[REL] Ui-Boat V5.xx
Ui-Boat V5.02 Here's a few screenshots of the Included Features in Ui-Boat: Slideout Charts http://i236.photobucket.com/albums/f...oat_V502_1.jpg Replica TDC http://i236.photobucket.com/albums/f...oat_V502_2.jpg Periscopes come with 2 filters these can also be used together to give 3 filter selections: http://i1004.photobucket.com/albums/...V3/Filters.jpg Scopes now feature Historic FOV's for both Attack and Obs scope. Also proper and Accurate Graticules are now included for both scopes and RAOBF. New Graphics for the Attack Scope, Observation Scope and RAOBF. http://i1004.photobucket.com/albums/...0V3/Scopes.jpg Recon Manual http://i1004.photobucket.com/albums/...con-Manual.jpg This in conjunction with the Included fixes to the Recognition Manual Stats (Thank you toniloCoyote) now allow 100% Accurate Manual Targeting :woot:. Navigation Map http://i1004.photobucket.com/albums/...gation-Map.jpg TriRing Compass http://i1004.photobucket.com/albums/...V3/Compass.jpg Stopwatch and Clock http://i1004.photobucket.com/albums/...0V3/Clocks.jpg Attack Disc http://i1004.photobucket.com/albums/...ttack-Disc.jpg Draggable Order Screens http://i1004.photobucket.com/albums/...ble-Orders.jpg I hope you enjoy this replacement UI for Stoch SH5, Included many fixes for a more enjoyable experience. I recommend the use of SteelVikings Interior Mod V1.2 with this UI Mod. For the perfect VII-A/B/C experience. :woot: http://www.subsim.com/radioroom/show...t=steelvikings To download this UI Mod, just follow this link: Beta version of my latest UI V5.02 Download: http://www.subsim.com/radioroom/down...o=file&id=3488 Changes From 5.01
Older Versions V3.1 (Ui-Boat) http://www.subsim.com/radioroom/downloads.php?do=file&id=2868 V4.14 (Ui-Boat) (V3.1 Not required to Install V4.0) http://www.subsim.com/radioroom/downloads.php?do=file&id=3171 Credits to all who helped me along the way Including: karamazovnew - For his insperation with his KIUB Mod for SH4 SteelViking - Numerous Graphics Rework Bigreg - Hydrophone fix Capt. Teach's - Color Icons Connus00 - Flag Chart Skasjer - Digital Clock KarlKoch - Soundfiles Mod for the Commands.cfg Capt. Teach - Colour Order Icons Makman94 - Info and Technical Advice on setting up the Scopes toniloCoyote - Corrected Ship Stats RibaR - 1 Degree Bearing dial If I've left anybody out, and I most likely have (Bad housekeeping :D) please let me know to give the credit deserved. Thanks everybody. :yeah: |
RAOBF for Ui-Boat by Luken
Hello, I want to present you an alternative RAOBF for fans of that great tool . RAOBF for Ui-Boat by Luken JSGME ready. Just install after Ui-Boat. http://i44.tinypic.com/rhq491.png Licence: You can do everything you want with these graphics, but it would be NICE (not necessary) to give me a credit, and inform me how are you going to use it (eg. by PM - not necessary however - I'm just interested) . Download: http://www.subsim.com/radioroom/downloads.php?do=file&id=3500 Replacement Clock by Mithrandirs Alternative Clock by Mithrandirs. Simply extract using JGSME and select ok to overwrite the existing files. http://i1004.photobucket.com/albums/...20V3/Clock.jpg Download: http://www.subsim.com/radioroom/downloads.php?do=file&id=1916 Das Boot Crew Icons Alternative Das Boot Crew Icons by Illyustrator. Simply extract using JGSME and select ok to overwrite the existing files. http://i1004.photobucket.com/albums/...V3/Dasboot.jpg Download: http://www.subsim.com/radioroom/downloads.php?do=file&id=2772 |
Reserved for Video's and Tutorials
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I must say reaper7, your UI is absolutely stunning, and it brings back a lot if not all of the functionality and immersion that we had with the UIs of SHIII. I can't wait for the redone scopes:D
Oh, and thanks for the compliment/reference to my interior mod, our two mods do go really well together IMHO.:yeah: |
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Time to end & Range to end? :doh: |
Distance and Time to next waypoint?
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Looks really great!:o Lovely mod! Is this mod compatible with TDC by The Dark Wraith (currently version 3.9.2) please?
http://s4.postimage.org/hOoYA.jpg |
Holy Cow ... stunning work! :up::up::up:
You just keep throwing the immersion factor through the roof! Thank you |
A tip: delete all files "thumbs.db"... 118 files occupying 6.5MB.
Your mod: 20.5 mb --> 14.0 mb The images are very impressive. Good work. |
Wow!:o
Very impressive sir! Thanks for sharing ur work... This is what I was lookin for. All the best, Trebb. Edit: Running in 2560x1600. The scopes get very small/distorted... Any chance for an Hi Res version? |
Wow! Gonna try this one out.:up:
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Thanks a lot, look and feel is very admospheric, i like it :yeah:
also have some minor problems with it, why is the white crosshair visible in 3d free roaming, i thought the majority would hate this nub shooter cross :D entering the attack scope will auto rise the OBS scope. would be nice if windows opened via new officers panel would have the old "X" for closing them. any chance for adding a german menue.txt ? |
Very, very nice work Reaper7.
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Holy crap, this looks stunning now. Definatly trying this one out :D
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Very nice Mod - clashes with a few others - but nothing serious as yet - a couple of issues - for some reason since installing this mod my observation scope keeps rising by itself - I lower it then go do something - then I go to outside camera and its up halfway - seems if I do anything any where on the sub using the mousewheel this scope just raises
Also Cant find the dept under keel whihc is a bit of a boar when your crash diving - a very important tool but seems to be missing Best Regards R |
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looks great! :yeah: I'll check it out immediately. Could you post your modlist, please? Might help us to decide which mods go well together and which not. |
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Time to end is the time to complete the current plot at current speed. Range to end is the total distance to the last waypoint. :up: Quote:
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Any resolutions over this and thing's start to get out of position and shrink below recommended levels. While thats a higher resolution your playing at, the way stock SH5 is built at 1024x768 and uses scalling to enlarge items for larger resolutions you only end up with blurry graphics at very high resolutions. I could of went the stock method at the begining of this Mod but took the decission to go the non scalling and sharper graphics method with this Mod. Thrust me its worth setting SH5 to 1080P levels with this Mod to get the sharpest and best positioning. Quote:
If anyone wants to do a german menu.txt send it in for inclusion. Quote:
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Ok I've been testing the Obs scope and can't recreate it rising by itself.
Is everyone having this Issue or just some :06:. Maybe the wrong Obs script made it into the packaged mod. I'll pack up the current Obs script to see if that sorts out the issue just in case thats the problem. Will post here when done. :up: EDIT: Try this - http://rapidshare.com/files/41100915...pe_Fix.7z.html |
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:wah: :wah::wah: But thanks for your answer. |
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