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So last test for today. I changed the music.cfg like Wolfstriked told to this one: Code:
;GW MINIMAL MUSIC MIXER Now it seems to work without any issue or CTD with type II and in the Baltic Sea near Danzig, when I sunk Polish ships with flag gun and torpedo. In the last days I was not able to see pictures like these, because I got every time CTD's in the moment of sinking them: https://i.postimg.cc/QxfmnkrL/SH3-Im...-18-14-481.jpg https://i.postimg.cc/ydhXh0Tb/SH3-Im...-47-43-746.jpg |
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So your saying to stop requesting stuff and then request ARB be removed? I and many others like ARB...please don't. Fifi,I agree to get rid of no sound in bunker....but just for right now as it narrows down if CTD is from this mod or not.I never ever CTD and use my own music.cfg.It just needs a few tweaks. Carry on and into the garden for a break here and there.:salute: |
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Grenso,I dont think the empty.ogg file is needed.I never used it in my sound mod and it works fine.Care to test it with new music.cfg changes and no empty.ogg? Sorry if that is a hassle for you.:yep: |
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I can have a test, but not today. Otherwise, I will be sunk by my wife if I sit at the PC any longer today. |
NYGM 3.7
Hey Fifi rapport :timeout:
Deja plusieurs demarrage sans probleme... tous se deroule normalement 4 sauvegardes... 2 navires couler ... Bay Danzig AO95 mission effectuer sans prtobleme... 2 cibles non couler impossible trop de mauvais temps une chose que je remarque par 15/s les torpilles sont ineficace elle coule a 10m environ... cela en attaque surface....et sous marine...en manuel ou en auto c est la meme...est ce voulue ?? car je trouve que c est un peu tirer par les cheveux... autre chose le periscope d attaque la chaise doit pivoter de 180 quand le periscope est a zero autrement elle n est pas dans le bon sens... je croie que les autres on deja signaler cela.. les test sont effectuer sans mod complementaire... puis avec tous mes bricoles... fonctionne pour ma part mais je suis au debut.. j utilise Diego pas d ARB mais il a fonctionner en 3.7 alors que sur 3.6 non le correctif Type2+les interieurs+ mods Sea floor 512+ un tga nocturne map+un mods son leger bricoler par mes soins... la version originale sens rien d autre est impeccable pas d ennuyes... voila Fifi a plus tard...:subsim: |
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but I repeat that it is too heavy and filled with things that are not necessarily useful.. .. I think he can alter the time to rent to Fifi's modding for nothing... mobilize his knowledge in useless futilities... to look for things or correct for nothing... As for the garden you don't understand I think the language barrier |
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Der Führer does not control BDU in my house!! Wait,what? Dang I gotta go....seems there is streak marks on the dishes I dried.:o :k_confused: |
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The garden was when Fifi said he wants to get out to his garden and relax for awhile.I understand it fully but also know modders. I am agreeing with you when I say Fifi,enjoy the roses for a bit and don't burnout.:salute: |
STEEL COFFIN EDITION V3.8 IS OUT!
Bunker save compatible :03: - Type II new interior included - New AVEROF model by VonDos added (viewable mainly in Med campaign) - Fixed the visual glitch when ship is destroyed (hull turning dark suddently) - The UZO view is now non clickable on UZO pole...only when UZO binoculars are up on deck & clicked. - UZO is now visible underwater when big waves are submerging deck - U Boats zones have been adjusted once more for more realism (ie engines zones are bigger, hence can be damaged easier) - Deleted SHD nodes leftover & dynamic shadows controllers found (useless) :Kaleun_Salute: |
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NYGM 3.8
impossible to restart on backup 2 attempt... 90% load then CTD.. refresh install imminent lol...:o:timeout:
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Waiting to install this as kal has some issues but I must say I like the new stuff.Especially for me this has bothered me for awhile---- UZO is now visible underwater when big waves are submerging deck |
For my part, I unfortunately did not restart on my backup...
Now refresh install I started but had a Ctd I think it comes from my crew composition. So now on patrol... That said, let's wait for GrenSo's feedback... Doolar':salute:Jerry' etc... my dear Wolfi go for it!!!...have you tried with your backup..????:03: |
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This newest version doesn't have the music only in bunker mod so it cant be that. |
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the priority here is to know if the Backups work... so that Fifi can know where he is going..!!! the music is a "Secondary" mod.. so Badass :O::D:salute: |
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