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-   -   mtns-More traffic, nations and ships by uekel, (in English) + OHII (https://www.subsim.com/radioroom/showthread.php?t=192061)

uekel 02-04-12 01:04 PM

Quote:

Originally Posted by IFRT-WHUFC (Post 1832953)
mtns v1.8c has the same lines. I'm assuming that if the game threw up a random freefrench ship this would/could cause a random crash?

Rick

No, itīs donīt crash so quickly. :dead:

Itīs also possible you find some twice entrys for the ships in the names.cfg. Also can be removed. :yep:

pedrobas 02-04-12 02:06 PM

Quote:

Originally Posted by uekel (Post 1832978)
No, itīs donīt crash so quickly. :dead:

Itīs also possible you find some twice entrys for the ships in the names.cfg. Also can be removed. :yep:

Iīm getting mad with this.:88):o:stare::damn::zzz::timeout:

uekel 02-04-12 02:56 PM

Hi Pedro!
Quote:

Originally Posted by pedrobas (Post 1833014)
Iīm getting mad with this.:88):o:stare::damn::zzz::timeout:

:hmmm:

what do you do???

vlad29 02-04-12 03:00 PM

Quote:

Originally Posted by uekel (Post 1832978)
No, itīs donīt crash so quickly. :dead:

Itīs also possible you find some twice entrys for the ships in the names.cfg. Also can be removed. :yep:


Evening, gentleman:salute:
Mr. Uekel, could You please clearify if the 'twice entrys for the ships in the names.cfg. can be removed or should be removed:06: And if not to remove them - what would happen, is it a critical issue for game stability or not?:hmmm:

uekel 02-04-12 03:04 PM

Good evening Mr. vlad

They can be removed. If not the game take the first entry. No changes for the stability.

vlad29 02-04-12 03:08 PM

Quote:

Originally Posted by pedrobas (Post 1833014)
Iīm getting mad with this.:88):o:stare::damn::zzz::timeout:

Don't give up, Pedro, better try this:Kaleun_Cheers:
As for SOAN - yes, it works 'automatically' only without 'mtns'. You're right - we have nothing to do here without TDW help:yep:

dcb 02-05-12 04:23 PM

Sorry, Uekel, but I'm unable to find the Fix 1.6c in the German language thread. The only link in the first post of the thread is to the file "mtns - more traffic, nations and ships 1_8c.7z" on mediafire, but there is no link to the specific fix 1.6c. Could you please post the link to the fix here or in the German thread?

pedrobas 02-05-12 04:29 PM

Quote:

Originally Posted by dcb (Post 1833679)
Sorry, Uekel, but I'm unable to find the Fix 1.6c in the German language thread. The only link in the first post of the thread is to the file "mtns - more traffic, nations and ships 1_8c.7z" on mediafire, but there is no link to the specific fix 1.6c. Could you please post the link to the fix here or in the German thread?

Here: http://www.subsim.com/radioroom/show...&postcount=166
:salute:

dcb 02-05-12 04:32 PM

Quote:

Originally Posted by pedrobas (Post 1833681)

Thanks a lot, mate:salute:

pedrobas 02-05-12 07:33 PM

Uekel, I see yours ships with the flag frozen, i think iīve read around here that you have a fix for that.

0rpheus 02-05-12 08:28 PM

Following this with interest as I've been convinced for quite a while that many of the CTD issues with SH5 are due to mod incompatibility/errors and not 'lack of memory' issues as so often believed. I still get CTDs, even after doubling my memory to 8gig, and a lot of alterations to my mod-soup. I'm at the point now where I've mostly gone back to SH4 as I can't be bothered with fifty mods and frequent updates, plus the longer loading times, only for it to CTD as it sometimes does.

Hope you find some solutions chaps, good luck to you! :salute:

uekel 02-06-12 01:45 AM

Hi Pedro!
Quote:

Originally Posted by pedrobas (Post 1833798)
Uekel, I see yours ships with the flag frozen, i think iīve read around here that you have a fix for that.

Itīs of course included, but sometimes "frozen flags" occurs. :-?

Then help only one - restart the game.

uekel 02-06-12 01:54 AM

Quote:

Originally Posted by 0rpheus (Post 1833815)
Following this with interest as I've been convinced for quite a while that many of the CTD issues with SH5 are due to mod incompatibility/errors and not 'lack of memory' issues as so often believed. I still get CTDs, even after doubling my memory to 8gig, and a lot of alterations to my mod-soup. I'm at the point now where I've mostly gone back to SH4 as I can't be bothered with fifty mods and frequent updates, plus the longer loading times, only for it to CTD as it sometimes does.

Hope you find some solutions chaps, good luck to you! :salute:

Hi Orpheus!

Have you try it with a "light" list, or only change the order?

Its naturally, when you put some hardware-demanding mods together, it comes to issues. With 4gb as well with 32gb. Sorry, but to change this fact is impossible, same in the future.

pedrobas 02-06-12 07:11 AM

Quote:

Originally Posted by uekel (Post 1833891)
Hi Pedro!
Itīs of course included, but sometimes "frozen flags" occurs. :-?

Then help only one - restart the game.

:salute: Thanks

0rpheus 02-06-12 10:49 AM

Quote:

Originally Posted by uekel (Post 1833892)
Hi Orpheus!

Have you try it with a "light" list, or only change the order?

Its naturally, when you put some hardware-demanding mods together, it comes to issues. With 4gb as well with 32gb. Sorry, but to change this fact is impossible, same in the future.


Hi Uekel! I've tried reducing the list yes, quite a while ago, with no real improvement (my current list is in my sig, if you want to look). I only get CTDs quite rarely, sometimes while attacking, sometimes just at random returning to port, or out at sea. With the longer load times that come with OHII, I just gave up trying to figure out what was wrong as testing each mod took so long!

However I'm not convinced, and never have been that memory is the only issue. There has to be more to it than that, as there are people with better and worse systems than me that report no crash problems. I also run far more demanding games than SH5 (Cliffs of Dover for example uses loads of system memory and over a gig of GPU memory) without difficulty. If my problems were memory related, I wouldn't be seeing them now as I run 8 gig of 1600mhz RAM compared to 4 gig of 1333mhz before xmas, on a 3.6gig quad-core CPU.

Since my upgrade just after xmas (got a GTX 570 too yay!) there's almost no game out that would cause my system problems - if I can run Metro 2033 (the new Crysis for benchmarking) at full DX11 with everything on ultra and still get 28fps, or Cliffs of Dover at all max (which has far bigger draw distances and detail levels), then I should be able to run SH5, which is 2 years old with no trouble. And I can - my fps is a rock solid 60 in SH5, no stutter, no slowdown, no problems whatsoever. Until it CTDs. :D

Anyway I don't mean to derail your thread, I don't use MTNS (though I would, if I could get my soup fixed!) and don't really have anything useful to contribute! I just wanted to say good work to you & pedro for taking the time to look into CTD issues like this, because I think it's the only way for us all to have a stable game one day! Keep up the good work :) :salute:


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