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[REQ] I need much smaller flag model
I need a much smaller flag model. The reason should be obvious. :O:
(Id fix this myself, but this seems to be a 3d model and mesh animation issue, which is well beyond me) http://www.ducimus.net/sh415/huge_flag.jpg |
Flags
Hello:DL
Anvart has sh3 flag mod, small flags also he can rise and lower flags by key commands. maybe he can make them to work with sh4 also:hmmm: |
Check with Tater. I seem to recall he had solved this issue as part of his Japanese Merchant Marine work.
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How much smaller?
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See pictures of USS Gato here: http://www.navsource.org/archives/08/08212a.htm This photo in specific: http://www.navsource.org/archives/08/0821237.jpg |
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I've got a scaled down group of the .obj files if you want them.
They would need renamed and a edit to the .obj file is needed. It's easy to do, but there are 98 or so to do. I renamed the first 2 and edited the first .obj as an example of what to do. I can include exact instructions if you want. The plug-ins I use with Max don't have provisions for nameing the files as needed. :nope: |
I just made the texture map with an alpha channel over the parts I didn't want
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I just edited the mass exporter script for 3D Max.
It now names the exported files to work with S3D. I tested the output by importing with S3D. Works great now. I'll post up the objs ready to import. http://www.mediafire.com/?lxbv3efyjz729ty If they are not quite sized right? Let me know and I'll adjust them. |
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http://www.ducimus.net/sh415/sub_flag_01.jpg http://www.ducimus.net/sh415/sub_flag_02.jpg |
Lookin' great! :yeah: :rock:
Now if we could just attach a broom to the scope housing to show a clean sweep, it would make docking a fun thing to do. |
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:yep: Do you have any reference photos of the Flag mounted in RL? The Scripts I have for Max allows a very quick adjustment to the obj files now. So any re-scaleing is less then a 2 minute job. :up: Maybe a bit of Rope added so it actually looks attached? :hmmm: |
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