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Damage Control thread
THE DAMMAGE CONTROL SECTION DOSE NOT WORK! I had a depth charge go off in my face and it dammaged my tubes. I had a DC party try to fix them. THEY DID NOTHING!!!! :damn:
UBI! WHERE NOT BETA TESTERS!!!!!!!! :damn: |
i must admit given extensive testing i think its certainly not working the way it should.
simple repairs are often beyond your crew, and even after repairing things you seem to die far to often. it does seem to work to a degree however at the moment im feeling a big loss of imersion, and and even bigger loss of fun :) hopefully they will fix it. |
To be fair, this MIGHT be 'as designed'. These guys don't have "Star Trek"-style replicators around, what they CAN repair is certainly very limited.
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thats possible, but im talking about things like your crew fixing a bulkhead, and a half second later the bulkhead collapses and the whole sub is destroyed.
its missleading :) either it can be fixed or it cant, now if it says it can be fixed and shows progress, then when i get it repaired i expect it to work again not blow up. i remember having systems outright destroyed in SHIII and it was very obvious they were broken. in this its really not. maybe thats where the problem lies ? |
The damage I have had the DC fix , though it may not have been as bad as the type you had, but it is annoying that there is no repair time showing. And I just had a thought, the if the damage is that bad and the sub is going to go under, they might have put in an Abandon ship button. Then an after cut scene of us in your live rafts, I take it we have them on board?:D
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Perhaps it seems a little misleading, but could it be even more realistic. Damage repair at sea, especially for hull breaches or damaged bulkheads cannot return it to its initial state. Leaks can be stopped and wood shoring added, but in a submarine they lack the machine shops and such to make detailed repairs. (I am not saying this is the case, but it does seem more realistic in that sense.)
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I have yet to survive damage, actually. And the interface is clearly much better in SH3.
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Confremed!
I had some dammaged deck gear(Deck gun and flack guns) and the bar didint move! They where only lightly dammaged. The crew did nothing. :damn: |
:rotfl:
But we should go easy here, maybe Wilhelm has writing/reading difficulties. (I dont know the wording in English, so hope I dont offend anyone) |
My crew, oddly enough, also never seems to repair a damaged deck gun... although it still works fine when I use it myself.
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2 things you need to do. First, staff up the damage control team at the crew management screen. I just yank the guys off the torpedo crews. Second, hit the 'Damage Control Team' enable button under the 'Sub Management' Section. It may not be realistic, but these guys were able to fix pressure hull damage with critical flooding along with a bunch of other stuff in a day. Oh, and remember to put the torpedo crews back on at the torpedos when they get the job done (or whevever you pulled them from).
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For those who are dieing after repairing a bulkhead,it could be like in SH3,where damage affected your maximum depth.
It could be that you were too deep for the repaired bulkhead to hold up to the pressure. Next time,try going up to periscope depth and see if the ship still sinks or not. |
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Tried to put repair crew in...they did nothing. The bar said that it took 40 sec. to repair...that didnt change.. Oh....and the deckgun and Flak worked anyway?! |
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