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didnt get credit for sinking revenge BB
So I snuk into scapa in october of 1939 and sind an aux cruiser and a revenge BB, but it didnt give me credit for the revenge. I sent 3 fish into her and it took about an hour for her to sink, I waited to confirm that she sunk and then left scapa, got back to base and noticed my tonnage was about 20K to low. Anyidea why i didnt get credit for sinking the BB
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Did it actually sink? Perhaps the water was very shallow and she rested on the sea floor thus, in the game's mind, not sinking.
I've had this happen to an Ocean liner I attacked in a harbour before. ________ VERYKINKYGIRLX LIVE |
Did german subs really go into enemy harbors ?!
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scapa flow raid
Kapitänleutnant Günther Prien
Commanding Officer, U-47 they have the whole story at the followinf link...and man, this guy had the coolest conning tower emblem http://uboat.net/ops/scapa_flow.htm |
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And zocho: Apparently everyone else thought his emblem was the coolest, too. They adopted Prien's "Snorting Bull" as the 7th Flotilla emblem. |
I've heard there were some more heroes that didn't manage to stay alive nor to sink anything significant. The "ports raiding sport" stopped after Doenitz order that prohibited this kind of tourism.
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it showed a sunk icon on my map, And I usually dont go into ports either but i was reading the scapa flow thread on this board so i figured what the heck
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Early in the war you can get away with many harbour raids as long as you are patient, quiet and pick a harbour that is not enclosed in narrow bay. In Hartlepool you can always score C2s and tankers. The only problem is that those darn T2s just wont sink...:damn: (not the best targets for TypII boats).
Anyway, you can even survive Dover (for a while at least) long enough to score the early C2s. Hartlepool and Portland are my favorites regarding routes in and out of. |
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http://www.uboat.net/photos/u47_kiel.jpg |
Sinking T2's with fewer eels
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I was hoping a single eel on impact to the engine room would be sufficient in deeper water, and I am in the middle of attacking a convoy just departing Southend. Even in deep water , one eel to the engine room with impact pistol complete with secondary explosions still didn't sink a T2. It was dead in the water and I finished it with a second fish (no deck gun on my IID) at 10 m and magnetic pistol under the forward half of the forward superstructure. Have you been able to improve your efficiency in sinking T2's? I don't know how much GWX, convoy mods, or ship model mods may be affecting the results. I'm using 1.4b patched vanilla right now before switching to GWX so I can appreciate the difference. Any additional information to improve my efficiency before I graduate into a VIIC would be helpful. Please include torp depth, location of detonation (as accurately as possible, but tough to see when evading escorts), and mods. :know: |
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This is a good rule for all those claiming not to get credit for sinkings. You must get this message.;) |
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GWX
Twice I've struck ships only to have them nose dive into the ocean floor leaving thier screws sticking out of the water. I had to Ram them both to get credit for the tonage.
Last night I hit a large merchant with a 2 fish salvo - got the "she's going down" message right after inpact, the ship NEVER sank... Still got credit, still showed the sunk ship icon on the map. Strange. |
Sometimes you dont get the SGD message but still the sinking credit
IIRC the ship has to be a certain depth before that message is triggered and ship is classed as sunk Thats why some of the larger warships sit on their ass on the bottom yet are not classed as sunk |
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:shifty: dont mention the bloody line in the NY city ... I shot that bugger with my last to eels....it sinks!:o *bonk* Liner : Ha-Ha! |
Hi all,
Sorry to play necromancy with an old thread, but I also didn't get credit for a kill even though I sank it in water over 1,000 meters deep & watched it go down through my scope. Any one have any ideas on what the problem could be? I'm using GWX & Sub Commander. Thanks, Tex |
I'v often wondered this myself. Did you actually see the ship go down? If visibility is to bad, drop to PD and let the sonar hear it sink. I think that this should allow for the credit.
If neither of these work, something else is afoot. edit: whups, you did see it go down, sorry for not paying close attention. |
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