0rpheus |
02-06-12 10:49 AM |
Quote:
Originally Posted by uekel
(Post 1833892)
Hi Orpheus!
Have you try it with a "light" list, or only change the order?
Its naturally, when you put some hardware-demanding mods together, it comes to issues. With 4gb as well with 32gb. Sorry, but to change this fact is impossible, same in the future.
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Hi Uekel! I've tried reducing the list yes, quite a while ago, with no real improvement (my current list is in my sig, if you want to look). I only get CTDs quite rarely, sometimes while attacking, sometimes just at random returning to port, or out at sea. With the longer load times that come with OHII, I just gave up trying to figure out what was wrong as testing each mod took so long!
However I'm not convinced, and never have been that memory is the only issue. There has to be more to it than that, as there are people with better and worse systems than me that report no crash problems. I also run far more demanding games than SH5 (Cliffs of Dover for example uses loads of system memory and over a gig of GPU memory) without difficulty. If my problems were memory related, I wouldn't be seeing them now as I run 8 gig of 1600mhz RAM compared to 4 gig of 1333mhz before xmas, on a 3.6gig quad-core CPU.
Since my upgrade just after xmas (got a GTX 570 too yay!) there's almost no game out that would cause my system problems - if I can run Metro 2033 (the new Crysis for benchmarking) at full DX11 with everything on ultra and still get 28fps, or Cliffs of Dover at all max (which has far bigger draw distances and detail levels), then I should be able to run SH5, which is 2 years old with no trouble. And I can - my fps is a rock solid 60 in SH5, no stutter, no slowdown, no problems whatsoever. Until it CTDs. :D
Anyway I don't mean to derail your thread, I don't use MTNS (though I would, if I could get my soup fixed!) and don't really have anything useful to contribute! I just wanted to say good work to you & pedro for taking the time to look into CTD issues like this, because I think it's the only way for us all to have a stable game one day! Keep up the good work :) :salute:
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