SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   GWX 3.0 underwater darkness scene.dat (https://www.subsim.com/radioroom/showthread.php?t=146032)

robbierob2005 12-27-08 02:54 PM

GWX 3.0 underwater darkness scene.dat
 
Hi Guys

In GWX 3 when you dive below 100m, the sea is completely black.
I think this has somethinh to do with the scene.dat file where also the underwater-fop settings are.

Is there a way to change this so I can see my ship al 200m depth?

Weiss Pinguin 12-27-08 03:07 PM

If you use SH3 commander you can adjust the water density settings (Or somesuch setting), that might brighten things up. Or maybe not, I don't usually take my boat down to 200 meters for sightseeing.

biosthetique 12-27-08 03:36 PM

lol!:p

Philipp_Thomsen 12-27-08 04:36 PM

In real life, 100meters depth, you could berelly see the uboat if it was noon and very bright. The visibility diminishes rapidly the deeper you go.

Sailor Steve 12-27-08 06:48 PM

I real life, you also couldn't go outside and look at your boat.:rotfl:

robbierob2005 12-27-08 06:59 PM

I know all that stuff ;-)
but
How can I change this back?

Contact 12-28-08 05:29 AM

Quote:

Originally Posted by robbierob2005
I know all that stuff ;-)
but
How can I change this back?

You don't find it cool dont ya ? :)

You'll get use to it. You can't fight the nature kid :lol:

Ktl_KUrtz 12-28-08 09:16 AM

Hi Sorry,
I am using NYGM 2.5 and I would like to change my scene.data TO be totally dark at 100m!
How can I tweak my scene.dat file to achieve this?
My water transparancy is at 6 in SHCom but I can still see the boat.
Thanks if you can help.
KUrtz

Hanomag 12-28-08 09:52 AM

Aye 300 feet down in the North Atlantic is pretty gloomy without some major spotlights...:lol:

robbierob2005 12-28-08 10:25 AM

Found out it has nothing to do with the scene.dat file. I copied the gwx 3.0 version to a gwx2 installation and I can see my ship below 100m.
So It must be an other file.

robbierob2005 12-28-08 11:08 AM

Has something to do with these files.

Program Files\Ubisoft\SilentHunterIII\data\Env

NGT 12-28-08 03:15 PM

A look from outside. . .
 
Hello robbierob2005

In fact, is the scene.dat file. My taste is like yours, and I tweak myself this file.

You need the S3D (Silent Editor) program, freeware from skwas. He did it for tweaking SH3. You can find that here:

skwas@skwas.net

and you need to go to: 6:Node Sky > 8:EnvData, click there, go to 9:EnvData open the Underwater and tweak the Zmax to the 32.

After, you should go to No 13 EnvSim, clik there, go to No 14 and open the


FogDistances, 4 of them, and change the

UnderwaterObjectsRelativeZMax to 0,032 (4 times)

In the No 9 you can change (I do that) the Underwater fog color for something more bright.

Finally, I agree with SailorSteve about real life and looking outside the U-boot, so the other comments here are unnecessary.:shifty:

Have a happy new year and enjoy the game like you wish.:up:


For further explanations, you can PM me, and like that we not disturb the realism fans. . .


robbierob2005 12-29-08 08:24 AM

Thanks mate!
I'll try that! Also a very happy new year:up:

Rob

Optimus Prime 12-31-08 08:45 AM

Quote:

Originally Posted by NGT
Hello robbierob2005

In fact, is the scene.dat file. My taste is like yours, and I tweak myself this file.

You need the S3D (Silent Editor) program, freeware from skwas. He did it for tweaking SH3. You can find that here:

skwas@skwas.net

and you need to go to No 8 EnvData, click there, go to No 9 EnvData open the Underwater and tweak the Zmax to the 32.

After, you should go to No 13 EnvSim, clik there, go to No 14 and open the


FogDistances, 4 of them, and change the

UnderwaterObjectsRelativeZMax to 0,032 (4 times)

In the No 9 you can change (I do that) the Underwater fog color for something more bright.

Finally, I agree with SailorSteve about real life and looking outside the U-boot, so the other comments here are unnecessary.:shifty:

Have a happy new year and enjoy the game like you wish.:up:


For further explanations, you can PM me, and like that we not disturb the realism fans. . .


Thanks!!!
HAPPY NEW YEAR!!!
I how can change the Underwater fog color for something more bright ?
I had already changed an underwater color, but seemed and isn't effective:damn:

NGT 01-02-09 06:05 AM

Quote:

Originally Posted by Optimus Prime
Thanks!!!
HAPPY NEW YEAR!!!
I how can change the Underwater fog color for something more bright ?
I had already changed an underwater color, but seemed and isn't effective:damn:

Always with S3D, scene.dat file:

Go to 6:Node Sky > 8:EnvData > open the 9:EnvData
Go to right panel: “Underwater” > “Fog” > “Color”:
Click on it and after, down in the page, click the 3 points “. . .”: in the side of “Description”:
a “Color” panel open. Move the cursor in the right up, to take brighter underwater environment.

Perhaps you should make the same with “DownLight” >“Color”, but carefully.
Do not exaggerate, because this type of parameters interacts with strange results.


All times are GMT -5. The time now is 11:20 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.