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Hey Guys i just wanted to thank you for this amazing mod. I never feeled the thrill of the deep more than with this one. I found myself cruising around the northern coast of norway and beein amazed by the great improvements wich you did. Silent Hunter woukd never be the same without such a great amount of fantastic modders.
I salut your work my captains!! |
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As the old saying goes, Trevally and finchOU, "For the want of a nail the horse was lost...........".
It was Trevally's last line..... Quote:
Though unused many thanks, Gentleman, for your excellent tutorials. ANOTHER QUESTION: Now that I've removed the Antilag .cfg how can I control or limit the frame rate in game? |
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really short answer: turning v-sync on is the closest you can come to limiting frame rate |
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Back on OHII topic.....hehe..... I just finished my second patrol on Oct 5th 39...before realizing that the Scapa Flow's mission is deadlined for Oct 15 (oops). Well...I'm thinking i best do a quick turn in port and head to Scapa... I load up Torps....Select the Scapa mission...Load my mission. Buuuuut....but now its Oct 19th as it took that long for refit. The patrol area is still Scapa....but the Mission "iron cross" icon is gone.
Can I still 'complete the mission'? or should I just dock and Get a new mission that I"m assuming pops up? |
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http://i50.tinypic.com/zu1km.jpg |
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Enable this one - http://www.subsim.com/radioroom/down...o=file&id=3388 , then change days in bunker and load the save which was made before last docking.. |
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(I always save my game before entering the harbour, in bunker and start of new patrol) volodya61 work around should work - set it to 1 day and you should still make it - then remove the mod or change it to some other setting:up: |
yeah...but can you select/choose the new mission with the 'refit' option?
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There, now I was helpful :) |
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Thanks ...thats what I was looking for...didnt realize you could complete a mission without accepting it first. Next question...if i'm in port for a "refit" vice "end patrol"....can I edit my MOD list or edit my UI user options file? First partol after editing the user options file and im making notes of what I like dont like. Have some stuff I'd like to tweet as well. |
You're welcome finchOU :)
Well that actually depends on the mod. As far as I see it some cosmetic tweeks like changing the layount UI interface and similar details like acurate flags or chronometer type mods shouldn't be a problem. But mods which change objectives and victory conditions, or change the ship roster (MNTS) require a campaign restart, or a start of a new campaign before aplying. |
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