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-   -   [WIP] Mega-Mod for SH5 (https://www.subsim.com/radioroom/showthread.php?t=176123)

Silent Steel 06-02-11 04:19 AM

Mod Soup mess or...?
 
I don't get the Magnum Opus plus the New UIs working together anymore. After rearranging my mods I'm now stuck.
Probably some mod soup related problem. :hmmm:

Could anyone please check my mod soup and tell if I should
- deactivate some mod(s) or
- maybe I'm missing some mod(s) or
- even the order is wrong.

In this picture I haven't the Magnum Opus activated because this is right now what actually works.
If I were to activate the Magnum Opus - where should I activate it?


http://www.subsim.com/radioroom/pict...pictureid=4355


Grateful for any assistance. :salute:
Best regards

jwilliams 06-02-11 04:27 AM

Quote:

Originally Posted by Silent Steel (Post 1675666)
I don't get the Magnum Opus plus the New UIs working together anymore. After rearranging my mods I'm now stuck.
Probably some mod soup related problem. :hmmm:

Could anyone please check my mod soup and tell if I should
- deactivate some mod(s) or
- maybe I'm missing some mod(s) or
- even the order is wrong.

In this picture I haven't the Magnum Opus activated because this is right now what actually works.
If I were to activate the Magnum Opus - where should I activate it?


http://www.subsim.com/radioroom/pict...pictureid=4355


Grateful for any assistance. :salute:
Best regards

MO should be the first mod in your list. this is because its been along time since MO was last updated. Other mods are newer.

No bubble, no halo - no dialog indicator mod... is not needed as New UI's also removes bubbles and halos and dialog indecator

MCCD is included in MO.... but not the german version... so you can remove MCCD 1.04 and MCCD 1.04 MFCM 1.2.1 compatible.
Flags - Accurate German flags and Sub flags 0.0.6 iare also included in MO.

jwilliams 06-02-11 04:42 AM

Quote:

Originally Posted by Michal788 (Post 1675650)
Does any know when the version 0.0.5 is going released?

When its ready, or when its finished. Which ever is first. :O:

Silent Steel 06-02-11 09:03 AM

Quote:

Originally Posted by jwilliams (Post 1675668)
MO should be the first mod in your list. this is because its been along time since MO was last updated. Other mods are newer.

No bubble, no halo - no dialog indicator mod... is not needed as New UI's also removes bubbles and halos and dialog indecator

MCCD is included in MO.... but not the german version... so you can remove MCCD 1.04 and MCCD 1.04 MFCM 1.2.1 compatible.
Flags - Accurate German flags and Sub flags 0.0.6 iare also included in MO.

Thanks a lot :up:

I'll now re-arrange my mods and remove the ones you mentioned.

Thanks again JW :salute:
//

KGP 06-09-11 11:46 AM

Ok, I have read all 99 pages of this thread and undertaken advanced searches that would have Google trying to employ me but - and I consider this a tribute to the positive activity of this site - I cannot seem to find the Patch 1 for Magnum Opus. So please forgive me for asking something that may well have been asked many times before: where do I find it? I have the original mod and Patch 2 and I know the entire history of it including the long debated decision on its name etc (I have genuinely read all 99 pages - interesting read).

TheDarkWraith 06-09-11 12:59 PM

Quote:

Originally Posted by KGP (Post 1680542)
Ok, I have read all 99 pages of this thread and undertaken advanced searches that would have Google trying to employ me but - and I consider this a tribute to the positive activity of this site - I cannot seem to find the Patch 1 for Magnum Opus. So please forgive me for asking something that may well have been asked many times before: where do I find it? I have the original mod and Patch 2 and I know the entire history of it including the long debated decision on its name etc (I have genuinely read all 99 pages - interesting read).

when I make a patch it's cumulative (contains all previous patches) therefore you don't need patch 1 (and you won't find it) :up:

Trevally. 06-09-11 01:01 PM

Patch 1 has gone to the big internet mod heaven in the sky.:cry:

However - you no longer need it - it is inside patch2:DL
:salute:

KGP 06-09-11 01:38 PM

Thanks for the very prompt reply. I did initially think it made sense only requiring Patch 2 but I read a number of 'my mods list' posts that had Patch 1 and 2 listed. Oh, and by the way, a massive thanks to all those involved in every mod on this site. Its refreshing to see that so much hard work can be put into something for the love of it AND then being shared with us all. I am sure I speak for thousands when I say you have made a huge difference and the effort does not go unnoticed and is very much appreciated, like very very much.

KGP 06-09-11 05:44 PM

Ok, so after loading Magnum Opus and AVC (Both with current patches) my Crew Management at the top right below the Navigation Map has disappeared. They are the only 2 mods loaded and I have tried loading them both first and last but no joy. Any suggestions?
Oh and it seems most of my voices have vanished too.

Obelix 06-09-11 07:47 PM

Quote:

Originally Posted by KGP (Post 1680760)
Ok, so after loading Magnum Opus and AVC (Both with current patches) my Crew Management at the top right below the Navigation Map has disappeared. They are the only 2 mods loaded and I have tried loading them both first and last but no joy. Any suggestions?
Oh and it seems most of my voices have vanished too.

KGP, I understood correctly:06:? You set the AVC and MO together:o? So do not! You need to install or AVC, or MO, but not both at once!:know:

KGP 06-10-11 01:58 AM

:salute:Thank you Obelix! Here is the funny thing... it actually worked for a while after my last post but once I started playing the penny dropped and I realised the error of my ways:D What had me fooled was that AVC doesn't overwrite a single file in the MO mod or its Patch.

KGP 06-10-11 12:18 PM

Is there some way of reducing the size of the TDC? With all 3 panels loaded they overlap, obscuring some of the dials / switches at my 1280x1024 resolution.

Zedi 06-10-11 12:27 PM

Quote:

Originally Posted by KGP (Post 1681166)
Is there some way of reducing the size of the TDC? With all 3 panels loaded they overlap, obscuring some of the dials / switches at my 1280x1024 resolution.

Is what I try to persuade TDW but no luck. Im also very annoyed about how the TDC looks like in tdw ui. Im 120% convinced that all the dials can be moved into the torpedo panel.

Im still waiting for the Library app. TDW can you make this happen?

KGP 06-10-11 12:46 PM

I am more than happy to help in any way you see fit. I am a programmer with, well lets just say lots of experience, not being that young and all you see :). I am happy to resize textures, fiddle with settings, test, anything really.

Sargazm 06-11-11 01:05 AM

HI TDW.

First off thanks for all the hard work(everyone).
had shelved the game waiting for the like.
Just installed mod. quick question. when I'm in the scope view The "Angle on bow" and the "bearing" gauges are swapped. was this done on purpose?
Anyone else getting this?

Thanks for your time.
Tom


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