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https://i.ibb.co/hFkJr0j/SH4-Img-202...986-result.jpg https://i.ibb.co/GdXKnpq/SH4-Img-202...996-result.jpg What do you think ? |
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2nd July 1942 , USS Grayling (SS 209) GAR. Equipment Loadout, Mk14 Torpedoes, 20mm Machine Gun :D 3" Stern Mount Deck Gun, SJ, Surface Search Radar, (EMPTY) :doh: Improved SD Radar, Air Search Radar :D Still no SJ radar yet, kept out of Midway base until the 1st July 1942, I can see already that we're going to have a problem with this bloody SJ Radar. Question Why do I get SJ Radar on the boat if I start a career in June 1942 but don't get it on July 2 1942? :o |
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I do like that though, and you are faster than me, fershure ferserttin... :O: |
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I believe I was being sent to the Marshall Islands for reconnisance. I will write back later with the results of the patch. |
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Edit: Ah-haa!... in a Save folder I have, there is an entry for Improved SD Radar at 800 renown points beginning July 1 of 1942... dig dig dig... I thought we had removed the "purchasing" of equipment early - but apparently did not remove the restriction of the equipment coming early... but there are several like that in UpgradePacks with the dates that co-incide with some of the reported issues, yet the upc file does not allow for that... wrench wrench cuss swear hammer hammer bigger-hammer etc... This is why Ducimus made so many "variants" of the radars, with basically one for each Class... cuss swear mutter :damn: - as for the failure of the SJ, much more digging is required. I've been concentrating on looking through the Gato files, not the Tambor. I still can't see the "leak" for the early SD though... did you lose 800 renown points when it was mounted? The game should be "asking questions" about that kind of stuff... :salute: Quote:
Edit: the orders of Patrol Marshalls Early 02 would have been (updated in the patch file): When in all manner ready you may depart Pearl. Proceed to the Marshall Islands chain and patrol the designated area for several days. You are to conduct anti-shipping operations, but we really need some eyes and ears on the Kwajalein Atoll area to see how built-up the Japanese installations there are or if they have anything there. We need reports on traffic patterns of both air and sea, as well as any shore assets you can see. Track the weather and tides accurately. Be careful. We suspect this is their main base in the Marshalls but are not certain. You may roam about the area freely, but must eventually complete the patrol in your assigned area. You are not to proceed any further south to avoid infringing on other submarines' assigned areas.||Enroute you are to run submerged when within 500 miles of an enemy air base during daylight hours. When on the surface at night, you are to run on one engine to conserve fuel. You are reminded to husband your torpedoes as well as fuel. Patrol the designated area for approximately ten (10) days, non-continuous. You are to continually maintain radio. We have no idea as to the IJN ASW capabilities. Be careful. You are on your own out there.and you then have been sent to Maloelap / Wotje and then to Rangelap... |
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Why, yes you can. :up: |
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https://i.postimg.cc/FKhH9V9q/SH4-Im...-54-44-963.jpg That's the problem I am having. |
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https://i.imgur.com/fmauAbA.jpg Now, do you have LAA enabled correctly on the SH4.exe file? When I ran SH4 for that pic, I am on the laptop and have PhotoShopLE running, along with Vivaldi browser, on which the wife has 12+ windows open, shopping, and her resume for a new job application is open in Libre Office Writer, and it's running on Windows 10, so there is a lot going on, and I do not have issues with the display. But compare the two pix, and you've got more than just the dials missing there. Do you only have FotRSU and the patch running? |
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This is my updated version of my modlist: Generic Mod Enabler - v2.6.0.157 [C:\Steam\steamapps\common\Silent Hunters wolves of the pacific\MODS] 100_FalloftheRisingSun_UltimateEdition_v1.1_EN Fleetboat_Interior-Officers_Quarters_FOTRSU_v1.1_EN 101_prBetaPatch_v1.1 Do I need to do a complete uninstall? |
Shouldn't have to. It might write bad data to the Save folder, but if it does, just delete that again and start over. Try it first though without deletion. Just open the LAA app that is in the FotRSU game's root folder after the mod activation, and plug SH4.exe file into it, and set SH4.exe to "True"... I'm pretty sure that's mentioned in the short form and the long form of the pdf files in the Support folder on how to do it... The game with FotRSU definitely needs LAA so that it can address more than the minuscule portion of system RAM the Windows OS normally allows it... :roll: :salute:
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Update, 1 Submarine improvement, highlighted in lime. 6th September 1942, USS Grayling (SS 209) GAR. Equipment Loadout, Mk14 Torpedoes, 20mm Machine Gun :D 3" Stern Mount Deck Gun, SJ, Surface Search Radar, (EMPTY) :doh: Improved SD Radar, Air Search Radar :D Half Cut Conning Tower :D I'm not exactly sure about the name of it but it did mention something about some shears and something was cut off it, I was too busy thinking that they were going to send somebody round to my place to cut my bloody hedges for me to remember exactly what was being offered. :O: I can post a picture of the submarine the next time we go out on patrol if you need one. |
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- Started at Mare and was immediately ordered to insert an agent near Katsuura; transferred with immediate effect to Brisbane. There were no sea trials on offer. I believe you mentioned this is a known issue. - Torpedoed a Fleet Oiler and a Chitose seaplane tender at anchor in Eniwetok. Sank the FO with 4" gunfire but the Chitose withstood ~100 rounds of AP and HE as well as multiple Mk 14s. I would expect a CL to be armored against 4" AP but not an AVS, though certain areas were doubtlessly reinforced. Can this be adjusted? - When I returned after refitting, the wounded Chitose had been joined by a SSS and another FO anchored in the exact spot as its predecessor. Two quickly sank but the FO took a heavy pounding before sinking bow first in shallow water. Though I maintained contact with it, I did not receive credit for that sinking. Stock issue? - The map symbol for the kaibokan DE is bizarre: a dark, melanoma-like splotch. Even at 57% hull damage, curiosity demanded I close within visual range to find out what the heck that was. |
^ These are the ships I know to have a dark splodge type thing as its _shp file, COKaibokan_shp, NKMSS_Kinposan_shp, NPC_461_shp and lastly the USGunBoat01_shp, Mr beanie will probably change them now he knows about them. :03:
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