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@Trevally - when I release the next patcher version we'll need a single mission to test if the crew detects radar signals from aircraft also :yep:
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[Sensor 3] NodeName=R01 LinkName=ASVMarkI StartDate=19410101 EndDate=19430601 Note the start date of when it has radar though... Even though there is no voice for the detecting radar signals it will drop the TC to 32. |
Ok - test mission with taskforce (stopped) and aircraft on patrol
https://rapidshare.com/files/1181529...ar_test_FOG.7z :up: |
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I'm looking into one more possible patch currently - depth under keel bug. Once done with that I'll try this aircraft mission. |
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Made new mission for testing the planes radar - moved the killer taskforce further away to give the planes a chance to kill you. https://rapidshare.com/files/2469164...ar_test_FOG.7z :up: |
Working great
Yes!! Watchcrew and Soundman sounding off!! X-cellant:up::up::up:
TDW, this is great! D40 |
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@ Trevally - I had to edit your aiplane test mission to remove the ships so there were only airplanes in it. Radar operator nailed the airplane from a good distance out. He was all over him once he detected him. Never lost that green line! |
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This does work very good so far, Watchcrew still saying "Smoke on the Horizen" and even got a surface contact callout from sound. Very, very gute. Will D/L the newest but just wanted to know above, thanks again. D40 :up::up::up: |
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D40 |
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By the by, I keep loading up and the crew is still awake and calling out everything. This really has done the proverbial trick here. An actual fix, TDW, this was really an important one, it makes the crew seem like there actually working and alive. The immersion just took a huge step up here. :sunny: Yes!! Thanks , D40 |
Man oh man this conversation is so exciting!!! :D
I can't wait to try this out for myself!! A big thank you to TDW, Trevally, Paco, Dogfish40 and anyone else who made this Holy Grail possible :rock: Just imagine if German submariners had this kind of training simulator available :P |
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