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Silent Hunter III 2.0
i uploaded a jonesoft ready version.
Install a clean 1.4b. Install Jonesoft mod enabler. Unzip File. Copy in the mods folder of jonesoft and go. DOWNLOAD LINK: https://gofile.io/?c=ruGhdq |
and what is the v2 ??
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Agreed, you have to explain a bit more how it makes it different.
Also, if you merged different mods together then it is etiquette to explain you got permission from the maker to distribute it. Which usually requires documentation. |
It's a version where the atmosfere is not stuck at one scenario....
In real time play wind direction changes almost every minute slightly. On the scale for wind from 0 to 360 they did not make it for fun. https://www.subsim.com/radioroom/showthread.php?t=242516 |
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It is. There seems to be a huge amount of files in it that have not been changed the past 15 years. Surely you can place only those files into a JSGME mod that are changed from stock GWX or whatever.[/QUOTE]
PC always start up with a 2002 When I edit files save date is 2002. Ok. |
Working scenario
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https://www.subsim.com/radioroom/ima...n_Confused.gif What all does this mod also add a NavalBase in Amsterdam, Hamburg and Rotterdam? |
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If you call it version 2.0, it speaks to breakthrough technologies. I didn't see anything new in that. Moreover, the "SHIII battle in the Mediterranean" was version 2.0
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That doesn't matter to me. All I want is show people a version with no atmosphere bug. |
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I have mentioned this in some other post.
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