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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   GWX 3.0 RELEASED (Links here) (https://www.subsim.com/radioroom/showthread.php?t=145939)

bigboywooly 12-27-08 12:25 AM

You wait ages for a dev them 3 come along at once
But only 1 with the answer

:rotfl:

If its ok to use will have a go with that myself I think

Orion2012 12-27-08 12:37 AM

Quote:

Originally Posted by bigboywooly
You wait ages for a dev them 3 come along at once
But only 1 with the answer

:rotfl:

If its ok to use will have a go with that myself I think

Like seeing Admiral Lockwood walking the deck of the Bismark

Madox58 12-27-08 12:39 AM

Mikhayl's mod only changes the zon files for the Player Subs.

As I go through the Commander files,
I'll watch for anything that may affect this mod.
But since it's an added zone?
it should not affect anything.

And haveing a look?
There are no random or sabotage settings that affect the zon file.

What a pity!!
As the zon file is a critical file?

Anvart 12-27-08 12:43 AM

My congratulations to GWX-team!
I never used GWX-mods ...
May be time has come to make it ...?
Or to wait the following release ...? :lol:
...
What volume has GWX 3.0 (all files)?
For files downloading it's necessary high-speed torrent. Is it jimbuna's link?

Thanks.

bigboywooly 12-27-08 12:48 AM

Yes Jimbunas link is the torrent

IIRC tis 1.31Gb Anvart

:up:

And no there wont be another release

:rotfl:

Madox58 12-27-08 12:49 AM

Greetings Anvart!

Jimbuna has the Torrent link.
I'll help seed if need be.
:up:

Anvart 12-27-08 01:02 AM

Thanks, guys!
...
and
Quote:

HOWEVER! What you may not be aware of is that he has effectively REMOVED THE POLYGON effect from the waves ...
What is it?
I don't remember it in stock ...
May be it's my sclerosis ? :rotfl:

P.S.
I will pay my 3GB Inet user's payment and D/L this mod in the beginning of January ...

Kpt. Lehmann 12-27-08 01:02 AM

Cheers Anvart!:arrgh!:

Hartmann 12-27-08 01:16 AM

some one knows if there are some sound files changes in GW 3 ?

i´m having distorted sound in the command room ,that worked well in the previous releases of GW

i don´t know if coul be my sound drivers or another thing.

i will investigate more tomorrow.:hmm:

Anvart 12-27-08 01:19 AM

Quote:

Originally Posted by Kpt. Lehmann
Cheers Anvart!:arrgh!:

Mutual greeting, boss!
:up:

Kpt. Lehmann 12-27-08 01:30 AM

Quote:

Originally Posted by Hartmann
some one knows if there are some sound files changes in GW 3 ?

i´m having distorted sound in the command room ,that worked well in the previous releases of GW

i don´t know if coul be my sound drivers or another thing.

i will investigate more tomorrow.:hmm:

Not sure what to say. We haven't changed that particular sound in years.:huh:

Onkel Neal 12-27-08 01:46 AM

GWX3 :rock: Congrats on the release and the team's hard work and diligent efforts! :up:

Neal
Subsim

Anvart 12-27-08 01:54 AM

Quote:

Originally Posted by bigboywooly
...
IIRC tis 1.31Gb Anvart
...

Is it GWX 2.0 + GWX 2.1 + BBW fix + GWX 3.0 + something else ... files?:hmm:
...
AND jimbuna's link (first post) don't work ...?

Madox58 12-27-08 02:02 AM

You only need the GWX 3.0 files.
7 bin files and one exe file

Anvart 12-27-08 02:15 AM

Quote:

Originally Posted by privateer
You only need the GWX 3.0 files.
7 bin files and one exe file

For first (from scratch) installation?
It's good!

JT1981 12-27-08 02:24 AM

Quote:

Originally Posted by Anvart
Quote:

Originally Posted by privateer
You only need the GWX 3.0 files.
7 bin files and one exe file

For first installation?

I think it should be installed on a clean sh3 1.4B,,,
I have installed the GWX3.0 and found my saved game run no problem:up:

difool2 12-27-08 09:19 AM

A question about the hydrophones-in the past all other ambient noises have been cut out when you went to the hydrophone station. After this install however I can hear them all (crew coughing, wind blowing, waves lapping), making it very hard to hear any other ships on the 'phones, even at moderate ranges. Is this a feature of 3.0, or a bug, or a quirk of my system? I haven't run SH3 on this particular machine (Vista 32 bit) until now.

I also get a weird visual bug when I dip just below the surface and peer up at a ship-I'll see a lot of bubbles wafting into the sky...

Jimbuna 12-27-08 11:21 AM

Quote:

Originally Posted by Anvart
Quote:

Originally Posted by bigboywooly
...
IIRC tis 1.31Gb Anvart
...

Is it GWX 2.0 + GWX 2.1 + BBW fix + GWX 3.0 + something else ... files?:hmm:
...
AND jimbuna's link (first post) don't work ...?

Try this one Anvart http://www.psionguild.org/forums/ima...s/thumbsup.gif

http://files.filefront.com/GWX30+tor.../fileinfo.html

@Kpt....not sure what happened to first link because yours doesn't work yet mine (despite looking the same, does)...ODD :hmm: ....can you amend the first post http://www.psionguild.org/forums/ima...ies/pirate.gif

Jimbuna 12-27-08 11:34 AM

Quote:

Originally Posted by Neal Stevens
GWX3 :rock: Congrats on the release and the team's hard work and diligent efforts! :up:

Neal
Subsim

Cheers Neal
A good Christmas for the sub simming community I hope/believe http://www.psionguild.org/forums/ima...s/thumbsup.gif

nascar 12-27-08 12:23 PM

I think there is a problem when you activate (english nav map and grid refs) in JSGME. When you zoom out the names of the seas are in English but when you zoom in they are changing into German names.


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