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[WIP]Playable PocketBB
Lots of people want/wanted a playable Pocketbattleship:
This one is a non playable: http://img241.imageshack.us/img241/7...1640ci5.th.jpg And this is the current stand of my playable: http://img168.imageshack.us/img168/6...2865tu2.th.jpg So if I am working hard I get a alpha ready today, but no stress Please post Information abot the properties of the Pocket BB Deutschland |
Propulsion:
Shafts: 2 Engines: 8 MAN 9-cylinder diesel Machinery output at 250 rpm: 52.050 shp Speed: 26-28,5 knots Range: 10.000 naut. miles at 20 knots 16.600 naut. miles at 14 knots 17.400 naut. miles at 13 knots Armament: Main armament: 6 x 28 cm SK L/52 C28 Secondary armament: 8 x 15 cm SK L/55 C28 Heavy flak: 6 x 10,5 cm Flak L/65 C33 Light flak: 8 x 3,7 cm Flak L/83 C30 Flak - Machine Gun: 8 x 2,0 cm Flak L/65 C30 Torpedo battery: 8 x 53,3 cm tubes Anything you need, you got it just ask. I have a bunch of books about the Deutschland Class and about the Graf Spee (one of the ships in that class) Also there's a lot of info at http://www.deutschland-class.dk/ |
That sounds good:o :sunny: ! But how we will control her huge guns?:hmm:
And her torpedo launchers? And then, keep her 1000-men crew controlled will be a pain:D ! Keep up the good work:up: |
I hate this stupid textures...
They were the reason for a problem while importing... OK will need some days:-? But I think it is possible U have to imagine: every crewman represents some crewman... And the guns will be AI controlled |
What's good about the Pocket Battleship is that it doesn't need a new campaign, as they're missions we're practically the same as the U-Boats
Also, Admiral Scheer actually made a raid in the Indian Ocean in 1941, so it's also historical |
Right:)
3d model is playable in the game, but I hate the textures... usually I could use the standart Textures, but I din't found a way to use the Lightmaptextures(..._0O1.dds) |
Xantrokoles, if you make this propperly work, you will be my personal hero. Having a surface unit "within" historical background would be fantastic business. And I agree, a Pocket Battleship like the Deutschland (Lützow) would fit perfectly to what campaign opportunities we already have in this game. :up: for this!
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Right:up:
The thing with a torpedo gun doesn't work I guess...so the torpedoes have to start in the hull. But is it possible to turn the anim ...E_Door_FLU for 180°? Cause I need 8 AFT Tubes:-? @ Mikhayl Please tell me when u get the textures and especially the lightmaptexture working thx Quote:
Then u see what u have to do:rotfl: But AOD is hard working on this thing |
Look here:
left upper corner:Our AI_PocketBB left lower corner:Our playable BB(very ugly until now) right upper corner: Texture right lower corner: Lightmaptexture(other body) http://img145.imageshack.us/img145/6...blemet1.th.jpg And I only can use one texture, classic style Sh3, but the textures are made for use with lightmaptexture:damn: |
I made a better skin.
http://img177.imageshack.us/img177/7...4312671pr9.jpg Credits go to kriller2 for textures from his warship mod. |
Thats a cool Skin...when I would get this O01.dds working I would be very proud when I could use this!
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Yea that skin is very nice, would be great if it could solve the problems.
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please don't be for 1.5!!!
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