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-   -   [REL] IO_StrategicMap - mod for navigation map (https://www.subsim.com/radioroom/showthread.php?t=174841)

Obelix 12-02-10 06:26 AM

Quote:

Originally Posted by Josef von Posorschitz (Post 1545128)
...I noticed such specialty-when I pull a list of flags, the stamp of Kriegsmarine "Kommando Feldpostnummer M...." also moves in the same direction:

Fix for this issue. Install cover IO_StrategicMap_2_0_for_Ui-Boat V2.2
http://www.subsim.com/radioroom/down...o=file&id=2894

Sepp von Ch. 12-02-10 06:40 AM

Thank you Obelix!

What exactly do I do?

Variant 1):

I overwrite with Bugfix_for_IO_StrategicMap_2_0_for_Ui-Boat V2.2 your IO_StrategicMap_2_0_for_Ui-Boat V2.2 mod and then I activate this IO_StrategicMap_2_0_for_Ui-Boat V2.2 mod


or


2) I activate IO_StrategicMap_2_0_for_Ui-Boat V2.2 first and after that I activate your new Bugfix_for_IO_StrategicMap_2_0_for_Ui-Boat V2.2.

And sorry for this stupid question.

Obelix 12-02-10 06:49 AM

Quote:

Originally Posted by Josef von Posorschitz (Post 1545402)
2) I activate IO_StrategicMap_2_0_for_Ui-Boat V2.2 first and after that I activate your new Bugfix_for_IO_StrategicMap_2_0_for_Ui-Boat V2.2.

That is correct :yep:

Sepp von Ch. 12-02-10 06:56 AM

Thank you!:salute:

Obelix 12-02-10 06:59 AM

Although both options provide performance. You can just overwrite the files menu_1024_768.ini and Page navigation map.ini in the IO_StrategicMap_2_0_for_Ui-Boat V2.2 and re-activate this mod.

Sepp von Ch. 12-02-10 07:23 AM

Activation of Bugfix_for_IO_StrategicMap_2_0_for_Ui-Boat V2.2 after IO_StrategicMap_2_0_for_Ui-Boat V2.2 is simpler:DL

Obelix 12-02-10 07:27 AM

Quote:

Originally Posted by Josef von Posorschitz (Post 1545422)
Activation of Bugfix_for_IO_StrategicMap_2_0_for_Ui-Boat V2.2 after IO_StrategicMap_2_0_for_Ui-Boat V2.2 is simpler:DL

The main thing - it works!:DL

Obelix 12-09-10 09:21 PM

Released version IO_StrategicMap_2_1_for_TDW_5.4.0
Released an updated version of IO_StrategicMap_2_1_for_Ui-Boat V2.2 with bug fixes
See post 1 for details

Obelix 12-10-10 04:41 AM

IO_StrategicMap_2_1_for_TDW_5.4.0 compatible with NewUIs_TDC_5_5_0_ByTheDarkWraith

Obelix 12-20-10 05:57 AM

IO_StrategicMap_2_2_for_TDW_5.8.0 released! See post #1 for details :|\\

Obelix 12-24-10 11:33 PM

IO_StrategicMap_2_2_for_TDW_5.9.0
 
IO_StrategicMap_2_2_for_TDW_5.9.0 released! See post #1 for details :|\\
Merry Christmas!

Obelix 12-30-10 09:53 PM

IO_StrategicMap_2_2_for_TDW_6.0.0
 
IO_StrategicMap_2_2_for_TDW_6.0.0 released! See post #1 for details :|\\

col_Kurtz 01-02-11 02:55 PM

Hi Obelix...
Great mod:rock: Using and working with this. But... I like stock tools. I looked into your .py file and TDW. How do I activate this mod to get this view? IO_StrategicMap_MOD_for_TDW_5.8.0_without_gt :oops:
http://naforum.zapodaj.net/thumbs/6e532f483ce4.jpg
In TDW .py - yes, is True for your map.
In your'm not sure exactly what to do.
I`m using SH3Style I hope will work ok:)

TopcatWA 01-02-11 08:24 PM

This looks good.
Thanks for the up:yeah:

Obelix 01-03-11 03:41 AM

Quote:

Originally Posted by col_Kurtz (Post 1565216)
Hi Obelix...
Great mod:rock: Using and working with this. But... I like stock tools. I looked into your .py file and TDW. How do I activate this mod to get this view? IO_StrategicMap_MOD_for_TDW_5.8.0_without_gt :oops:
http://naforum.zapodaj.net/thumbs/6e532f483ce4.jpg
In TDW .py - yes, is True for your map.
In your'm not sure exactly what to do.
I`m using SH3Style I hope will work ok:)

To use the stock tools to check in \ MODS \ NewUIs_TDC_X_X_X_ByTheDarkWraith \ data \ Scripts \ Menu \ TheDarkWraithUserOptions.py MapToolsAsObjects = parameter must be False (default False)
Nothing more need to do.


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