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where do I get the wolf pack mod that is a part of GWX
Hey I am looking for the wolf pack mod that comes with GWX.
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It comes with GWX.:rotfl:
Sorry, couldn't resist. I don't know if it can be had separately or not, but why wouldn't you want GWX anyway? |
I agree with gdogghenrikson. Can the wolf pack be spun-off into a seperate mod?
I tried D/ling the original GW mod three times and recieved errors each time. I attempted a D/L with GWX once and recieved an error which would not let me combine the parts ,useless and wasted all kinds of time, D/Ling the parts. A break out of the pieces, like the wolf pack, would be great!! |
You can D/L GWX as a single file from either Gameshadow
or at http://www.jeuxdeguerre.com/index.php?p=4&file_id=977&t=44 The AI subs were available in GW - probably UWAC too and NYGM Its how you script them thats needed You will have to manually add them to your campaign files for them to be anything other than eye candy in ports |
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The wolfpack in GWX isnt a mod that can stand alone
Sure you can have the AI subs but you would still need to script them into the campaign You can get the AI subs here anyway http://web.telia.com/~u18230645/ |
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Most things interact with something else See post above for link to AI subs |
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isn't that just editing the campaign.scr file |
Yep
You will need to script them for them to show |
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The campaign files works only with their respective mods, GWX scripted campaign works with GWX, NYGM campaign works with NYGM, it's not possible to upload the campaign files without the rest of the mod, if you use a campaign file without all the ships it will CTD, what BB is telling you is that you need to edit your campaign file for the wolfpacks to work with your install.
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Speaking of editing campaign files, every time I try to do that I am not allowed to save (I use the mission editor to edit) because when it validates the lnd, scr, or rnd layer before saving it finds a million errors that I can't correct, and then my changes are not saved. How have you guys managed to edit the campaign files and save it? :) |
When you save any of the campaign files they need to be saved as follows
If you have the Campaign scr open you need to use the " Save campiagn scr as " option Same with the other 2 Land for Land etc Sounds like you are trying to save as normal mission in which case you will recieve errors as the single missions require waypoints to be further than 1km apart and the ships further than 300m apart Hope that helps some Always back up your campaign files before working on them Trust me And only make changes while in port If possible make your new files JSGME compatable and add seperately so if any problem you can just disable and still play |
(bump)
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Why the bump ?
The information on where to get the wolfpack has been posted above :roll: |
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a person needs a special dictionary to understand whats going on. :yep: |
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Yeah, it's Wikipedia, but pretty much correct. |
By adding a reply to a thread it " bumps " it back to the top instead of disappearing into history
Fine if the matter unresolved etc but in this case no point The location of the mod has been pointed out and what needs to be done with it |
It's not resolved. He can't do it because he doesn't have the GWX files. He can't get GWX because he's on dialup... which is the reason he wants onla a small bit out of it.
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Just says I want the wolfpack mod If he wants GWX but cant D\L then he should say and maybe someone will send him a copy Not sure if Neal plans to make it available as he did for GW on a disc |
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