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Yea, I've picked out my texture a while ago and I'm sticking with it.
Any other changes you made, or can I just plug in that 1000 for max particles and be happy? I still wish the smoke stayed up for longer. It just seems to disappear too fast to be realistic :( |
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If you want the smoke to stay up a little longer, it has to do with either scalable lifescale, fastparticle lifescale, or blacksmoke life. Try doubling or tripling one or all of those to get increased smoke lifespan. If you can make it work, please do come back and tell. ;) |
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He$$, I'm so old I remember when an IBM 360 Model 65 with 256KB of memory was good! It was a roomfull too! :D That was 1968. TT |
1968? :huh:
That's like a billion years before I was born! :rotfl: :rotfl: :rotfl: jk |
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TT It looked like this (this is actually a model 75): http://www.columbia.edu/acis/history/2311.html |
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Honestly, I can't wait until TT releases some more particle rules.
I plan on going particle craaazy! :doh: :doh: |
Hi TT,
I was wondering if there is a way for us to hack into the weather patterns. Has anyone figured out what determines the number of cloud formations? Where is this file? (and don't tell me that it is hard-coded; I don't buy it) Nori01 and Nori02 are great, but there should be up to Nori99. :huh: Yes, you read right... 99 |
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BTW, I should have some more particle tweak files out in 2 or 3 days. Coding by hand turned out to be too time consuming. I've been modifying File Analyzer to rip apart the particles.dat file and create automatic tweak files which don't need much hand editing. What would you like next? Oil fires and smoke? Or something else? TT |
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http://show.imagehosting.us/show/993..._-1_993162.jpg And if posible the cannon muzzle fire effect, i changed their texture and looks too impresive now, specially in cinematic movement, but i want to make big the "dragon fire" from big size battleship guns. :huh: http://show.imagehosting.us/show/993..._-1_993163.jpg |
Redwine,
Have you seen this page: www.fas.org/man/dod-101/sys/ship/weaps/mk-7.htm They have information and images that may be relevant to you... :yep: http://www.fas.org/man/dod-101/sys/s...902127_JPG.jpg http://www.fas.org/man/dod-101/sys/s...103648_JPG.jpg |
Thanks Marhkimov !!!
Here another good picture. The USS Iowa. http://show.imagehosting.us/show/995..._-1_995173.jpg http://show.imagehosting.us/show/995..._-1_995173.jpg I read in some place, when Yamato shoots its cannon, must not be people on the deck, the explosion kills any on deck. In tests, they let some pigs on the deck when shoot the first time the big guns, the pigs was splashed as insects in the windshield of your car. |
Okay Mateys, something to do this weekend. Particle mania.
The following effects have been decoded in particles.dat for your tweaking in Mini Tweaker. Download the .ZIP files, unzip, and save to the Mini Tweaker \TweakFiles folder, as always. ;OIL----------------------------------- ;#Oil_trace ;#Burnning_oil ;#Burnning_oil_smoke ;#Burnning_oil_fire ;#Oil_spot ;#oil_explosion ;#oil_explosion_01 ;#oil_explosion_trail ;$Oil_explosion_halo ;#Oil_Floating_Spot ;#plane_oil_explosion ;#Burnning_oil_small ;#Burnning_oil_smoke_small ;#Burnning_oil_fire_small www.delraydepot.com/tt/Oil.zip ;GENERAL MUZZLE FLASH------------------ ;$Gun_muzzle_flash ;$Gun_muzzle_flash_halo ;$Big_muzzle_flash ;$Big_muzzle_flash_halo ;$MGun_muzzle_flash ;$AA_Gun_muzzle_flash ;$KGun_muzzle_flash ;$Gun_deck_camera_muzzle_flash www.delraydepot.com/tt/MuzzleFlash.zip ;TRACERS------------------------------- ;@Shell_trace ;@Bulet_trace ;@Bulet_trace_Fast ;@Shell_trace_Fast ;@Bulet_spark www.delraydepot.com/tt/Tracers.zip ;TORPEDO------------------------------- ;$torp_great_explosion ;$torpedo_splash_L ;$torpedo_splash_L01 ;$torpedo_splash_R ;$torpedo_splash_R01 ;#decoy_bubbles (DUD Torpedo) www.delraydepot.com/tt/Torpedo.zip ;GENERAL FIRE-------------------------- ;#Fire_big ;#Fire_small www.delraydepot.com/tt/General_Fire.zip ;MISC SMOKE---------------------------- ;#house_smoke ;#funnel_smoke ;#Smoke_big ;#Smoke_small www.delraydepot.com/tt/MiscSmoke.zip ----- More coming. Maybe explosions next? TT |
As a suggestion, make a sub folder in your SH3MiniTweaker\TweakFiles folder called \Particles, and save the particle tweak files there. That way they are kept separate from the rest of the bunch. That's what I did anyway. There's getting to be so many tweak files I can't find the right one sometimes. hehe
TT |
Once again, nice work TT!
Sure, explosions are always fun! :D Also, I have subfolders for almost everything: air, sea, submarines, particles, env... |
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