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Welcome Ivan :sunny:
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Where did you get those numbers? The only sub that I remember that could operate at 1000m was Mike class.
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Also are you a developer for this mod? If so thanks for making the game so much more interesting! |
That data would be most welcome, as would be the books themselves.
No, I am not. |
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I will get the other sources later today. |
Cold war era (1984) western source, that explains it.
Note that a dedicated FAS article here: http://fas.org/man/dod-101/sys/ship/row/rus/705.htm Has conservative numbers. |
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http://books.google.com/books?id=Hbx...page&q&f=false I wonder what Jane's Fighting ships says. |
I don't see how it is referenced or where they got those figures from, so difficult to comment.
However for some reason the figures in all Russian sources tend to be lower. |
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And a fun story for the Skipjack class is that is stated with a top speed of 29-36 knots but when Skipjack first shipped out with a five bladed prop they could actually push 54-55 knots (but it was loud as sin so everything could hear it) so they replaced the prop and had to go a lot slower (this is from an old trusted friend who served on Skipjack BTW). |
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I trust documented sources. Which say that record for the under water transit is held by Papa class going much slower. |
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We can go into conspiracy theories or study physics, which tell us that top speed for the vessel (per same shape/displacement) depends non linearly on the power output of the power plant.
And there is a world of difference between 55 knots and 35 knots power out wise. |
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Also I have found a bug where taking the Rubis, Suffern, or Amethyste out on a quick mission or selecting their load out crashes the game and they are completely unplayable. |
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