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-   -   Subsim: 16 Years on the Web and a Trivia Contest! (https://www.subsim.com/radioroom/showthread.php?t=201670)

Subnuts 01-27-13 08:26 PM

AXE
 
Just found this on page 9 of the 2007 almanac (didn't i help edit that book? :haha:).

"Everybody was tired after daily extra hours and weekends at work. In this period the best game developer was "AXE."

AXE being "a fictional character haunting game development in critical times before release."

THE_MASK 01-27-13 08:37 PM

Ubisoft Canada

Kpt. Lehmann 01-27-13 10:10 PM

Quote:

Originally Posted by Neal Stevens (Post 2000019)
Subsim Trivia Question 10: Florin Boitor remarked that _____________ was the best game developer for SH3 as the deadline loomed.


Answer in this thread.

Mr. Axe. We also emplyed Mr. Axe during the development of GWX.

Onkel Neal 01-27-13 11:15 PM

Quote:

Originally Posted by Subnuts (Post 2000034)
Just found this on page 9 of the 2007 almanac (didn't i help edit that book? :haha:).

"Everybody was tired after daily extra hours and weekends at work. In this period the best game developer was "AXE."

AXE being "a fictional character haunting game development in critical times before release."

Ding! Ding! Ding! We have a winner! :woot:
Yes, "Axe" considered by Florin the best developer: AXE was the dev that chopped out parts of the game that were unfinished and could not be finished in time to ship. :03:

Nice work, Daryl! PS: PM me your new address, your Christmas card returned undelivered. :arrgh!:

Onkel Neal 01-27-13 11:17 PM

Question 12: What was the hull number on the conning tower of the sub in Silent Service?

hitman911946 01-27-13 11:55 PM

104?

fitzcarraldo 01-28-13 12:05 AM

Quote:

Originally Posted by nikimcbee (Post 2000010)
Lead Designer Tiberius Lazar and Project Manager Florin Boitor

Curse you slow copy paste

104...not ss...only 104.

Regards

Fitzcarraldo:salute:

scudder 01-28-13 12:12 AM

257 leaps to mind...not sure why...

Obelix 01-28-13 12:25 AM

probably all the same 104?

Onkel Neal 01-28-13 12:43 AM

Quote:

Originally Posted by hitman911946 (Post 2000086)
104?

Yes, indeed. Though not liking the trend of answers ending with ? :O:

You are on the list.

Next Subsim Trivia Question within the next 12 hours.

Oberon 01-28-13 07:49 AM

My first Subsim:
http://www.youtube.com/watch?v=FEQTLUwduTI

:rock:

Subnuts 01-28-13 08:05 AM

Late to the party, but it was "215" on the title screen for the Amiga version.

http://i50.tinypic.com/34o1u80.jpg

Contrarians. :O:

nikimcbee 01-28-13 10:34 AM

Quote:

Originally Posted by Kpt. Lehmann (Post 2000066)
Mr. Axe. We also emplyed Mr. Axe during the development of GWX.

That would explain Jim's haircut.:hmm2::haha:

Kpt. Lehmann 01-28-13 10:41 AM

Quote:

Originally Posted by nikimcbee (Post 2000233)
That would explain Jim's haircut.:hmm2::haha:

It could explain it. However, you should have seen Danlisa's resultant haircut. I think he wanted to shoot me in the face for a while.:huh:

Onkel Neal 01-28-13 10:48 AM

Quote:

Originally Posted by Subnuts (Post 2000190)
Late to the party, but it was "215" on the title screen for the Amiga version.

:

Great photoshop skills, ....(aide comes over and whispers in my ear)...what? Well, all right.

We will accept your answer as well, since we did not specify whether the number on the tower was in game or on the title screen/packaging. :up:

Note: two answer are all we can accept for this question, so if someone finds a Timex/Sinclair version of Silent Service with another number, sorry. :cool:


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