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Spent all day making a path for the characters to walk/run from bunks to deck gun/flak gun and once they get in the conning tower and try to go above decks the game won't render them anymore :damn: God one obstacle after another. And that was going to be so cool to see....
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I spit out my coffee this morning viewing this thread, hats off once again, you are a hero of SH5. All i can offer is my praise and support! Now to continue browsing and see what other neat things are in the works. Yippie skippy!
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My newest creation: http://www.gamefront.com/files/20348...ng_deckgun_mkv You'll figure out what it is from watching it (I couldn't stand how they teleported to/from that station all the time). Just a taste of what is yet to come :rock: :|\\ |
It is very nice and immersive... can you see them climbing and unclimbing the ladder also?
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Beautiful :sunny:... you are steadily realizing the dream of the best simulator uboot of the story:ping: ... thanks is all we can say:salute:
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looks very promising.
:salute: but the returning slow turn of the models looks a bit odd, any chance of getting this solved? and there is NO ladder animation? what about letting them jump down from the turret? ;) |
there is a "jump down" and fall animation in MFCM, did you check the ladder animation which is playing in the bunker ?
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Should have flak gunner(s) running to/from flak gun here soon :up: |
TDW, your idea is also to create more members of the crew or just those that work there now? thanks:up:
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