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-   -   Soundman STILL not Calling.../contact.cfg (https://www.subsim.com/radioroom/showthread.php?t=196957)

TheDarkWraith 07-21-12 05:05 PM

Quote:

Originally Posted by Trevally. (Post 1912472)
:up:

Any sign of what the radar bug is caused by:06:

Having a hard time finding the radar routine in the exe :shifty:

TheDarkWraith 07-21-12 05:07 PM

@Trevally - when I release the next patcher version we'll need a single mission to test if the crew detects radar signals from aircraft also :yep:

Trevally. 07-21-12 05:09 PM

Quote:

Originally Posted by TheDarkWraith (Post 1912474)
@Trevally - when I release the next patcher version we'll need a single mission to test if the crew detects radar signals from aircraft also :yep:

Anyone know which planes would have radar:06:

TheDarkWraith 07-21-12 05:12 PM

Quote:

Originally Posted by Trevally. (Post 1912475)
Anyone know which planes would have radar:06:

ALB_Wellington is one of them:

[Sensor 3]
NodeName=R01
LinkName=ASVMarkI
StartDate=19410101
EndDate=19430601

Note the start date of when it has radar though...


Even though there is no voice for the detecting radar signals it will drop the TC to 32.

Trevally. 07-21-12 05:23 PM

Ok - test mission with taskforce (stopped) and aircraft on patrol
https://rapidshare.com/files/1181529...ar_test_FOG.7z

:up:

TheDarkWraith 07-21-12 05:26 PM

Quote:

Originally Posted by Trevally. (Post 1912479)
Ok - test mission with taskforce (stopped) and aircraft on patrol
https://rapidshare.com/files/1181529...ar_test_FOG.7z

:up:

I just released new version of patcher. Have a go at it :up:

I'm looking into one more possible patch currently - depth under keel bug. Once done with that I'll try this aircraft mission.

Trevally. 07-21-12 05:40 PM

Quote:

Originally Posted by TheDarkWraith (Post 1912482)
I just released new version of patcher. Have a go at it :up:

I'm looking into one more possible patch currently - depth under keel bug. Once done with that I'll try this aircraft mission.

:yeah:

Made new mission for testing the planes radar - moved the killer taskforce further away to give the planes a chance to kill you.
https://rapidshare.com/files/2469164...ar_test_FOG.7z
:up:

Dogfish40 07-21-12 05:40 PM

Working great
 
Yes!! Watchcrew and Soundman sounding off!! X-cellant:up::up::up:
TDW, this is great!
D40

TheDarkWraith 07-21-12 05:52 PM

Quote:

Originally Posted by Dogfish40 (Post 1912485)
Yes!! Watchcrew and Soundman sounding off!! X-cellant:up::up::up:
TDW, this is great!
D40

You should use the newest patcher, v1.0.46.0. The crew will detect radar signals from ships AND airplanes :rock: I'm kind of half amazed it's all working correctly :D

@ Trevally - I had to edit your aiplane test mission to remove the ships so there were only airplanes in it. Radar operator nailed the airplane from a good distance out. He was all over him once he detected him. Never lost that green line!

Dogfish40 07-21-12 07:08 PM

Quote:

Originally Posted by TheDarkWraith (Post 1912486)
You should use the newest patcher, v1.0.46.0. The crew will detect radar signals from ships AND airplanes :rock: I'm kind of half amazed it's all working correctly :D

@ Trevally - I had to edit your aiplane test mission to remove the ships so there were only airplanes in it. Radar operator nailed the airplane from a good distance out. He was all over him once he detected him. Never lost that green line!

Question, for you TDW. When I get the new patcher, do I just patch right over the last? What I mean is, do I have to disable any of the previous patches?
This does work very good so far, Watchcrew still saying "Smoke on the Horizen" and even got a surface contact callout from sound. Very, very gute.
Will D/L the newest but just wanted to know above, thanks again.
D40 :up::up::up:

TheDarkWraith 07-21-12 07:10 PM

Quote:

Originally Posted by Dogfish40 (Post 1912509)
Question, for you TDW. When I get the new patcher, do I just patch right over the last? What I mean is, do I have to disable any of the previous patches?
This does work very good so far, Watchcrew still saying "Smoke on the Horizen" and even got a surface contact callout from sound. Very, very gute.
Will D/L the newest but just wanted to know above, thanks again.
D40 :up::up::up:

You have to totally disable the SH5 exe patches because I changed the no hydro patch. The SHSim and SHCollisions patches you can leave enabled.

Dogfish40 07-21-12 07:13 PM

Quote:

Originally Posted by TheDarkWraith (Post 1912510)
You have to totally disable the SH5 exe patches because I changed the no hydro patch. The SHSim and SHCollisions patches you can leave enabled.

Thanks Again, Yeah I feel like a dummy, I just now saw the note on the D/L page, so it just gives me a chance to give you another :up:.
D40

TheDarkWraith 07-21-12 07:21 PM

Quote:

Originally Posted by Dogfish40 (Post 1912511)
Thanks Again, Yeah I feel like a dummy, I just now saw the note on the D/L page, so it just gives me a chance to give you another :up:.
D40

You do know that you can right click on a patch or the patches header and select a command from a context menu (i.e.: enable all patches, disable all patches, enable all changes, disable all changes, etc.) in the patcher app right? :06:

Dogfish40 07-22-12 03:34 AM

Quote:

Originally Posted by TheDarkWraith (Post 1912513)
You do know that you can right click on a patch or the patches header and select a command from a context menu (i.e.: enable all patches, disable all patches, enable all changes, disable all changes, etc.) in the patcher app right? :06:

No, I've been doin' it the hard way. I never thought to right click on anything in the patchs. That will sure save some time and sitting there double checking to make sure I didn't miss something! Great, now that it's the last patch for a time, DOH!!
By the by, I keep loading up and the crew is still awake and calling out everything.
This really has done the proverbial trick here. An actual fix, TDW, this was really an important one, it makes the crew seem like there actually working and alive. The immersion just took a huge step up here.
:sunny: Yes!!
Thanks , D40

Maki4444 07-22-12 03:58 AM

Man oh man this conversation is so exciting!!! :D
I can't wait to try this out for myself!!

A big thank you to TDW, Trevally, Paco, Dogfish40 and anyone else who made this Holy Grail possible :rock:

Just imagine if German submariners had this kind of training simulator available :P


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