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no matter what the gunners don't shoot until the planes are right in front or on top of me. by then its too late:-?
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As an example I torpedoed a cargo ship way aft, and put her propulsion of action. Waiting for a few hours she didn't sink, so I surfaced and raked the side of the ship with about 20-30 APs, The ship settled and in about another 2 hours finally sank. Each ship has compartments (water-tight sections) that must be puntured to sink the ship. The biggest section is the boiler room and if you hit this, secondary explosions can wreck the ship and sink her fast. :D |
From the current test release of RFB. No other mods were enabled when this shot was taken (other than FooBor's S-Class Skin):
http://img.photobucket.com/albums/v2...004750_265.jpg Sunrise on an S-boat. Alaska, December 1942. |
cool! i can't wait :up:
one question: lifeguard duty- (this is the first time i ever got the mission) i did a search but couldnt find anything except a lot of remarks saying how much it was talked about :hmm:. i think it's RFB which takes the rescue botton away from the interface. ingame F1 said to hit the 'target for AA' button instead and i got an acknowledgement from the staff and then the graphics turned funny, almost like the waves went into 16x TC as i was standing there on the bridge, but the pilot was still just swimming there in his pink smoke. in the end, i assigned the 'F' key to rescue a pilot in commands.cfg and that sorted it. I dunno if such a solution has already been discussed at length, i couldnt find it, but maybe it can be contemplated for the mod? as for the weird waves, i have no idea what that's about but it seemed related to the lifeguard thing, i never saw it happen before. (PE4 installed as well, in case it matters) thanks |
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I think we can wait the manual for a few days more, but pleeeeease stop teasing and throw the bone for the dog :damn: :damn: :damn: :doh: :o :doh: :huh: :dead: .............:roll: ok i'm calm again :|\\....Take your time.... |
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:o That looks fantastic Luke! Just to refresh my memory, dose this version now include PE4? |
Yes, PE4 is integrated into RFB with this upcoming release.
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righteous, i love pe4 but its a hassle to get everything set up...will we be able to choose NSM and all that happy stuff you can also pick? or will the most compatible features be uploaded?
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LukeFF, thank you for the replies and the great work you are doing on the mod, I look forward to it very much :D
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