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-   -   YamatoForever Shipyard (https://www.subsim.com/radioroom/showthread.php?t=161756)

nikbear 12-24-10 07:53 PM

Been looking forward to these all day:yeah: Merry Christmas Molke2005:up:
Thank you :salute:

yamatoforever 01-01-11 07:52 AM

Release Old Corvette - SH4 Conversion
 
http://img705.imageshack.us/img705/5...0110543718.jpg
http://img221.imageshack.us/img221/8...0110544996.jpg
http://img442.imageshack.us/img442/5...0110550862.jpg

Download Old Corvette

EnglishNames.cfg
OldCorvette=Old Corvette
GermanNames.cfg
OldCorvette=Alte Korvette

Matus 01-06-11 01:51 PM

What to do some ships from the current time for example the USS Enterprise, USS Nimitz, USS Long Beach but also for example tanker Jahre Viking. I would have 500,000 brt sinking of one ship. And so a new cargo, cannon 21 cm, M26 Pershing tanks.

Wreford-Brown 01-09-11 03:59 AM

Scripting HMS Terror into your campaign
 
molke 2005 has kindly given me permission to release a file for his HMS Terror model which will script it into your campaign on it's historic routes.

This mod contains molke2005's original ship model and a .mis file which scripts HMS Terror's movements during WW2 in the Mediterranean. Please read the Readme as it gives instructions on how to merge SCR files to get HMS Terror scripted into whichever version of SH3 you're using, from stock to any of the supermods.

http://i733.photobucket.com/albums/w...sHMSTerror.jpg

Enjoy!

yamatoforever 01-09-11 06:51 AM

Update Old Corvette 2.0
 
Update "Old Corvette"

by Rowi58!!!!

Update 2.0

nikbear 01-09-11 10:13 AM

Whats in the update?:06:

yamatoforever 01-09-11 10:21 AM

Quote:

Originally Posted by nikbear (Post 1570436)
Whats in the update?:06:

Light adaptations (weapons) to SH3 standard! And easily changed skin.

nikbear 01-09-11 10:31 AM

Ahh,thank you for the update!:salute:

Giovanni Dalle Bande Nere 01-11-11 06:26 AM

Hello everybody. Sorry for my bad English.
Yamato i love your beautiful job.
Well i need please the 2 files textures and library 2009 RAR.
I don't find it:x:-?. 'bout Japanese warships. Or it's good
the files 2010? Sorry for my bad english. Grazie:DL

SquareSteelBar 01-11-11 07:00 AM

Welcome aboard. :salute:

ftp://maikhaas.dyndns.org/Volume_1/S...COMMUNITYMODS/

Look into MOLKE2005_YAMATOFOREVER directory.
Maybe you'll find what you're lookin' for...

Cheers,
SquareSteelBar

Giovanni Dalle Bande Nere 01-11-11 07:21 AM

thks Steel:DL Well the 2 files 2009 there isn't.
In the file of the japanese warships, Yamato for example,
in the info said to download these 2 files. I don't understand if it's the same
the 2 files 2010 for convert these japanese warships. In the museum I see the Yamato and the others japanese. only the russian Kirov crashed.
I don't know if you understand me . Sorry but my English is not good:oops:

SquareSteelBar 01-11-11 07:48 AM

Quote:

Originally Posted by Giovanni Dalle Bande Nere (Post 1571784)
...only the russian Kirov crashed...

Did you read the KIROV documentation?

http://img820.imageshack.us/img820/4977/000myy.jpg

Giovanni Dalle Bande Nere 01-11-11 08:14 AM

Yeah! It's ok now.:DL A question please.
But if a warships convert to SH3 is in my museum, it's in the
game right? RMS Titanic for example where i find it? Near Terranova?:cry:
I love so much this wonderful game but it's so difficult. For example i put the ship with mission editor save the mission ( file mis.) but when i loaded in the game don't "read" the file:x

Wreford-Brown 01-11-11 02:36 PM

If you download my .mis file for HMS Tiger and follow the instructions it will tell you how to merge .mis files with the campaign_SCR file to ensure ships appear in game.

If you like VonDos' ships I've got a little mod which scripts them all into their historic routes in game: http://www.mediafire.com/file/3gnzyn...ips%20v1.9.rar

It's based on GWX but if you use another mod or supermod let me know and I can create another version for you.

Giovanni Dalle Bande Nere 01-11-11 08:03 PM

Thks Wreford Brown. I've download SH3 on the net.
Patch 1.4 and GWX3.0 Gold with 2 Italian programs.
Lili Marlene ( textures) and Rina Ketty( audio).
The game it's ok. I've imported a lot of warships converted
SH4 to SH3 and I've seen all of them in the museum.
Unfortunately I can't explain for my poor English. I open
SH3 mission editor and put some ships and my u boat in the map.
Check mission. Ok. Save the file.mis in documentary single missions, but
when start the game i don't find the file. Where is my mistake?:-?
I'd like to meet for example the great Yamato or the Titanic for example.
Sorry but it's only a week tha played this wonderful game.

SquareSteelBar 01-12-11 02:10 PM

You have to create a folder with the same name like the .mis file and to move it into:

....\data\SingleMissions\English*\Example\Example.mis


*or German [depends on language you chose in game options]

Wreford-Brown 01-13-11 01:46 PM

There's a SH3 Mission Designers Forum here: http://www.subsim.com/radioroom/forumdisplay.php?f=198

The Sticky's should tell you all you need to know.

Giovanni Dalle Bande Nere 01-14-11 12:32 PM

Hi Guys. It's getting better the game:salute:
This game is a drug.

Giovanni Dalle Bande Nere 01-15-11 12:00 PM

I've 2 little problems.
NBB Tirpitz have no guns. This is not a ship converted.
The second, I don't know if it's a bug, when I'm on the bridge
with my boys, we have not the binoculars. Only the hands:haha:

Wreford-Brown 01-15-11 01:26 PM

If you're talking about the docked Tirpitz and early in the war then it's deliberate as she was still being fitted out at the start of WW2.

This thread has more details:
http://www.subsim.com/radioroom//sho...d.php?t=149252


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