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-   -   What would you prefer to have in an hypothetical expansion? (https://www.subsim.com/radioroom/showthread.php?t=156571)

martes86 09-24-09 03:01 PM

What would you prefer to have in an hypothetical expansion?
 
If we got the chance to get an expansion after SH5's release, and we were given the chance to choose between an addon that enabled us to sail on DDs and sink U-Boote in multiplayer games, and an addon that enabled other stuff (whatever, you name it), what would you choose?

Ducimus 09-24-09 03:10 PM

It's a great idea, but the scope is too limited to be of much interest i think. Why limit it to mulitplayer? I think it would be a real interesting idea to have a single player campaign mode or series of single missions where one was to defend a convoy from submarine/wolfpack attacks, and execute depth charge/ hedge hog attacks with a real ASDIC interface of some sort much like the player can man the hydrophones/ sonar/ radar in a sub now.

Multiplayer only, severely limits interest in my book. My guess is the majority of SH players do most of their gaming in singleplayer/campaign mode.

mookiemookie 09-24-09 03:25 PM

I wouldn't be interested in a MP only expansion at all. Or even a DD-focused one. I'd prefer a Fleet boat or British submarine expansion.

martes86 09-24-09 03:45 PM

Quote:

Originally Posted by Ducimus (Post 1178073)
It's a great idea, but the scope is too limited to be of much interest i think. Why limit it to mulitplayer? I think it would be a real interesting idea to have a single player campaign mode or series of single missions where one was to defend a convoy from submarine/wolfpack attacks, and execute depth charge/ hedge hog attacks with a real ASDIC interface of some sort much like the player can man the hydrophones/ sonar/ radar in a sub now.

Multiplayer only, severely limits interest in my book. My guess is the majority of SH players do most of their gaming in singleplayer/campaign mode.


Well, it's the only viable choice between 2 options that I've been presented (because of all the limited resources and all that we already know). Sure, we'd all love to also have singleplayer, but if it was impossible to have both, I'd prefer multiplayer, as I'd love to be able again to sink my other buddies riding U-Boote, and it'd pretty much revive any chances of having again great clubs resurface, like the SubClub/WPL/EGL was. :DL

FIREWALL 09-24-09 04:20 PM

I'd like to see what comes in SHV first. :DL

btw Your choices are too limited. :DL

JU_88 09-24-09 04:42 PM

I dont like you poll choices either! :D

British sub campaign would be very nice and very doable.
Not famous enough to justify a stand alone sim - but perfect for an SHV addon

1) Playable boats would be S, T and U classes. based on numbers constructed.
S-class (66 built) Comapariable to a Type VII
T-class (58 built) Comapariable to an Type IX
U-class (44 built) Comapariable to - a cross between a Type VII and a Type II

2) Full interiors may have to be somewhat generic / improvised though, as there is little in the way of avaliable material for research (very few photographs and no exsiting boats today)

3) Theaters of operation,
North Sea against the Germans & occupied Norway, (1939 - 1944)
Med against the Italians & German occupied north Africa, (1940 - 1944)
Southeast Pacific. Against the Empire of Japan. (1943 - 1945)
(In that order)

4) Ports & bases include:
North sea bases: Lerwick, Dundee, Portsmouth, Blyth, Rothesay and Holy Loch
Med bases: Malta, Gibralta, Algiers, Alexandria, Port Said and Beirut
Far east bases: Trincomalee and Fremantle

5) Would need a decent aray of historical Italian and Japanese NPC Units -the latter could be ported from SH4
Would require and increased amount of Axis traffic but thats about it

:rock:LINKY http://home.cogeco.ca/~gchalcraft/sm/index.htm

Platapus 09-24-09 07:15 PM

I think a updated "Destroyer command" (way updated please) could be great. No need for multiplayer but multiplayer should be a choice for those PvP gamers.

Just like my whining about better hydrophones in SH5, I would really like a nice Anti-sub simulator with high fidelity hydrophones and sonar on the ship.

(yadda yadda yadda Platapus whining again about hydrophones. Sheesh he must have a good set of speakers he is proud of or something.) :har:

JU_88 09-24-09 07:17 PM

Quote:

Originally Posted by Platapus (Post 1178229)
I think a updated "Destroyer command" (way updated please) could be great. No need for multiplayer but multiplayer should be a choice for those PvP gamers.

Just like my whining about better hydrophones in SH5, I would really like a nice Anti-sub simulator with high fidelity hydrophones and sonar on the ship.

(yadda yadda yadda Platapus whining again about hydrophones. Sheesh he must have a good set of speakers he is proud of or something.) :har:

or headphones :D

FIREWALL 09-24-09 08:00 PM

Quote:

Originally Posted by Platapus (Post 1178229)
I think a updated "Destroyer command" (way updated please) could be great. No need for multiplayer but multiplayer should be a choice for those PvP gamers.

Just like my whining about better hydrophones in SH5, I would really like a nice Anti-sub simulator with high fidelity hydrophones and sonar on the ship.

(yadda yadda yadda Platapus whining again about hydrophones. Sheesh he must have a good set of speakers he is proud of or something.) :har:

I've asked for the first one since Neal posted about SHV.


I like for equiptment to work.


And I want a realism Option to have to earn Command of a U-Boot before a War Carrer can be started.

Nuc 09-25-09 04:32 AM

Quote:

Originally Posted by mookiemookie (Post 1178093)
I wouldn't be interested in a MP only expansion at all. Or even a DD-focused one. I'd prefer a Fleet boat or British submarine expansion.

those would be my choices also

Kaleun_Endrass 09-25-09 07:48 AM

The Silent Hunter series was always Kriegsmarine or(and) US Silent Service. These were the two navys with the biggest uboat/submarine fleet during WW2. If I were a UBI suit then I would say, lets make a fleet boat add-on, because with this we can attract more (non-subsim) customers just because the fact that a US sub is on the cover and the crew is talking non-translated navy english.

I wish for a (team-based) coop-mode for multiplayer gaming. Say, one or two (or more) teams join a (instant) convoy attack. Each team has one uboat and the teammates play in key-role positions of crew members like WO, LI, etc.
At the end of the attack the team with the most sunken tonnage wins. That would revolutionize subsim MP and clans :rock::arrgh!:

Dowly 09-25-09 07:52 AM

I would prefer having no expansion at all, but everything on the stock game. :yep:

Webster 09-25-09 10:30 AM

Quote:

Originally Posted by Dowly (Post 1178442)
I would prefer having no expansion at all, but everything on the stock game. :yep:

:yeah:

haegemon 09-25-09 11:55 AM

DDs in campaign, not only in multiplayer and in stock game.:up:

Haifisch-24FL 09-25-09 12:15 PM

Quote:

Originally Posted by martes86 (Post 1178107)
Well, it's the only viable choice between 2 options that I've been presented (because of all the limited resources and all that we already know). Sure, we'd all love to also have singleplayer, but if it was impossible to have both, I'd prefer multiplayer, as I'd love to be able again to sink my other buddies riding U-Boote, and it'd pretty much revive any chances of having again great clubs resurface, like the SubClub/WPL/EGL was. :DL

I could not agree more with you buddy, my vote is a big YES :yeah::rock:

A greeting from the 24th Flotilla Geweih. :D


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