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Sorry if this has been mentioned with 2.0 already, but when time compressing say 256 or higher ( Nav Map ), the message box expands.
Nothing serious, just have not noticed it before. |
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When you exceed the value of this then yes, the messagebox will expand and will also make itself visible. If you have the user option 'RestoreMessageBoxAfterTCLevel' set to True then the messagebox will go back to what it was before (maximized/minimized and visible/not visible) can you show me a screenshot of your main HUD with the top right bar single toggles expanded (shown)? |
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Something I did not bother to do the first time was TC down, so I did not see the message box return to default when I did this. Instead during TC I just minimized it myself. |
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You can also set a new default minimum messagebox size by dragging the messagebox to the new size you want and clicking on the button located at the top right of the messagebox. |
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on the map. |
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On another note I have Teleporting for a Crash Dive set to False. I like having to go through the hatch when things get a little hairy. Anyway, while on the bridget I teleported to the hydrophone, after I went there I then hit the go to periscope button and CTD. I am guessing because of the Crash Dive being set to False, so that whenever I wish to submerge, I need to to go through the hatch. Be it PD, a regular submerge or a Crash Dive. |
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Go to periscope button....teleport to periscope? Crash dive being set to false has nothing to do with it. I'll try what you did and see what happens. |
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got the sonar notepad working again:
http://www.subsim.com/radioroom/pict...pictureid=1957 |
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