit with no problem.

The tracer is really cool and this does not seem to affect ASuW capabilities. Nor it affects shell speed or damage.

Question is .. do we really want it ? I say yes ! It would be more fun, and FFG could use some little more anti-missile protection (It must be tested against missiles yet). It would not affect the game anywhere else much, because you rarely shoot something airborne from FFG.

On the other hand .. the GunAttack doctrine uses 'shell' type ammo for attacking missiles. It seems to be used by some AI platforms. Have you ever seen these platforms really hit the missiles ? Because from what I know now it seems impossible.

Mau 02-12-07 08:54 PM

Dr Sid,

Great!!!!!!!!!!! Thank you very much.
I think it would be great if we can implement it!

Like you are saying, it doesn't affect the ASuW cap of the gun.

I think LuftWolf should really look at it for the next installement of his superb MOD.

Can you tell me if there is a scenario at Subguru or anywhere else that deals with simple subsonic seaskimmers, FBA or slow moving aircraft.
We can test further the AAW side of the OHP (I know I know people will say that is an ASW sim, however an FFG is supposed to deal with all threat coming at her, especially in this game against all threat coming from subs and that include Sea Skimmer missiles).

What should be happening as well is that we should be able to pair the gun on a same FC Radar as one that has the SM-2 already assign (the one that we call CAS - the one that can use the gun as well). I know you can do this on most modern frigate (with the STIR 1.8 for exemple, which is very common). That allows the gun to be already assign and to be able to engage sea skimmer at very short range (inside minimum range of SM-2 for exemple)

Again waiting for feedback and thanks again!

Mau

LuftWolf 02-13-07 02:51 AM

I'll look into it closely.

What I don't like upon first impression is how the tracer rounds seem to skate over the water when fired at long range... we don't want anti-gravity rounds!

If that turns out to be merely a cosmetic issue, then maybe it won't be such a biggie, but I don't want to turn the 76mm into a rail gun! :)

Also, and I want an honest answer, who here is REALLY going to say to themselves when they hear the VAMPIRE warning, "Wow I need to get my 76mm in action..." :arrgh!:

Cheers,
David

Dr.Sid 02-13-07 04:01 AM

According to some sources

http://en.wikipedia.org/wiki/Otobreda_76_mm

it seems to be capable of anti-missile work (and designed for) and it has nice range. And having more options would be fun.

It is also far from railgun, because of slow speed. But yeah .. it looks wierd.

Mau 02-13-07 01:06 PM

Yes I would like to know how weird it looks like but,

Why it would be great to have:

1- No more SM-2 left (at least you have this in addition to CIWS and Chaffs)
2- At short range (especially when coming inside minimum range of SM-2 i.e tip over)
3- In an ROE environment when we can't fire until fire upon and that FBA is buzzing around you (I know we hav the CIWS as well but...)

I think I understood from DR Sid that the AI sometimes are engaging succesfully (in DW) air targets with thier guns...is that correct. And is it shell or bullet?
In Fleet command the ships are using their guns against air targets quite successfully sometimes.


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