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-   -   Question for the REAL bubbleheads (https://www.subsim.com/radioroom/showthread.php?t=89199)

Driftwood 02-07-06 08:34 PM

Question for the REAL bubbleheads
 
In playing with the various sound mods we have at our disposal I was wondering if you can actually hear a torpedo/missile launch from compartments other than the torpedo room? Like the Con for example? And if you can does "reality" sound more like the "stock" version of DW or the Blackmuzzle/Finitless sound mod?

Kapitan 02-07-06 08:53 PM

Spoken to a royal navy sonar officer who was on HMS Onyx and if he dipped frequency low enough he could hear what was going on in the conn.

so yes you should hear missile torpedo launch as well as CM's launching

Driftwood 02-07-06 09:00 PM

You know something young man? You may want to consider changing your sig just a little. :shifty:

Kapitan 02-07-06 09:04 PM

I already saw that one :D

Bubblehead Nuke 02-07-06 10:13 PM

Yes, you can hear it in the forward compartments and FEEL it throught the whole ship when you shoot. At least on American subs you can.

As for the sound. It is totally different for reasons I can not get into.

LuftWolf 02-07-06 11:50 PM

What sound would an air ram make...?

Would it be completely isolated from the environmental system or would such a charge on the HP air cause pressure changes in the crew compartment...?

I guess I'll never know... :doh:

I do know the human vestibular system is pretty damn sensitive to sudden pressure fluxations... :know:

Bubblehead Nuke 02-08-06 12:56 AM

Quote:

Originally Posted by LuftWolf
What sound would an air ram make...?

Would it be completely isolated from the environmental system or would such a charge on the HP air cause pressure changes in the crew compartment...?

I guess I'll never know... :doh:

I do know the human vestibular system is pretty damn sensitive to sudden pressure fluxations... :know:

Air has to go somewhere when it is vented. That amount of air vented does in fact make a change in air pressure, but it is not much when you start dealing with the internal volumn of air the pressure hull has.

Driftwood 02-08-06 07:03 AM

Thanks for the reply Bubblehead! So would you stick with the stock sounds in DW or the Mod?

Bubblehead Nuke 02-08-06 09:41 PM

Um, to be honest, I do not know if I have heard both of them.

where is the mod one?

LuftWolf 02-08-06 09:46 PM

The sound mods are available at www.subguru.com ! :up: :)

Driftwood 02-08-06 10:10 PM

What's your opinion LW?

LuftWolf 02-08-06 10:50 PM

I use the following Mods on all version of DW on my computer: Bill's corrected HeloDipping Doctrine Mod, Kegerty's small fonts mod, and all of finiteless' stand alone sounds mods both ambient and interface (the ones you download and install individually), and of course the LWAMI Mod. :up:

bubblehd647 02-09-06 06:46 PM

Quote:

Originally Posted by Bubblehead Nuke
Yes, you can hear it in the forward compartments and FEEL it throught the whole ship when you shoot. At least on American subs you can.

As for the sound. It is totally different for reasons I can not get into.

You should have had the experiance of sleeping on top of the ejection pump on a 637 class! I always had a rack with some valve or another in it.

Bubblehead Nuke 02-09-06 07:23 PM

Quote:

Originally Posted by bubblehd647
You should have had the experiance of sleeping on top of the ejection pump on a 637 class! I always had a rack with some valve or another in it.

My first rack was right in forward crews, port side, bottom right in front of the head. That put me right over the port side tubes. One hell of a way to wake up the first time they shot a water slug. Of course, being a nuke I never went to sub school and I had NO idea what the heck had happened.

I traded to after crews berthing after that.

sonar732 02-09-06 08:37 PM

Our berthing was between the missile tubes. :o :yep:


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