SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] IO_StrategicMap - mod for navigation map (https://www.subsim.com/radioroom/showthread.php?t=174841)

Magic1111 02-03-11 07:09 AM

Hi Obelix !

I´ve a question: Is it possible to get back the "Stock-SH5" Mission Orders Icons on the Nav Map instead of the red Icons from your MOD (I mean the Stock Icons "ships sinking", "make Photos", "Patrouille"...and so on) ? Only this Icons, not for Harbour....etc. !

And ONLY this, all the other things from your MOD are untasted !

Can do this perhaps as an additional MOD ?

I like to play with your NavMap, but with the Stock Icons for my Mission Targets (Area) !

Is it possible please ?

Best regards,
Magic:salute:

Illyustrator 02-03-11 08:08 AM

Quote:

Originally Posted by Magic1111 (Post 1589634)
Hi Obelix !

I´ve a question: Is it possible to get back the "Stock-SH5" Mission Orders Icons on the Nav Map instead of the red Icons from your MOD (I mean the Stock Icons "ships sinking", "make Photos", "Patrouille"...and so on) ? Only this Icons, not for Harbour....etc. !
And ONLY this, all the other things from your MOD are untasted !
Can do this perhaps as an additional MOD ?
I like to play with your NavMap, but with the Stock Icons for my Mission Targets (Area) !
Is it possible please ?
Best regards,
Magic:salute:

Hi Magic1111.
We wished to approach on a maximum the Card to real that time (with the account of possibility of game). And it was necessary to refuse these "beautiful" icons.
To do separate Mod there is no sense (separately). Personally for you I will make corrections to a file "StrategicMap.dds" and I will transfer to you. Little bit later, as there will be a free time.

Magic1111 02-03-11 08:46 AM

Quote:

Originally Posted by Illyustrator (Post 1589646)
Personally for you I will make corrections to a file "StrategicMap.dds" and I will transfer to you. Little bit later, as there will be a free time.

That sounds wonderful mate, many thanks in forward ! :up: :yeah:

Best regards,
Magic:salute:

Illyustrator 02-03-11 04:55 PM

Hi Magic1111.

StrategicMap.dds - To replace a similar file:.../data/Menu/Gui/



Sepp von Ch. 02-03-11 05:14 PM

I want to thank you for the new version of the IO strategic map; new version is one step better!:up: It's a Mod, without which I can not play SH5!;)

Magic1111 02-03-11 05:54 PM

Quote:

Originally Posted by Illyustrator (Post 1589961)
Hi Magic1111.

StrategicMap.dds - To replace a similar file:.../data/Menu/Gui/



WONDERFUL !!!!! :up:

Many, many thanks that you´ve done this for me !!!! :yeah:

Best regards,
Magic:salute::salute::salute:

Magic1111 02-03-11 05:55 PM

Quote:

Originally Posted by Josef von Posorschitz (Post 1589977)
I want to thank you for the new version of the IO strategic map; new version is one step better!:up: It's a Mod, without which I can not play SH5!;)

Yes, totally agree ! :up::rock::rock:

Obelix 02-07-11 04:12 AM

Version 3.1 released. See post 1

Magic1111 02-07-11 04:23 AM

Quote:

Originally Posted by Obelix (Post 1592245)
Version 3.1 released. See post 1

Many thanks !!!!!!! :yeah:

Best regards,
Magic:salute:

charognard 02-07-11 04:28 AM

Quote:

Originally Posted by Obelix (Post 1592245)
Version 3.1 released. See post 1

Can we know what news in this last version ?

Illyustrator 02-07-11 08:35 AM

Quote:

Originally Posted by charognard (Post 1592252)
Can we know what news in this last version ?

Changes have concerned only "Font" and its "Colour". It is corrected "Nomograph".

mobucks 02-07-11 01:23 PM

I dono if i said it before, but thankyou for this outstanding mod.

I see in your page 1 screenshots, you have a nice wood border around the map. I dont think I have that in my mod. I am using the one for TDWUI. Was there an optional mod i missed?

Sepp von Ch. 02-07-11 04:16 PM

Thank you for update! Just a little question: the fact, that the draggable conovy-map has no longer the "pull tab" is the intention? Just asking...;)

http://s3.postimage.org/fd9pvrr8/SH5...7_21_58_46.jpg

Obelix 02-07-11 07:04 PM

Quote:

Originally Posted by mobucks (Post 1592496)
I dono if i said it before, but thankyou for this outstanding mod.

I see in your page 1 screenshots, you have a nice wood border around the map. I dont think I have that in my mod. I am using the one for TDWUI. Was there an optional mod i missed?

All this is implemented in version 3.1
Perhaps your monitor to adjust the gamma correction, we did not make the borber very bright.

Obelix 02-07-11 07:08 PM

Quote:

Originally Posted by Josef von Posorschitz (Post 1592621)
...the fact, that the draggable conovy-map has no longer the "pull tab" is the intention? Just asking...;)

Looks like it's just that little thing that we agree with Illyustrator forgotten :O:.

Sepp von Ch. 02-08-11 02:00 PM

:D:D

col_Kurtz 02-09-11 08:32 PM

Quote:

Originally Posted by Obelix (Post 1583915)
@col_Kurtz
Thank you, we will study this information.

Quote:

Originally Posted by Illyustrator (Post 1585217)
I thank You, col_Kurtz.
I will be glad to any materials on German cards.:salute:

Your welcome:)
Did my best:salute:

Obelix 02-16-11 09:57 PM

What do you think about this?
http://www.subsim.com/radioroom/pict...pictureid=3672
Decided to add a paper texture. It is still a draft, it will be necessary to adjust the alpha transparency and adjust the color.

stoianm 02-17-11 07:00 AM

Quote:

Originally Posted by Obelix (Post 1599369)
What do you think about this?
http://www.subsim.com/radioroom/pict...pictureid=3672
Decided to add a paper texture. It is still a draft, it will be necessary to adjust the alpha transparency and adjust the color.

it is a good ideea:up: - just to keep in consideration that ours plotigs drawings to be high visible with the new paper texture - thanks

7Infanterie19 02-17-11 01:52 PM

Hi Obelix,

Is it possible to make the map tools take up a smaller footprint, say a half or a third of the current size?

Cheers!


All times are GMT -5. The time now is 10:34 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.