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-   -   [REL] Trigger Maru Overhauled (https://www.subsim.com/radioroom/showthread.php?t=132330)

Stealhead 09-06-09 03:29 PM

Just gathered up all the files for 1.8 and I must say old D has out done himself this time around cant wait for the full version.:up:

The visuals look about a million times better than they ever did before in other versions they looked good but seemed off during low light conditions now during low light things look right.Keep it going D.

Armistead 09-06-09 08:47 PM

Quote:

Originally Posted by Ducimus (Post 1165650)
PS: Kptlt. Hellmut Neuerburg, depth charges are hardcoded when it comes to depth. This is a legacy SH3 issue. Depth charges will go all the way to 300 meters, it's never been possible to make them arbitrarily detonate at a specififed depth. Presumably because the AI sets the depth based on where it thinks your at, up to 300 meters, at which point the DC just poofs into thin air.


But not always. The better the conditions, glass sea's, ect., I've been sunk at 500ft.

banjo 09-07-09 09:09 AM

I also have been sunk at 500 ft--and beyond.

Armistead 09-07-09 12:32 PM

Quote:

Originally Posted by banjo (Post 1167779)
I also have been sunk at 500 ft--and beyond.


They got me last night at 600ft. Well, I took some mild damage and at that depth is started a domino effect. Got to 200 ft fighting diving out of control. Fooled them for awhile, but they finally got a bullseye.

Gato76 09-07-09 03:04 PM

Quote:

Originally Posted by Armistead (Post 1167533)
But not always. The better the conditions, glass sea's, ect., I've been sunk at 500ft.

Remember 500 feet is about or less than 150 meters,300 meters would be around 960 or 970 ft

donut 09-07-09 03:30 PM

Go Figure !
 
Good Find Gato76:up:

ivank 09-07-09 05:39 PM

where to I get 1.8?

Pumpkin 09-08-09 01:11 AM

Hi,

This is from the pdf with version 17:

6. Holy Loch, UK: (DISABLED, but file's still exit if one wanted to renable it) This is a very
basic campaign focusing on small time frame in which the US was sending some of its fleet
boats from Submarine Squadron 50, into the Atlantic.

How do I enable the file? I can't seem to find information on that anywhere.

Many thanks :oops:

Lt commander lare 09-08-09 02:03 PM

does anyone here that plays the latest trigger maru with v 1.5 seen the three alarm button inside the connning tower near the tdc and the torpedo firing button do u know how i can get the alarms im playing rsrdc right now and i would like them in the conning tower for stock as well

lt commander lare

DigitalAura 09-08-09 03:03 PM

Is there a 1.8 yet? :hmmm:

Pumpkin 09-08-09 05:22 PM

Quote:

Originally Posted by DigitalAura (Post 1168570)
Is there a 1.8 yet? :hmmm:

There is a beta here:

http://forum.kickinbak.com/viewtopic.php?f=36&t=1785

:salute:

Pumpkin 09-08-09 05:24 PM

Just to repeat myself...

Quote:

Originally Posted by Pumpkin (Post 1168232)

This is from the pdf with version 17:

6. Holy Loch, UK: (DISABLED, but file's still exit if one wanted to renable it) This is a very
basic campaign focusing on small time frame in which the US was sending some of its fleet
boats from Submarine Squadron 50, into the Atlantic.

How do I enable the file? I can't seem to find information on that anywhere.

Anyone know? :hmmm:

aanker 09-09-09 02:35 PM

Quote:

Originally Posted by Pumpkin (Post 1168663)
Just to repeat myself...

Anyone know? :hmmm:

I'll give it a shot.... 1.7 ??

I think it is as easy as removing the semi-colons ---> ; <--- that comment out the flotilla
in: \Data\UPCData\UPCCampaignData\CareerStart.upc

Edit the file BEFORE you install it with JSGME. Keep a backup of his original CareerStart.upc just in case .....

Maybe someone who's done this will chime in but I think it's the only file that needs changing. Edit it with a Text editor like Notepad.

=======================================
;[CareerStart 12]
;ID= EarlyWar
;NameDisplayable= Holy Loch, UK
;StartTimeInterval=1942-09-01, 1942-09-15
;BackgroundPic= 1942.tga ; picture that is displayed on the background when this option is selected
;CareerStartBriefingText=
;RenownOptions= 5000, 2500

;[CareerStart 12.Flotilla 1]
;ID= C12Flotilla1
;NameDisplayable= Holy Loch
;IDLinkFlotilla= SubRon50
;IDLinkUserPlayerUnits= F7Gato, 6, F7SBoat, 7
;FlotillaBriefingText=
;FlotillaCommonality= 1

=======================================

From the above example ---------- to:

[CareerStart 12]
ID= EarlyWar
NameDisplayable= Holy Loch, UK
StartTimeInterval=1942-09-01, 1942-09-15
BackgroundPic= 1942.tga ; picture that is displayed on the background when this option is selected
CareerStartBriefingText=
RenownOptions= 5000, 2500

[CareerStart 12.Flotilla 1]
ID= C12Flotilla1
NameDisplayable= Holy Loch
IDLinkFlotilla= SubRon50
IDLinkUserPlayerUnits= F7Gato, 6, F7SBoat, 7
FlotillaBriefingText=
FlotillaCommonality= 1

=======================================

Good luck and Happy Hunting!

Art

Edit - be careful not to remove the semi-colon after 1942.tga ; <--- this one below:
BackgroundPic= 1942.tga ; picture that is displayed on the background when this option is selected

Pumpkin 09-10-09 03:22 AM

Thanks aanker - I'll give that a try. :yeah:

ivank 09-10-09 08:41 AM

It worked thanks


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