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This May be a Dumb Question?
Ok, I have it, but how do I install it , and where does it go?
Do I have to remane it? I have No Clue what to do with it ? A little Help please. Charlie |
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I can understand the second mode..... any dive plane needle pointing down is dive condition, and any dive plane neeedle pointing up is surfacing condition, but in these dive planes form...... they had not.... dive plane icons (an hydrodinamic wing icon) (number 3, 7 and 8 of Tikigod) And we have dive planes wings icons in SH3.... When you adds the "hydrodinamical wings icons" (as in SH3) they looks bad pointing int the wrong direction, with the back or exhaust edge to the incomming waterflow. :hmm: , it is hard for me to explain.....can understand my point ? When you have the hydrodinamic wings, it looks better is the wings icons are well oriented respect to the waterflow. Be ware with some pictures in past page, some seems to be from american subs, look at the sticker "Dive", it is english.... (number 2 of Tikigod) :hmm: and one of them seems no showing the dive planes instruments (number 4 of Tikigod) :hmm: And those are showing the inveted dial scales.... look at them, they have not dive plane wings icons (number 3, 7 and 8 of Tikigod) but we have wings icons in SH3. SH2 can not be taked as a reference.... remember it was a disaster like this sim. :up: , do you remember what a quantity of job modding SH2 ? :up: Quote:
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I only need all needles pointing forward as the dive planes attacking the waterflow. Quote:
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Re: This May be a Dumb Question?
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Re: This May be a Dumb Question?
CA,
Can I know why you rotate the Bearing Texture from the cadrane_radio_xx.tga ? I ask because it doesn't make any sense to me that 0degrees Bearing is now 30 degrees bearing :doh: Re-Edit: nope, still offset :nope: http://img405.imageshack.us/img405/8070/rad0fk.jpg That was in a XXI |
Anyone have the same bearing error like me?
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Re: This May be a Dumb Question?
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-CA |
If I put the old skin back , the Sonar compass go back to normal.
But Radar room compass has tilted too :doh: :doh: |
Thanks for bringing this to my attention JonZ.
WOW, I am really embarassed right now..... I guess I got caught up with all the work and over looked one very simple detail: The radio room texture is shared with the sonar room. This means I fixed the radio room bearing indicator but messed up the sonar room bearing indicator. Everything was tested very thoroughly with the mod except this area because it was a simple texture tweak. I apologize to everyone for this very stupid mistake. I am not sure what to do now....this means for the type 7, 9 and 21 you either get a correct bearing indicator in the radio room with an offset one in the sonar room OR the default offset bearing indicator in the radio room with a correct one in the sonar room. I guess it doesn't matter either way. I might just pull the mod offline and remove the fix and leave it the way it was regarding the messed up bearing indicator in the radio room. I now know I have to use a different approach to completely fix this. Since I have access to the models now I can attempt a go at this, but it won't be released until much later (v2). -CA |
No worries Captain America, I am sure you will fix it in due time.
Besides, the last guy that was "perfect" got crucified. Thanks for all the wonderful fixes elsewhere that you have already implemented. The indicator may be tilted... but it gives correct information still does it not? Three cheers for taking this difficult road! :up: :up: :up: |
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It is totally normal to overlook things, especially when you do it after works hours. I dealt with these things daily at work, the little details I forget to look when creating interface. Fortunately the QC department are always there to look the finest details :-j You do an awesome great work for the community, keep the good work pal :sunny: |
@ Kpt. Lehmann & JonZ, thanks for the pep talk :)
What should I do? Do you think its better to make a new file that reverts back to the broken bearing indicator in the radio room or just leave it the way it is? I hate to make someone install something that claims to fix one thing but breaks another. For the less technically inclined: the course indicator still displays the correct course. This just refers to the texture of the bearing indicator. -CA |
How di I install it ?
Ok I have downloaded it but I have no Idea how to install it.
Is it supposed to be in a zip file? Cause teh file I downloaded looks like a Note pad file. Also where does it go in the game? A littlle assistance please. Charlie |
Re: How di I install it ?
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or 7zip http://www.7-zip.org/ to extract the file. Full install details are in the readme once extracted. The 7zip format was chosen because you get maximum compression compared to the other formats. This means a smaller file to host and a smaller file for you to download. Compressed this file is 7.69 mb, uncompressed its 28.7 mb...big difference. -CA |
Re: How di I install it ?
It your mess now, you must correct all the compass from scratch :D
Nah I don't know man, I discovered the bug only when I was tweaking the tga files when I realised the bearing compass was tilted and I did'nt know why it was tilted until I read your doc. Then I started the game to see the RR textures (Radio Room) and realised that on Sonar that the Bearing Compass was tilted :doh: wtf! I put back the old compass over it and it did the job, but realised that the Radio man compass was tilted as consequences of my acts. So it purely by coincidence I discovered this, I rarely paid attention to the bearing compasses on 3D display. |
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