[REL] Unit damage from smoke and/or fires
Just as it sounds, now the fires on ships will cause damage and flooding. If there are enough fires and given enough time the unit will lose all HPs and either explode (die) or sink from flooding. I made this for SH5 but ported it over to SH4 and SH3. Planes will now incur damage when they are smoking and/or on fire also.
Unzip straight to MODS folder and enable via JSGME. Do not have to be inport to enable. Can be enabled/disabled at anytime. Do to the way I made it work it can be used with stock or any mod. TheDarkWraith :|\\ v1.0 replaced. As cool as it is that I can lock you out of the file from S3D I changed it so you can in v1.1 v1.1: replaced. Tweaking done v1.2: replaced v1.3: changed the way damage is incurred from fires for ships (to allow flooding to be incurred from them). Added damage from smoke and/or fires to airplanes. v1.4: fixed looping bug in large fire damage http://www.gamefront.com/files/20131...ge_v1_4_SH3_7z I don't play SH3 or SH4 anymore (only SH5) so if you need to reach me do so via PM |
Excellent! It always annoyed me that fires didn't seem to cause damage. Especially since I heard the most dangerous thing aboard a ship ironically is fire. (I don't know if that's really true though)
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Fantastic! Thanks for sharing.
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I read TDW's comment on the SH5 boards of slight teething problems with how long it took the fire to accomplish its task. He must have solved it to his satisfaction, but I'm still curious. |
Hi TDW,
TDW_FXU_Fire_Damage_SH3.dat is damaged - impossible to open by S3D |
Wait, doesn't GWX already model fire damage?
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Thanks for this Mod TheDarkWraith but I have a question, is this suitable for stock SHIII or is it aimed at supermod users?
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Pretty cool matey. Cheers...:yep:
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Hi mate,
Excellent work it was so stupid that fire didn't cause any damage to ships just like they can burn eternally without consequences:hmmm: Do you granted me permission to add in U-BOOT HAHD? Thank in advanced:salute: Best regards Hans |
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As cool as it is that I found a way to lock you out of the file from making changes using S3D I adjusted it so you can now in v1.1 :cool:
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Keep getting a 'file not found' message on filefront. Can somebody confirm please?
regards slipper |
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A thousand thank my friend it will be an honor to add your name in the credits:up: Best regards Hans |
Now what I'm really curious to know is the result of using this with a mod that has improved the damage model (like NYGM, GWX, etc.). The reason is because of the way I made it work should cause flooding on the vessel also besides damage (HP loss). In theory a couple large fires in SH3 with improved damage model could cause the ship to sink due to flooding over time. Can anyone confirm this? :hmmm:
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very nice work mate. This was always annoying feature of SH3. This is no small improvement indeed:salute:
Since I play with NYGM I will provide any feedback I can. Luckily, I have a save game which has several ships on fire in NYGM. They never sink although they have large fires. I will replay this save and see how things change. Can this be added mid-patrol? Also how does the game recognize this unique file? |
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