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-   -   [REL/WIP] TMO19 interior 3d overhaul (https://www.subsim.com/radioroom/showthread.php?t=158706)

Nuc 02-15-10 06:32 AM

Quote:

Originally Posted by vickers03 (Post 1246341)
you can activate all at once,
except different variants like gato/uss drum

I notice that there are files that overwrite when activated all at once. Is there a specific order in which they should be activated? thanks

vickers03 02-15-10 10:38 AM

Quote:

I notice that there are files that overwrite when activated all at once. Is there a specific order in which they should be activated? thanks
no, it's just because some textures are the same.

keltos01 02-15-10 11:38 AM

Quote:

Originally Posted by vickers03 (Post 1263953)

Beautiful work there !

keltos

AVGWarhawk 02-15-10 01:28 PM

I played a bit yesterday. Yes sir, this mod really adds a new world to the muttled world of sub interiors. Enjoying it quite a bit. :yeah:

Bubblehead1980 02-15-10 02:23 PM

Interior overhauls have added big time.....the detailed christmas tree and functioning torpedo panel are my favorite features.Also noticed the cofee cup on the chart desk in control room of porpoise slides forward and back when dive angle changes, good stuff. :salute:

AVGWarhawk 02-15-10 02:29 PM

Yeah, the coffee cup moving with the swells :yeah: Class A work man...class A! :rock:

willielapus 02-15-10 02:41 PM

Beatiful mod. I installed it (and the other two similar mods) in my SH4 + GFO without any problem.

I noticed that some area are active (clickable); is there a list of the items that are active in this and the other two similar mods?

Thanks :D

vickers03 02-15-10 06:43 PM

Quote:

I noticed that some area are active (clickable); is there a list of the items that are active in this and the other two similar mods?
ducimus started this in TMO with clickable crew members and click-dials at dive and nav station,
i added some map table items, torp launcher, fire ex.,
planesmen.

AVGWarhawk 03-26-10 07:47 PM

Any more interiors in the works :06: I got out of a porpoise and into a gato...my old ride looked so much better inside. :D

Nbjackso 03-26-10 08:16 PM

Quote:

Originally Posted by AVGWarhawk (Post 1335844)
Any more interiors in the works :06: I got out of a porpoise and into a gato...my old ride looked so much better inside. :D

Check the first post. The Gato interior has been out for awhile. I use it and I don't leave port without it.:haha:

AVGWarhawk 03-26-10 08:43 PM

Quote:

Originally Posted by Nbjackso (Post 1335879)
Check the first post. The Gato interior has been out for awhile. I use it and I don't leave port without it.:haha:

Excellent! :arrgh!:

Captain Dave 03-26-10 09:16 PM

There's more lights in the command room than downtown Chicago.

WarlordATF 03-27-10 01:59 AM

I think the only interior left is the S Class. :hmmm:

I THINK he was having trouble finding good pics for reference on the S Class. :06:

The Gato,Porpoise and Salmon are all amazing, the details are very well done. I couldn't imagine going back to stock, These are so much better! :yep:

They also work with almost any install, which is great. :up:

I hope once the S Class is complete, Vickers brings them all to the same level ( :ping: Phono and Captains Log in Porpoise Please!:salute: ) and releases them as a single megapack. Might be a bigger download, but once you see one of them you will want them all anyway. :rotfl2:

I don't know how much time it takes to do an interior upgrade, but i can tell the accuracy was well researched. The photos i have compaired have been dead on or as close as the game would allow. Alot of homework was done to make these interiors right. Nice Job and...

THANK YOU VICKERS! :rock:

gdc3man 03-27-10 04:57 AM

Fantastic Mods !! Vickers !!!!
 
Hello, All

I also have to say, great job! on these upgrades Vickers, I cant imagine having to go back to stock.....LOL, I was prepped to buy SH5 off of direct2drive, but from what I have read on the forums I will wait till the price comes down from 60.00 dollars for gold edition, and wait for a major
patch to come out...I am so glad I waited :yep: ubi should be :oops: enough said !! anyway, thanks for your hard work and dedication to SH4, with which I will be sticking with for a while..... :ping:

AVGWarhawk 03-27-10 07:35 AM

Yep, my Gato is looking slick now! :rock:

keltos01 03-28-10 09:57 AM

nice !

I forgot to add the Salmon interior to the Narwhal...

Vickers03 could you make a patch for it ?µ


keltos

GlobalExplorer 04-01-10 06:50 AM

VICKERS, I installed your new interiors and they look great.

There is however one issue I have. Your mod also adds a new compartment (interior aft, see 1st image), but it is almost completely dark inside, although there seem to be illumination sources (2nd image). Is this normal? Or what did I do wrong?

[ I ran this non SH4 UBM 1.5, NO other mods installed. ]

Door to new interior aft compartment:

http://www.global-explorer.de/20100401/0l.jpg

unfortunately it's quite dark there:

http://www.global-explorer.de/20100401/1l.jpg

vickers03 04-01-10 01:13 PM

@GlobalExplorer
the additional room belongs to TMO and is all
Ducimus' work.
it only shows up when TMO is installed.

ShadowWolf Kell 04-01-10 01:52 PM

Is there any actual difference between the Gato, Balao and the Tench?

I realize the game considers them all to use the same interior, but if they're different I could see having an interior we can toggle for each. ;)

Really been loving them thus far.

aanker 04-01-10 02:23 PM

At one time I thought there was and thought it was important mostly because of the strength of the hull. I thought there should be a separate BALAO class interior with a 600' gauge keeping the 450' gauge for the TAMBOR, GAR, & GATO, classes. However since then I have seen RW pics of a BALAO with a 450' gauge and others with a 600' gauge - also vice-versa with the GATO and a 600' depth gauge.

So, whatever they decide to do - especially Vickers, is outstanding work and I sure do like it.

Happy Hunting!

Art


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