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-   -   Crash dive....OF DOOM!? (https://www.subsim.com/radioroom/showthread.php?t=103234)

mookiemookie 01-05-07 07:09 PM

Crash dive....OF DOOM!?
 
I've noticed while returning from my last patrol and now on my way out on this one, whenever I crash dive the boat just goes full steam straight to the bottom. It doesn't level out at the normal 70 meters or whatever.

I noticed it last night while diving to avoid a plane and going back to reading my book. Before I realize it, my engineer is screaming at me "We're diving to critical depth!" and I had to blow tanks to pull myself out of the dive. It wasn't just a one time deal either. EVERY time I crash dive, it happens. I have to manually work the gauges when I get to the depth I want.

I had no damage to my ship on either one of these patrols, and I don't suspect it's a SH3 Commander sabotage/malfunction deal as it's happened in two separate patrols in a row. Any ideas on what this is all about? I'm using GWX and SH3 Commander.

01-05-07 07:49 PM

Quote:

Originally Posted by mookiemookie
I've noticed while returning from my last patrol and now on my way out on this one, whenever I crash dive the boat just goes full steam straight to the bottom. It doesn't level out at the normal 70 meters or whatever.

I noticed it last night while diving to avoid a plane and going back to reading my book. Before I realize it, my engineer is screaming at me "We're diving to critical depth!" and I had to blow tanks to pull myself out of the dive. It wasn't just a one time deal either. EVERY time I crash dive, it happens. I have to manually work the gauges when I get to the depth I want.

I had no damage to my ship on either one of these patrols, and I don't suspect it's a SH3 Commander sabotage/malfunction deal as it's happened in two separate patrols in a row. Any ideas on what this is all about? I'm using GWX and SH3 Commander.

Did you save your last game while underwater? SH3 has a bug that causes the problem you describe when the last game saved was underwater. Save your game on the surface, reload and try again.

mookiemookie 01-05-07 08:34 PM

Hmm, I usually don't save underwater because I've heard of people having problems when they do. I might have, though.

Thanks for the reply.

ReallyDedPoet 01-08-07 08:12 AM

SH3 Commander has the sabatoge\malfunction ( which can be turned on or off ) option as well, it may have been that. I was in the North Sea last night did a couple of checks: flank speed, it worked; crash dive, did not, would not level out, so I surfaced then headed home.

mookiemookie 01-08-07 08:39 AM

Quote:

Originally Posted by reallydedpoet
SH3 Commander has the sabatoge\malfunction ( which can be turned on or off ) option as well, it may have been that. I was in the North Sea last night did a couple of checks: flank speed, it worked; crash dive, did not, would not level out, so I surfaced then headed home.

Quote:

Originally Posted by mookiemookie
I had no damage to my ship on either one of these patrols, and I don't suspect it's a SH3 Commander sabotage/malfunction deal as it's happened in two separate patrols in a row.

I tested it. It was the savegame file. I must have screwed up and saved while submerged without realizing it.

Letum 01-08-07 08:43 AM

If you use SH3 Weather

Exit SH3
Run SH3 Weather and click GENERATE
Start SH3
Load the save again


Everything should be ok.

its a problem caused when SH3 Weather sets wind speed to 0

:up:

ReallyDedPoet 01-08-07 08:48 AM

So you run SH Weather independent of SHCommander? I have it set us that it is part of Commander and it the last option to load before SH3 starts.

Letum 01-08-07 08:57 AM

Quote:

Originally Posted by reallydedpoet
So you run SH Weather independent of SHCommander? I have it set us that it is part of Commander and it the last option to load before SH3 starts.

Run it once independant of SH3Commander to fix the dive on load problem.

Its fine to run it automatically like normal if you are not fixing a load bug.

ReallyDedPoet 01-08-07 09:02 AM

Thanks.

Warmonger 01-08-07 12:01 PM

That's Bernhard on the helm. The very same bloke that crash dived my sub in the Kanal. :o


(Ok I admit, I hit the C key with my elbow while turning away from the keyboard and as I was playing without sound coz my wife was working in the same room I never realized it...)

AVGWarhawk 01-08-07 12:18 PM

It worked ok for me last night. My boat went right to 70m and leveled off. I wanted to let it go deeper and was not thinking. I was like, why did you stop at 70m? Then I remembered that I needed to dial in how deep I wanted to go. I do not know why your kept on going...

Hartmann 01-08-07 06:33 PM

perhaps the dive planes are jammed in dive position like das boat in gibraltar.:dead:

Kpt. Lehmann 01-08-07 06:36 PM

Two possibilities as I see it:

1) Saving while uderwater

2) Possibly the malfunction/sabotage mod present in SH3 Commander.

The "continuous dive" is not a problem introduced by the GWX mod.:|\\

AVGWarhawk 01-08-07 06:45 PM

Like I said, mine worked just fine. I hit the C key and the boat when to 70m I was screaming at my men and calling them morons because I wanted to go deeper. I finally figure out that I was the moron and had to click the dial for a deep depth:shifty:

mookiemookie 01-08-07 07:09 PM

Quote:

Originally Posted by Kpt. Lehmann
Two possibilities as I see it:

1) Saving while uderwater

2) Possibly the malfunction/sabotage mod present in SH3 Commander.

The "continuous dive" is not a problem introduced by the GWX mod.:|\\

Oh I know it wasn't the GWX mod. I know everyone blames you for everything, but not in this case. Was just trying to give a full picture of the setup I was using. No worries! :up:

lurker_hlb3 01-08-07 07:52 PM

Gents

There is a bug in core SH3 that if the value "WindSpeed=" is set to 0 in the three Campaign_xxx.mis files, when you load you a saved campaign you will crash dive straight to the bottom. This bug was just uncovered over the weekend. See the following thread:

http://www.subsim.com/radioroom/show...=103202&page=2

theluckyone17 01-08-07 10:53 PM

This doesn't sound like that bug we've been working on, Lurker.

mookiemookie: I assume this happens when you crash dive, and not immediately after a save game, right? And you hit the bottom of the ocean, rather than diving to ~500m?

We've been working on a bug with a possible weather-editting solution (we're still narrowing down the cause), but it happens just after loading a saved game, and your boat tips to a crazy angle and dives to ~500 m, then gets stuck there. External views get all messed up, too.

If that's what you're talking about, Lurker's right. If you're saying you hit crash dive, the boat acts like normal, but it just doesn't level off until you hit the bottom (at which point, you can recover/repair if you're not too badly damaged), then that's not our bug.

Edit: At least, I hope that's not our bug. Things are complicated enough as it is, without having multiple symptoms ;o)

stabiz 01-08-07 11:25 PM

Your bug? :rotfl:

Is this game so modded now that bugs are being invented?:rotfl:

gdogghenrikson 01-08-07 11:32 PM

Quote:

Originally Posted by stabiz
Your bug? :rotfl:

Is this game so modded now that bugs are being invented?:rotfl:


LOL... I wouldn't doubt it.

theluckyone17 01-11-07 01:56 PM

Quote:

Originally Posted by stabiz
Your bug? :rotfl:

Is this game so modded now that bugs are being invented?:rotfl:

Saying 'our' was a lot shorter than saying 'that weird bug we're researching where you crash dive at insane speeds to ~500m once you open a saved game, if you're using SH3Weather and WindRand is set to 0, but it isn't replicable on everybody's machines."

See, wasn't 'our' a lot shorter? ;)


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